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Message-ID: <20130910111851.GA28268@somewhere>
Date: Tue, 10 Sep 2013 13:18:54 +0200
From: Frederic Weisbecker <fweisbec@...il.com>
To: Namhyung Kim <namhyung@...nel.org>
Cc: Ingo Molnar <mingo@...nel.org>,
Linus Torvalds <torvalds@...ux-foundation.org>,
Linux Kernel Mailing List <linux-kernel@...r.kernel.org>,
Arnaldo Carvalho de Melo <acme@...radead.org>,
Peter Zijlstra <a.p.zijlstra@...llo.nl>,
Thomas Gleixner <tglx@...utronix.de>,
Andrew Morton <akpm@...ux-foundation.org>
Subject: Re: [GIT PULL] perf changes for v3.12
On Tue, Sep 10, 2013 at 05:06:06PM +0900, Namhyung Kim wrote:
> Hi,
>
> On Thu, 5 Sep 2013 14:42:44 +0200, Frederic Weisbecker wrote:
> > On Thu, Sep 05, 2013 at 12:56:39PM +0200, Ingo Molnar wrote:
> >>
> >> (Cc:-ed Frederic and Namhyung as well, it's about bad overhead in
> >> tools/perf/util/hist.c.)
> >>
> >> * Linus Torvalds <torvalds@...ux-foundation.org> wrote:
> >>
> >> > On Tue, Sep 3, 2013 at 6:29 AM, Ingo Molnar <mingo@...nel.org> wrote:
> >> > >
> >> > > Please pull the latest perf-core-for-linus git tree from:
> >> >
> >> > I don't think this is new at all, but I just tried to do a perf
> >> > record/report of "make -j64 test" on git:
> >> >
> >> > It's a big perf.data file (1.6G), but after it has done the
> >> > "processing time ordered events" thing it results in:
> >> >
> >> > ┌─Warning:───────────────────────────────────┐
> >> > │Processed 8672030 events and lost 71 chunks!│
> >> > │Check IO/CPU overload! │
> >> > │ │
> >> > │ │
> >> > │Press any key... │
> >> > └────────────────────────────────────────────┘
> >> >
> >> > and then it just hangs using 100% CPU time. Pressing any key doesn't
> >> > do anything.
> >> >
> >> > It may well still be *doing* something, and maybe it will come back
> >> > some day with results. But it sure doesn't show any indication that it
> >> > will.
> >> >
> >> > Try this (in a current git source tree: note, by "git" I actually mean
> >> > git itself, not some random git repository)::
> >> >
> >> > perf record -g -e cycles:pp make -j64 test >& out
> >> > perf report
> >> >
> >> > maybe you can reproduce it.
> >>
> >> I managed to reproduce it on a 32-way box via:
> >>
> >> perf record -g make -j64 bzImage >/dev/null 2>&1
> >>
> >> It's easier to debug it without the TUI:
> >>
> >> perf --no-pages report --stdio
> >>
> >> It turns out that even with a 400 MB perf.data the 'perf report' call will
> >> eventually finish - here it ran for almost half an hour(!) on a fast box.
> >>
> >> Arnaldo, the large overhead is in hists__collapse_resort(), in particular
> >> it's doing append_chain_children() 99% of the time:
> >>
> >> - 99.74% perf perf [.] append_chain_children ◆
> >> - append_chain_children ▒
> >> - 99.76% merge_chain_branch ▒
> >> - merge_chain_branch ▒
> >> + 98.04% hists__collapse_resort ▒
> >> + 1.96% merge_chain_branch ▒
> >> + 0.05% perf perf [.] merge_chain_branch ▒
> >> + 0.03% perf libc-2.17.so [.] _int_free ▒
> >> + 0.03% perf libc-2.17.so [.] __libc_calloc ▒
> >> + 0.02% perf [kernel.kallsyms] [k] account_user_time ▒
> >> + 0.02% perf libc-2.17.so [.] _int_malloc ▒
> >>
> >> It seems to be stuck in hists__collapse_resort().
> >>
> >> In particular the overhead arises because the following loop in
> >> append_chain_children():
> >>
> >> /* lookup in childrens */
> >> chain_for_each_child(rnode, root) {
> >> unsigned int ret = append_chain(rnode, cursor, period);
> >>
> >> Reaches very long counts and the algorithm gets quadratic (at least). The
> >> child count reaches over 100,000 entries in the end (!).
> >>
> >> I don't think the high child count in itself is anomalous: a kernel build
> >> generates thousands of processes, tons of symbol ranges and tens of
> >> millions of call chain entries.
> >>
> >> So I think what we need here is to speed up the lookup: put children into
> >> a secondary, ->pos,len indexed range-rbtree and do a binary search instead
> >> of a linear search over 100,000 child entries ... or something like that.
> >
> > You're right it's worth trying.
> >
> > At least it might give better results for such high scale callchain trees.
> > I'll see what I can come up with.
>
> I justed converted it to a normal rbtree and the total processing time went
> down from 380s to 20s! I couldn't understand how I can use the
> range-rbtree in this case so probably there's a room for further
> enhancement. I'll send the patches soon.
>
> >
> >>
> >> Btw., a side note, append_chain() is a rather confusing function in
> >> itself, with logic-inversion gems like:
> >>
> >> if (!found)
> >> found = true;
> >
> > The check is pointless yeah, I'll remove that.
> >
> >>
> >> All that should be cleaned up as well I guess.
> >>
> >> The 'IO overload' message appears to be a separate, unrelated bug, it just
> >> annoyingly does not get refreshed away in the TUI before
> >> hists__collapse_resort() is called, and there's also no progress bar for
> >> the hists__collapse_resort() pass, so to the user it all looks like a
> >> deadlock.
> >>
> >> So there's at least two bugs here:
> >>
> >> - the bad overhead in hists__collapse_resort()
> >>
> >> - bad usability if hists__collapse_resort() takes more than 1 second to finish
> >
> > Also IIUC, collapsing/merging hists is only used for comm hists merging, due to
> > set_task_comm after exec.
> >
> > Perhaps we can do better to anticipate the comm of a process based on tid/pid, fork
> > and comm events? This way we can avoid late collapses/merges. In the best case we
> > could get rid of collapses entirely and that would be some nice fresh air for util/hist.c
> >
> > And ideally, the comm should be associated to a lifetime as a thread can change
> > its comm anytime.
>
> Right. I also thought about why the separate collapsing stage is
> needed. Maybe we can collect hist entries that have same comm at insert
> time. One problem I can imagine is that the target thread changes its
> comm after collecting some hist entries. In this case we should look up
> another thread which has same old comm and pass the entries to it. But
> we don't have information that which entries are belong to a certain
> thread so for now it'll require full traversal of hist entries. If we
> add the info to threads, I think we can get rid of collapses entirely.
Right, that's exactly what I'm working on. I should have something ready soon.
Thanks.
> Thanks,
> Namhyung
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