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Message-ID: <1369172846.3301.258.camel@edumazet-glaptop>
Date: Tue, 21 May 2013 14:47:26 -0700
From: Eric Dumazet <eric.dumazet@...il.com>
To: Roman Gushchin <klamm@...dex-team.ru>
Cc: Greg Kroah-Hartman <gregkh@...uxfoundation.org>,
linux-kernel@...r.kernel.org, stable@...r.kernel.org,
Eric Dumazet <edumazet@...gle.com>,
"David S. Miller" <davem@...emloft.net>
Subject: Re: [ 072/102] ipv6: do not clear pinet6 field
On Tue, 2013-05-21 at 15:44 +0400, Roman Gushchin wrote:
> Hi, all!
>
> I think, it's good, but not enough.
>
> We still can't rely on the sk->sk_family field by dereferencing the
> inet_sk(sk)->pinet6 field, because we can set the sk_family field to
> the PF_INET6 value before setting pinet6 to an appropriate value
> (assuming it is NULL just because it was not a PF_INET6 socket in a
> previous life).
>
> net/ipv6/af_inet6.c:
> static int inet6_create(struct net *net, struct socket *sock, int
> protocol, int kern)
> {
> <...>
> err = -ENOBUFS;
> sk = sk_alloc(net, PF_INET6, GFP_KERNEL, answer_prot);
> if (sk == NULL)
> goto out;
> <...>
> sk->sk_destruct = inet_sock_destruct;
> sk->sk_family = PF_INET6;
> sk->sk_protocol = protocol;
>
> sk->sk_backlog_rcv = answer->prot->backlog_rcv;
>
> inet_sk(sk)->pinet6 = np = inet6_sk_generic(sk);
> <...>
> }
>
> net/core/sock.c:
> struct sock *sk_alloc(struct net *net, int family, gfp_t priority,
> struct proto *prot)
> {
> struct sock *sk;
>
> sk = sk_prot_alloc(prot, priority | __GFP_ZERO, family);
> if (sk) {
> sk->sk_family = family;
> <...>
> }
>
>
> So, we need to care about setting sk_family to PF_INET6 _strictly_ after
> setting the pinet6 field to a valid value (using rcu_assign_pointer(),
> for instance).
This can never happen.
A socket cannot be find in a hash chain while pinet6 is not set.
For a given socket pointer sk (say TCP or UDP), pinet6 is a constant and
cannot change. (This is a property of SLAB_DESTROY_BY_RCU : slab cannot
be merged, so all objects are of the same type)
So the order of writing sk_family / pinet6 is irrelevant.
Before inserting socket into tcp/udp hash table, all memory writes will
have been committed.
Only concern is when a socket is deleted/reused, and my patch address
the problem.
Thanks
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