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Date:	Tue, 21 May 2013 14:47:26 -0700
From:	Eric Dumazet <eric.dumazet@...il.com>
To:	Roman Gushchin <klamm@...dex-team.ru>
Cc:	Greg Kroah-Hartman <gregkh@...uxfoundation.org>,
	linux-kernel@...r.kernel.org, stable@...r.kernel.org,
	Eric Dumazet <edumazet@...gle.com>,
	"David S. Miller" <davem@...emloft.net>
Subject: Re: [ 072/102] ipv6: do not clear pinet6 field

On Tue, 2013-05-21 at 15:44 +0400, Roman Gushchin wrote:
> Hi, all!
> 
> I think, it's good, but not enough.
> 
> We still can't rely on the sk->sk_family field by dereferencing the 
> inet_sk(sk)->pinet6 field, because we can set the sk_family field to
> the PF_INET6 value before setting pinet6 to an appropriate value 
> (assuming it is NULL just because it was not a PF_INET6 socket in a 
> previous life).
> 
> net/ipv6/af_inet6.c:
> static int inet6_create(struct net *net, struct socket *sock, int 
> protocol, int kern)
> {
> 	<...>
> 	err = -ENOBUFS;
> 	sk = sk_alloc(net, PF_INET6, GFP_KERNEL, answer_prot);
> 	if (sk == NULL)
> 		goto out;
> 	<...>
> 	sk->sk_destruct		= inet_sock_destruct;
> 	sk->sk_family		= PF_INET6;
> 	sk->sk_protocol		= protocol;
> 
> 	sk->sk_backlog_rcv	= answer->prot->backlog_rcv;
> 
> 	inet_sk(sk)->pinet6 = np = inet6_sk_generic(sk);
> 	<...>
> }
> 
> net/core/sock.c:
> struct sock *sk_alloc(struct net *net, int family, gfp_t priority,
> 		      struct proto *prot)
> {
> 	struct sock *sk;
> 
> 	sk = sk_prot_alloc(prot, priority | __GFP_ZERO, family);
> 	if (sk) {
> 		sk->sk_family = family;
> 	<...>
> }
> 
> 
> So, we need to care about setting sk_family to PF_INET6 _strictly_ after 
> setting the pinet6 field to a valid value (using rcu_assign_pointer(), 
> for instance).

This can never happen.

A socket cannot be find in a hash chain while pinet6 is not set.

For a given socket pointer sk (say TCP or UDP), pinet6 is a constant and
cannot change. (This is a property of SLAB_DESTROY_BY_RCU : slab cannot
be merged, so all objects are of the same type)

So the order of writing sk_family / pinet6 is irrelevant.

Before inserting socket into tcp/udp hash table, all memory writes will
have been committed.

Only concern is when a socket is deleted/reused, and my patch address
the problem.

Thanks


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