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Message-ID: <5215D90B.2050008@redhat.com>
Date: Thu, 22 Aug 2013 11:25:31 +0200
From: Jerome Marchand <jmarchan@...hat.com>
To: Dave Hansen <dave.hansen@...el.com>
CC: linux-mm@...ck.org, linux-kernel@...r.kernel.org
Subject: Re: [PATCH 2/2] mm: add overcommit_kbytes sysctl variable
On 08/21/2013 06:23 PM, Dave Hansen wrote:
> On 08/21/2013 08:22 AM, Jerome Marchand wrote:
>>>> Instead of introducing yet another tunable, why don't we just make the
>>>> ratio that comes in from the user more fine-grained?
>>>>
>>>> sysctl overcommit_ratio=0.2
>>>>
>>>> We change the internal 'sysctl_overcommit_ratio' to store tenths or
>>>> hundreths of a percent (or whatever), then parse the input as two
>>>> integers. I don't think we need fully correct floating point parsing
>>>> and rounding here, so it shouldn't be too much of a chore. It'd
>>>> probably end up being less code than you have as it stands.
>>>>
>> Now that I think about it, that could break user space. Sure write access
>> wouldn't be a problem (one can still write a plain integer), but a script
>> that reads a fractional value when it expects an integer might not be able
>> to cope with it.
>
> You're right. Something doing FOO=$(cat overcommit_ratio) and then
> trying do do arithmetic would just fail loudly. But, it would probably
> fail silently if we create another tunable that all of a sudden returns
> 0 (when the kernel is not _behaving_ like it is set to 0).
>
> I'm not sure there's a good way out of this without breakage (or at
> least confusing) of _some_ old scripts/programs. Either way has ups and
> downs.
>
> The existing dirty_ratio/bytes stuff just annoys me because I end up
> having to check two places whenever I go looking for it.
>
Right. Then we could just use some overcommit_fine_ratio internally and
overcommit_ratio would show and set a rounded value. I doubt that a script
that reads 80% would notice the difference if it is actually 79.5%.
We could also use overcommit_kbytes internally, but then overcommit_ratio
would fluctuate if RAM ram is added/removed (e.g. memory hotplug or baloon
driver). That might be a problem.
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