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Message-ID: <CAOZdJXWukOZt9KCjph3wWPkt5NO166syL1BKS6CZHExxc=edGA@mail.gmail.com>
Date: Fri, 6 Dec 2013 21:31:05 -0600
From: Timur Tabi <timur@...i.org>
To: Randy Dunlap <rdunlap@...radead.org>
Cc: LKML <linux-kernel@...r.kernel.org>,
Andrew Morton <akpm@...ux-foundation.org>,
Greg Kroah-Hartman <gregkh@...uxfoundation.org>,
Geert Uytterhoeven <geert@...ux-m68k.org>,
Benjamin Herrenschmidt <benh@...nel.crashing.org>,
Timur Tabi <timur@...escale.com>
Subject: Re: [PATCH] init.h: add missing initcall variants
On Mon, Dec 2, 2013 at 2:14 PM, Randy Dunlap <rdunlap@...radead.org> wrote:
> From: Randy Dunlap <rdunlap@...radead.org>
>
> Add missing initcall variants when building for loadable modules.
> This fixes this build error on powerpc allmodconfig:
>
> drivers/tty/ehv_bytechan.c: error: type defaults to 'int' in declaration of 'console_initcall' [-Werror=implicit-int]
Acked-by: Timur Tabi <timur@...i.org>
However, I wonder if it makes sense to have a console_initcall in a
module at all. Is it possible to load and use a console driver as a
module?
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