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Message-ID: <CAN+gG=Ge2dKvNvT=cY-QFiV=LMV7rddMs9APCb0v68yMGns1Ew@mail.gmail.com>
Date:	Sat, 7 Sep 2013 10:24:43 +0200
From:	Benjamin Tissoires <benjamin.tissoires@...il.com>
To:	David Herrmann <dh.herrmann@...il.com>
Cc:	Dmitry Torokhov <dmitry.torokhov@...il.com>,
	Linus Torvalds <torvalds@...ux-foundation.org>,
	Markus Trippelsdorf <markus@...ppelsdorf.de>,
	Jiri Kosina <jkosina@...e.cz>,
	linux-kernel <linux-kernel@...r.kernel.org>,
	"open list:HID CORE LAYER" <linux-input@...r.kernel.org>
Subject: Re: [GIT] HID for 3.12 merge window

On Sat, Sep 7, 2013 at 9:31 AM, David Herrmann <dh.herrmann@...il.com> wrote:
> Hi
>
> On Sat, Sep 7, 2013 at 5:22 AM, Dmitry Torokhov
> <dmitry.torokhov@...il.com> wrote:
>> On Fri, Sep 06, 2013 at 06:00:29PM -0700, Linus Torvalds wrote:
>>> On Fri, Sep 6, 2013 at 5:58 PM, Dmitry Torokhov
>>> <dmitry.torokhov@...il.com> wrote:
>>> >
>>> > The patch still had problems so I'd revert it and wii bits and try again later.
>>>
>>> Ok. Mind giving me a list of commits, so that I don't have to do a
>>> trial-and-error thing? I know the primary commit that causes problems,
>>> but there are commits that seem to depend on it..
>>
>>
>> Sorry for the delay. I believe you need to revert:
>>
>> 73f8645 HID: wiimote: add support for Guitar-Hero drums
>> 61e0065 Input: introduce BTN/ABS bits for drums and guitars
>>
>> Hmm... there also was "HID: wiimote: add support for Guitar-Hero
>> guitars" but I do not see it...
>
> The commits to revert are:
>
> commit 61e00655e9cb82e034eb72b95a51072e718d14a7
> Author: David Herrmann <dh.herrmann@...il.com>
> Date:   Mon Aug 26 19:14:46 2013 +0200
>
>     Input: introduce BTN/ABS bits for drums and guitars
>
> commit 73f8645db1913ab2475ec3c1cee8d5f748963aa7
> Author: David Herrmann <dh.herrmann@...il.com>
> Date:   Mon Aug 26 19:14:47 2013 +0200
>
>     HID: wiimote: add support for Guitar-Hero drums
>
> commit 8e22ecb603c88b7397ab2e80b7b0811b8a1318f5
> Author: Nicolas Adenis-Lamarre <nicolas.adenis.lamarre@...il.com>
> Date:   Mon Aug 26 19:14:48 2013 +0200
>
>     HID: wiimote: add support for Guitar-Hero guitars
>
> Last one is not from me, so I guess that's why Dmitry missed it. And
> sorry for the delay, stupid UTC+1..
> The bug only occurs for multi-touch devices (their ABS_* bits are
>>0x1f), that's why I didn't see it happening during my tests..
>
> If you didn't revert it, yet, attached (and inlined) is a patch which
> reverts the ABS_MAX change and just moves the new identifiers in
> between the others. On top of 3.12-rc1, this should fix all issues. If
> you already reverted the patches, I guess we will just push it in
> linux-next again and wait for 3.13?
>
> Thanks
> David
>
> (Inlined patch below, also attached to mail as gmail hates long lines)
>
> From 13d549489b4bd2eade719cf2ec8c37724be6e640 Mon Sep 17 00:00:00 2001
> From: David Herrmann <dh.herrmann@...il.com>
> Date: Sat, 7 Sep 2013 09:17:11 +0200
> Subject: [PATCH] Revert/Fix "Input: introduce BTN/ABS bits for drums and
>  guitars"
>
> commit 61e00655e9cb82e034eb72b95a51072e718d14a7
> Author: David Herrmann <dh.herrmann@...il.com>
> Date:   Mon Aug 26 19:14:46 2013 +0200
>
>     Input: introduce BTN/ABS bits for drums and guitars
>
> This introduced several new identifiers for drums/guitar devices. However,
> it also increased ABS_MAX. Unfortunately, 0x3f is already the maximum we
> can use for ABS_MAX due to the limited EVIOCSABS ioctl.
>
> Revert this commit and move the new identifiers somewhere in between. We
> need to figure out some other way to add new identifiers for the future.
> To avoid this happening again, I added a small comment.
>
> This also fixes an issue where xf86-input-evdev failed on EVIOCGABS() due
> to ABS_MAX not being a full mask.
>
> Markus Trippelsdorf <markus@...ppelsdorf.de>
> Signed-off-by: David Herrmann <dh.herrmann@...il.com>
> ---
>  include/linux/mod_devicetable.h |  2 +-
>  include/uapi/linux/input.h      | 33 ++++++++++++++++++---------------
>  2 files changed, 19 insertions(+), 16 deletions(-)
>
> diff --git a/include/linux/mod_devicetable.h b/include/linux/mod_devicetable.h
> index 329aa30..45e9214 100644
> --- a/include/linux/mod_devicetable.h
> +++ b/include/linux/mod_devicetable.h
> @@ -277,7 +277,7 @@ struct pcmcia_device_id {
>  #define INPUT_DEVICE_ID_KEY_MIN_INTERESTING 0x71
>  #define INPUT_DEVICE_ID_KEY_MAX 0x2ff
>  #define INPUT_DEVICE_ID_REL_MAX 0x0f
> -#define INPUT_DEVICE_ID_ABS_MAX 0x4f
> +#define INPUT_DEVICE_ID_ABS_MAX 0x3f
>  #define INPUT_DEVICE_ID_MSC_MAX 0x07
>  #define INPUT_DEVICE_ID_LED_MAX 0x0f
>  #define INPUT_DEVICE_ID_SND_MAX 0x07
> diff --git a/include/uapi/linux/input.h b/include/uapi/linux/input.h
> index 76457ee..12c33f8 100644
> --- a/include/uapi/linux/input.h
> +++ b/include/uapi/linux/input.h
> @@ -819,8 +819,24 @@ struct input_keymap_entry {
>
>  #define ABS_VOLUME 0x20
>
> +/* Drums and guitars (mostly toys) */
> +#define ABS_TOM_FAR_LEFT 0x21
> +#define ABS_TOM_LEFT 0x22
> +#define ABS_TOM_RIGHT 0x23
> +#define ABS_TOM_FAR_RIGHT 0x24
> +#define ABS_CYMBAL_FAR_LEFT 0x25
> +#define ABS_CYMBAL_LEFT 0x26
> +#define ABS_CYMBAL_RIGHT 0x27
> +
>  #define ABS_MISC 0x28
>
> +/* Drums and guitars continued */
> +#define ABS_CYMBAL_FAR_RIGHT 0x29
> +#define ABS_BASS 0x2a
> +#define ABS_HI_HAT 0x2b
> +#define ABS_FRET_BOARD 0x2c /* Guitar fret board, vertical pos */
> +#define ABS_WHAMMY_BAR 0x2d /* Guitar whammy bar (or vibrato) */
> +

I'm not particularly in favor of adding semantic between ABS_MISC and
ABS_MT_SLOT. We already did that once with the ABS_MT_* stuff, and the
problem comes from devices showing several axes, not really mapped
(like joysticks). These axes are all mapped to ABS_MISC, but the input
core function map them to ABS_MISC+N. This way some joysticks show
multitouch axes and are treated as such, whereas the axis are just
regular absolute axes. (not sure I am clear enough... :( )

Currently, nothing is done in X or in Wayland to detect these false
multitouch devices with a large number of absolute axes. But if we
keep a hole between ABS_MISC and ABS_MT_SLOT, we could add an
heuristic like:
"if all the axes between ABS_MISC and ABS_MT_SLOT are available, then
ABS_MT_SLOT does not mean multitouch, but ABS_MISC+6."

Cheers,
Benjamin

>  #define ABS_MT_SLOT 0x2f /* MT slot being modified */
>  #define ABS_MT_TOUCH_MAJOR 0x30 /* Major axis of touching ellipse */
>  #define ABS_MT_TOUCH_MINOR 0x31 /* Minor axis (omit if circular) */
> @@ -837,21 +853,8 @@ struct input_keymap_entry {
>  #define ABS_MT_TOOL_X 0x3c /* Center X tool position */
>  #define ABS_MT_TOOL_Y 0x3d /* Center Y tool position */
>
> -/* Drums and guitars (mostly toys) */
> -#define ABS_TOM_FAR_LEFT 0x40
> -#define ABS_TOM_LEFT 0x41
> -#define ABS_TOM_RIGHT 0x42
> -#define ABS_TOM_FAR_RIGHT 0x43
> -#define ABS_CYMBAL_FAR_LEFT 0x44
> -#define ABS_CYMBAL_LEFT 0x45
> -#define ABS_CYMBAL_RIGHT 0x46
> -#define ABS_CYMBAL_FAR_RIGHT 0x47
> -#define ABS_BASS 0x48
> -#define ABS_HI_HAT 0x49
> -#define ABS_FRET_BOARD 0x4a /* Guitar fret board, vertical pos */
> -#define ABS_WHAMMY_BAR 0x4b /* Guitar whammy bar (or vibrato) */
> -
> -#define ABS_MAX 0x4f
> +/* EVIOCSABS() does not support ABS_MAX > 0x3f */
> +#define ABS_MAX 0x3f
>  #define ABS_CNT (ABS_MAX+1)
>
>  /*
> --
> 1.8.4
> --
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