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Message-ID: <52C5E675.80701@linaro.org>
Date: Thu, 02 Jan 2014 14:21:41 -0800
From: John Stultz <john.stultz@...aro.org>
To: Linus Torvalds <torvalds@...ux-foundation.org>
CC: LKML <linux-kernel@...r.kernel.org>,
Krzysztof Hałasa <khalasa@...p.pl>,
Uwe Kleine-König
<u.kleine-koenig@...gutronix.de>, Willy Tarreau <w@....eu>,
Ingo Molnar <mingo@...nel.org>,
Peter Zijlstra <peterz@...radead.org>,
Stephen Boyd <sboyd@...eaurora.org>,
"linux-arm-kernel@...ts.infradead.org"
<linux-arm-kernel@...ts.infradead.org>
Subject: Re: [PATCH] sched_clock: Disable seqlock lockdep usage in sched_clock
On 01/02/2014 02:15 PM, Linus Torvalds wrote:
> On Thu, Jan 2, 2014 at 1:54 PM, John Stultz <john.stultz@...aro.org> wrote:
>> Unforunately the seqlock lockdep enablmenet can't be used
>> in sched_clock, since the lockdep infrastructure eventually
>> calls into sched_clock, which causes a deadlock.
>>
>> Thus, this patch adds _no_lockdep() seqlock methods for the
>> writer side, and changes all generic sched_clock usage to use
>> the _no_lockdep methods.
> Ugh.
>
> On the x86 vclock_gettime() side, we only do this for the reader. Why
> did you make the generic version do it for the writer too, adding the
> necessity for those new operations? It's only the reader side that
> doesn't want it.
So the problem is that the update side calls the lockdep code which
calls sched_clock, which then deadlocks because the seqcount is odd
(held by the updater).
Thus we have to drop the lockdep usage in the updater as well.
On x86 vclock_gettime, we're in userspace, and that's why we can't call
the lockdep code. The update for that code however happens in kernel
space, so it doesn't have the same problem.
> Talking about the new operations, that "*_no_lockdep()" naming annoys
> me. It doesn't match the spinlock naming, which is to just use
> "raw_*()" instead. Wouldn't it be nice to make the naming be
> consistent too? Especially when it's paired with raw_local_irq_save()
> that shares that "raw_" model for non-checking stuff.
Sure, I can change the naming. New patch to follow in a bit.
thanks
-john
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