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Date:	Mon, 2 Dec 2013 21:37:18 +0900
From:	Alexandre Courbot <gnurou@...il.com>
To:	Andy Shevchenko <andy.shevchenko@...il.com>
Cc:	Alexandre Courbot <acourbot@...dia.com>,
	Linus Walleij <linus.walleij@...aro.org>,
	Mika Westerberg <mika.westerberg@...ux.intel.com>,
	Rhyland Klein <rklein@...dia.com>,
	Heikki Krogerus <heikki.krogerus@...ux.intel.com>,
	"linux-gpio@...r.kernel.org" <linux-gpio@...r.kernel.org>,
	"linux-kernel@...r.kernel.org" <linux-kernel@...r.kernel.org>
Subject: Re: [PATCH v2] gpio: better lookup method for platform GPIOs

On Mon, Dec 2, 2013 at 8:49 PM, Andy Shevchenko
<andy.shevchenko@...il.com> wrote:
> On Mon, Dec 2, 2013 at 1:01 PM, Alexandre Courbot <acourbot@...dia.com> wrote:
>> Change the format of the platform GPIO lookup tables to make them less
>> confusing and improve lookup efficiency.
>>
>> The previous format was a single linked-list that required to compare
>> the device name and function ID of every single GPIO defined for each
>> lookup. Switch that to a list of per-device tables, so that the lookup
>> can be done in two steps, omitting the GPIOs that are not relevant for a
>> particular device.
>>
>> The matching rules are now defined as follows:
>> - The device name must match *exactly*, and can be NULL for GPIOs not
>>   assigned to a particular device,
>> - If the function ID in the lookup table is NULL, the con_id argument of
>>   gpiod_get() will not be used for lookup. However, if it is defined, it
>>   must match exactly.
>> - The index must always match.
>
> Thanks for an updated version.
> Few minor comments below.
> Comments about loops are here as well.
>
> I any case:
> Reviewed-by: Andy Shevchenko <andriy.shevchenko@...ux.intel.com>

Thanks!

>
>>
>> Signed-off-by: Alexandre Courbot <acourbot@...dia.com>
>> Acked-by: Mika Westerberg <mika.westerberg@...ux.intel.com>
>> ---
>> Changes since v1:
>> - Applied most fixes suggested by Andy
>> - Hopefully safer and less confusing table lookup algorithm
>> - Added Mika's ack
>>
>>  Documentation/gpio/board.txt |  25 ++++++----
>>  drivers/gpio/gpiolib.c       | 109 +++++++++++++++++++++++--------------------
>>  include/linux/gpio/driver.h  |  22 ++++-----
>>  3 files changed, 85 insertions(+), 71 deletions(-)
>>
>> diff --git a/Documentation/gpio/board.txt b/Documentation/gpio/board.txt
>> index 0d03506f2cc5..a4fdd96cef93 100644
>> --- a/Documentation/gpio/board.txt
>> +++ b/Documentation/gpio/board.txt
>> @@ -72,10 +72,11 @@ where
>>
>>    - chip_label is the label of the gpiod_chip instance providing the GPIO
>>    - chip_hwnum is the hardware number of the GPIO within the chip
>> -  - dev_id is the identifier of the device that will make use of this GPIO. If
>> -       NULL, the GPIO will be available to all devices.
>> +  - dev_id is the identifier of the device that will make use of this GPIO. It
>> +       can be NULL, in which case it will be matched for calls to gpiod_get()
>> +       with a NULL device.
>>    - con_id is the name of the GPIO function from the device point of view. It
>> -       can be NULL.
>> +       can be NULL, in which case it will match any function.
>>    - idx is the index of the GPIO within the function.
>>    - flags is defined to specify the following properties:
>>         * GPIOF_ACTIVE_LOW      - to configure the GPIO as active-low
>> @@ -88,16 +89,20 @@ Note that GPIO_LOOKUP() is just a shortcut to GPIO_LOOKUP_IDX() where idx = 0.
>>
>>  A lookup table can then be defined as follows:
>>
>> -       struct gpiod_lookup gpios_table[] = {
>> -       GPIO_LOOKUP_IDX("gpio.0", 15, "foo.0", "led", 0, GPIO_ACTIVE_HIGH),
>> -       GPIO_LOOKUP_IDX("gpio.0", 16, "foo.0", "led", 1, GPIO_ACTIVE_HIGH),
>> -       GPIO_LOOKUP_IDX("gpio.0", 17, "foo.0", "led", 2, GPIO_ACTIVE_HIGH),
>> -       GPIO_LOOKUP("gpio.0", 1, "foo.0", "power", GPIO_ACTIVE_LOW),
>> -       };
>> +struct gpiod_lookup_table gpios_table = {
>> +       .dev_id = "foo.0",
>> +       .size = 4,
>> +       .table = {
>> +               GPIO_LOOKUP_IDX("gpio.0", 15, "led", 0, GPIO_ACTIVE_HIGH),
>> +               GPIO_LOOKUP_IDX("gpio.0", 16, "led", 1, GPIO_ACTIVE_HIGH),
>> +               GPIO_LOOKUP_IDX("gpio.0", 17, "led", 2, GPIO_ACTIVE_HIGH),
>> +               GPIO_LOOKUP("gpio.0", 1, "power", GPIO_ACTIVE_LOW),
>> +       },
>> +};
>>
>>  And the table can be added by the board code as follows:
>>
>> -       gpiod_add_table(gpios_table, ARRAY_SIZE(gpios_table));
>> +       gpiod_add_lookup_table(&gpios_table);
>>
>>  The driver controlling "foo.0" will then be able to obtain its GPIOs as follows:
>>
>> diff --git a/drivers/gpio/gpiolib.c b/drivers/gpio/gpiolib.c
>> index f72618ba716a..d17d6eabed6a 100644
>> --- a/drivers/gpio/gpiolib.c
>> +++ b/drivers/gpio/gpiolib.c
>> @@ -2259,18 +2259,14 @@ void gpiod_set_value_cansleep(struct gpio_desc *desc, int value)
>>  EXPORT_SYMBOL_GPL(gpiod_set_value_cansleep);
>>
>>  /**
>> - * gpiod_add_table() - register GPIO device consumers
>> - * @table: array of consumers to register
>> - * @num: number of consumers in table
>> + * gpiod_add_lookup_table() - register GPIO device consumers
>> + * @table: table of consumers to register
>>   */
>> -void gpiod_add_table(struct gpiod_lookup *table, size_t size)
>> +void gpiod_add_lookup_table(struct gpiod_lookup_table *table)
>>  {
>>         mutex_lock(&gpio_lookup_lock);
>>
>> -       while (size--) {
>> -               list_add_tail(&table->list, &gpio_lookup_list);
>> -               table++;
>> -       }
>> +       list_add_tail(&table->list, &gpio_lookup_list);
>>
>>         mutex_unlock(&gpio_lookup_lock);
>>  }
>> @@ -2326,72 +2322,85 @@ static struct gpio_desc *acpi_find_gpio(struct device *dev, const char *con_id,
>>         return desc;
>>  }
>>
>> -static struct gpio_desc *gpiod_find(struct device *dev, const char *con_id,
>> -                                   unsigned int idx,
>> -                                   enum gpio_lookup_flags *flags)
>> +static struct gpiod_lookup_table *gpiod_find_lookup_table(struct device *dev)
>>  {
>>         const char *dev_id = dev ? dev_name(dev) : NULL;
>> -       struct gpio_desc *desc = ERR_PTR(-ENODEV);
>> -       unsigned int match, best = 0;
>> -       struct gpiod_lookup *p;
>> +       struct gpiod_lookup_table *table;
>>
>>         mutex_lock(&gpio_lookup_lock);
>>
>> -       list_for_each_entry(p, &gpio_lookup_list, list) {
>> -               match = 0;
>> +       list_for_each_entry(table, &gpio_lookup_list, list) {
>> +               if (table->dev_id && dev_id) {
>> +                       /*
>> +                        * Valid strings on both ends, must be identical to have
>> +                        * a match
>> +                        */
>> +                       if (!strcmp(table->dev_id, dev_id))
>> +                               goto end;
>> +               } else {
>> +                       /*
>> +                        * One of the pointers is NULL, so both must be to have
>> +                        * a match
>> +                        */
>> +                       if (dev_id == table->dev_id)
>> +                               goto end;
>> +               }
>
> Yes, in this case it looks clearer. Though, you might join last else
> and if in one line.

I don't think that would conform to the coding conventions. Will try
and see if checkpatch complains, but I'm rather confident it will...

>
>> +       }
>> +       table = NULL;
>
> Up to you, though I think it's clearer to return NULL explicitly (and
> unlock mutex before).

As v1 of this patch can attest, the less return statements in a
lock-holding function, the better. :)

>
>>
>> -               if (p->dev_id) {
>> -                       if (!dev_id || strcmp(p->dev_id, dev_id))
>> -                               continue;
>> +end:
>
> Maybe 'found' suits better?

But we end up here even if we haven't "found" anything...

>
>> +       mutex_unlock(&gpio_lookup_lock);
>> +       return table;
>> +}
>>
>> -                       match += 2;
>> -               }
>> +static struct gpio_desc *gpiod_find(struct device *dev, const char *con_id,
>> +                                   unsigned int idx,
>> +                                   enum gpio_lookup_flags *flags)
>> +{
>> +       struct gpio_desc *desc = ERR_PTR(-ENODEV);
>> +       struct gpiod_lookup_table *table;
>> +       int i;
>>
>> -               if (p->con_id) {
>> -                       if (!con_id || strcmp(p->con_id, con_id))
>> -                               continue;
>> +       table = gpiod_find_lookup_table(dev);
>> +       if (!table)
>> +               return desc;
>>
>> -                       match += 1;
>> -               }
>> +       for (i = 0; i < table->size; i++) {
>> +               struct gpio_chip *chip;
>> +               struct gpiod_lookup *p = &table->table[i];
>>
>> +               /* idx must always match exactly */
>>                 if (p->idx != idx)
>>                         continue;
>>
>> -               if (match > best) {
>> -                       struct gpio_chip *chip;
>> -
>> -                       chip = find_chip_by_name(p->chip_label);
>> -
>> -                       if (!chip) {
>> -                               dev_warn(dev, "cannot find GPIO chip %s\n",
>> -                                        p->chip_label);
>> -                               continue;
>> -                       }
>> +               /* If the lookup entry has a con_id, require exact match */
>> +               if (p->con_id && (!con_id || strcmp(p->con_id, con_id)))
>> +                       continue;
>>
>> -                       if (chip->ngpio <= p->chip_hwnum) {
>> -                               dev_warn(dev, "GPIO chip %s has %d GPIOs\n",
>> -                                        chip->label, chip->ngpio);
>> -                               continue;
>> -                       }
>> +               chip = find_chip_by_name(p->chip_label);
>>
>> -                       desc = gpio_to_desc(chip->base + p->chip_hwnum);
>> -                       *flags = p->flags;
>> +               if (!chip) {
>
>> +                       dev_warn(dev, "cannot find GPIO chip %s\n",
>> +                                p->chip_label);
>
> Could it be one line?

The line would be 84 characters if we do that, unfortunately.

Thanks for the review!
Alex.
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