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Message-ID: <1377294810.25163.81.camel@ul30vt.home>
Date: Fri, 23 Aug 2013 15:53:30 -0600
From: Alex Williamson <alex.williamson@...hat.com>
To: Ville Syrjälä <ville.syrjala@...ux.intel.com>
Cc: Dave Airlie <airlied@...hat.com>,
"intel-gfx@...ts.freedesktop.org" <intel-gfx@...ts.freedesktop.org>,
LKML <linux-kernel@...r.kernel.org>
Subject: Re: [Intel-gfx] [PATCH] i915: Update VGA arbiter support for newer
devices
On Fri, 2013-08-23 at 15:18 -0600, Alex Williamson wrote:
> On Fri, 2013-08-23 at 21:21 +0300, Ville Syrjälä wrote:
> > On Tue, Aug 20, 2013 at 10:46:45PM +0300, Ville Syrjälä wrote:
> > > On Fri, Aug 16, 2013 at 12:22:14PM -0600, Alex Williamson wrote:
> > > > On Fri, 2013-08-16 at 13:20 +0300, Ville Syrjälä wrote:
> > > > > On Thu, Aug 15, 2013 at 04:54:15PM -0600, Alex Williamson wrote:
> > > > > > On Fri, 2013-08-16 at 08:49 +1000, Dave Airlie wrote:
> > > > > > > On Fri, Aug 16, 2013 at 8:43 AM, Alex Williamson
> > > > > > > <alex.williamson@...hat.com> wrote:
> > > > > > > > This is intended to add VGA arbiter support for Intel HD graphics on
> > > > > > > > Core processors. The old GMCH registers no longer exist, so even
> > > > > > > > though it appears that i915 participates in VGA arbitration, it doesn't
> > > > > > > > work. On Intel HD graphics we already attempt to disable VGA regions
> > > > > > > > of the device. This makes registering as a VGA client unnecessary since
> > > > > > > > we don't intend to operate differently depending on how many VGA devices
> > > > > > > > are present. We can disable VGA memory regions by clearing a memory
> > > > > > > > enable bit in the VGA MSR. That only leaves VGA IO, which we update
> > > > > > > > the VGA arbiter to know that we don't participate in VGA memory
> > > > > > > > arbitration. We also add a hook on unload to re-enable memory and
> > > > > > > > reinstate VGA memory arbitration.
> > > > > > >
> > > > > > > I would think there is still a VGA disable bit on the Intel device
> > > > > > > somewhere, we'd just need
> > > > > > > Intel to look in the docs and find it. A bit that can nuke both i/o
> > > > > > > and cmd regs.
> > > > > >
> > > > > > The only bit available is in the GGC and is a keyed/locked register that
> > > > > > not only disables VGA memory and I/O, but also modifies the class code
> > > > > > of the device. Early Core processors didn't lock this, but it's
> > > > > > untouchable in newer ones AFAICT. Thanks,
> > > > >
> > > > > I've not found anything else in the docs. And also we _need_ VGA I/O
> > > > > access to make i915_disable_vga() work. It's not 100% clear whether
> > > > > we really need to poke at the sequencer register in modern hardware,
> > > > > but the docs do still list it as a mandatory step. So even if we were
> > > > > to have a global "disable VGA I/O and mem bit" we'd need to make sure
> > > > > we already disabled VGA eg. after resume when the BIOS had a chance to
> > > > > turn the VGA display back on. I think there were also some BIOSen that
> > > > > turned VGA display back on when closing/opening the laptop lid. Not
> > > > > sure what would even happen with those if totally disabled VGA I/O
> > > > > access. I'm not sure they actually frob with the VGA regs though.
> > > > > Could be they just turn on the VGA display bit in the VGA_CONTROL
> > > > > register.
> > > >
> > > > Hmm, it appears the MSR write isn't fully disabling VGA memory space.
> > > > When the VBIOS for the PEG graphics is run in the guest, I get some
> > > > corruption of the IGD frame buffer. If I manually disable PCI memory in
> > > > the command register, this doesn't happen. I also get some strange
> > > > artifacts on the PEG display that don't happen when PCI memory is
> > > > disabled. Should that MSR bit give us the whole a_0000-b_ffff range?
> > >
> > > Perhaps. It does that on some old graphics cards I've played with, but
> > > frankly I have no idea what it does on our hardware.
> > >
> > > I'm trying to find out though. If and when I get an answer I'll let you
> > > know.
> >
> > So the answer I basically got is that MSR is the only option here when
> > the GMCH register can't be used. Supposedly it should work too, but
> > I felt that I didn't get a 100% definite answer on that subject.
>
> I can imagine that the GMCH could be modified if we knew where the bit
> was that's locking it. I can't find that in the spec though and I
> assume that's intentional.
>
> > I tried it a bit on an IVB machine and PCI and PCIe Matrox G550 cards,
> > and for me it does seem to work. In the G550 PCIe case there's an extra
> > PCIe-PCI bridge on the card, and and in the G550 PCI case there's a
> > PCI-PCI bridge on the card and a PCIe-PCI bridge on the motherboard.
> > I don't have any native PCIe graphics cards on me to test the no
> > extra bridges case.
> >
> > Based on a bit of manual register/memory banging it looks like the IGD
> > will decode the access when MSR[1]=1, and won't when MSR[1]=0. Same was
> > true for PCI_COMMAND[0] in case of VGA I/O. If those bits are disabled
> > for IGD, the accesses get to the external card. If neither claims it,
> > I just get 0xff back and writes are ignored.
> >
> > Curiously I didn't see any problems when I configured both graphics
> > devices and bridges to decode/forward VGA resources. The IGD was
> > always the one to answer and the data didn't seem corrupted. Not sure
> > why that is. Maybe I just got lucky or something.
> >
> > My tests weren't very thorough however, so I may have missed something.
>
> Thanks for checking Ville. I wrote a test program myself to blast VGA
> space through /dev/mem. I agree, it sure seems like the MSR bit is
> doing it's job. That makes me suspect that I'm not actually getting the
> bit cleared or that it's being re-enabled somewhere else. I'll do some
> more digging to make sure the MSR bit is actually cleared on IGD before
> I start the VM.
Yep, something is broken there. At the point where I try to read and
set the MSR, I'm reading 0x0. The device has I/O port enabled in the
command register at that point, so I don't know what's wrong just yet.
By the time I'm booted to an fb login prompt it reads 0x67, so I'm
obviously being unsuccessful in clearing that bit. Thanks,
Alex
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