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Message-ID: <Pine.LNX.4.44L0.1305311014330.1276-100000@iolanthe.rowland.org>
Date: Fri, 31 May 2013 10:24:51 -0400 (EDT)
From: Alan Stern <stern@...land.harvard.edu>
To: Takashi Iwai <tiwai@...e.de>
cc: Joe Perches <joe@...ches.com>, Jaroslav Kysela <perex@...ex.cz>,
<alsa-devel@...a-project.org>,
Kernel development list <linux-kernel@...r.kernel.org>
Subject: Re: [alsa-devel] Improving or replacing snd_printk()
On Fri, 31 May 2013, Takashi Iwai wrote:
> > I don't see the complexity/hell in adding functions
> > for specific types of struct * to reduce the complexity
> > of the code though. Centralizing those indirections
> > into functions also generally reduces overall code size.
>
> I don't mind to add the struct pointer to new snd_*() -- if we really
> introduce them. The bigger question is whether we really need to
> introduce such, and if yes, what variants. And for that, I don't
> think we need to add many functions. Maybe snd_card_<level>() would
> be good. But others don't seem to make sense to me (remember that I
> suggest dropping CONFIG_SND_VERBOSE_PRINTK).
struct snd_card contains pointers to two different devices: dev and
card_dev. Some contexts might want to use one of them for log messages
while other contexts might want to use the other.
I guess defining snd_card_*() to use card->card_dev makes the most
sense. If some code wants to use card->dev instead, it can pass that
as the first argument to dev_*().
The most commonly used levels seem to be err, warn, info, and dbg.
Those ought to be enough. In fact, you probably could getting along
without warn -- just err, info, and dbg.
Alan Stern
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