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Message-Id: <20131216161018.20e50640f16abcbc14cc17b3@studenti.unina.it>
Date:	Mon, 16 Dec 2013 16:10:18 +0100
From:	Antonio Ospite <ospite@...denti.unina.it>
To:	David Herrmann <dh.herrmann@...il.com>
Cc:	linux-input@...r.kernel.org,
	linux-kernel <linux-kernel@...r.kernel.org>,
	Dmitry Torokhov <dmitry.torokhov@...il.com>,
	Jiri Kosina <jkosina@...e.cz>
Subject: Re: [PATCH] Input: fix typos in Documentation/input/gamepad.txt

On Mon, 16 Dec 2013 14:03:43 +0100
David Herrmann <dh.herrmann@...il.com> wrote:

> Hi
>

CCing linux-input which I forgot.

> On Mon, Dec 16, 2013 at 1:34 PM, Antonio Ospite
> <ospite@...denti.unina.it> wrote:
> > Fix some typos and while at it also use "PS" as the name for the central
> > "HOME" button on Sony controllers, this is how Sony itself calls it.
> 
> Thanks, looks good. Any news regarding the absolute DPad?
>

I plan on sending a patch to add the individual axes this week.

Any news regarding the ABS_* fixes? :)
Will they make it for 3.14?
I do have an ugly hack to evtest but without the mechanism for
checking the ABS protocol version it's not backward compatible.

> Reviewed-by: David Herrmann <dh.herrmann@...il.com>
> 
> Thanks
> David
> 
> > Signed-off-by: Antonio Ospite <ospite@...denti.unina.it>
> > ---
> >  Documentation/input/gamepad.txt | 6 +++---
> >  1 file changed, 3 insertions(+), 3 deletions(-)
> >
> > diff --git a/Documentation/input/gamepad.txt b/Documentation/input/gamepad.txt
> > index 4be7f21..63c0256 100644
> > --- a/Documentation/input/gamepad.txt
> > +++ b/Documentation/input/gamepad.txt
> > @@ -71,7 +71,7 @@ features that you need, first. How each feature is mapped is described below.
> >  Legacy drivers often don't comply to these rules. As we cannot change them
> >  for backwards-compatibility reasons, you need to provide fixup mappings in
> >  user-space yourself. Some of them might also provide module-options that
> > -change the mappings so you can adivce users to set these.
> > +change the mappings so you can advice users to set these.
> >
> >  All new gamepads are supposed to comply with this mapping. Please report any
> >  bugs, if they don't.
> > @@ -156,10 +156,10 @@ Menu-Pad:
> >                    BTN_START
> >    Many pads also have a third button which is branded or has a special symbol
> >    and meaning. Such buttons are mapped as BTN_MODE. Examples are the Nintendo
> > -  "HOME" button, the XBox "X"-button or Sony "P" button.
> > +  "HOME" button, the XBox "X"-button or Sony "PS" button.
> >
> >  Rumble:
> > -  Rumble is adverticed as FF_RUMBLE.
> > +  Rumble is advertised as FF_RUMBLE.
> >
> >  Motion-tracking:
> >    Motion-tracking is defined in ./Documentation/input/motion-tracking.txt and
> > --
> > 1.8.5.1
> >
> 

-- 
Antonio Ospite
http://ao2.it

A: Because it messes up the order in which people normally read text.
   See http://en.wikipedia.org/wiki/Posting_style
Q: Why is top-posting such a bad thing?
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