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Message-ID: <20140131140941.GF4941@twins.programming.kicks-ass.net>
Date: Fri, 31 Jan 2014 15:09:41 +0100
From: Peter Zijlstra <peterz@...radead.org>
To: Jason Low <jason.low2@...com>
Cc: mingo@...hat.com, paulmck@...ux.vnet.ibm.com, Waiman.Long@...com,
torvalds@...ux-foundation.org, tglx@...utronix.de,
linux-kernel@...r.kernel.org, riel@...hat.com,
akpm@...ux-foundation.org, davidlohr@...com, hpa@...or.com,
andi@...stfloor.org, aswin@...com, scott.norton@...com,
chegu_vinod@...com
Subject: Re: [RFC][PATCH v2 5/5] mutex: Give spinners a chance to
spin_on_owner if need_resched() triggered while queued
On Thu, Jan 30, 2014 at 07:29:37PM -0800, Jason Low wrote:
> On Wed, 2014-01-29 at 12:51 +0100, Peter Zijlstra wrote:
> > On Tue, Jan 28, 2014 at 02:51:35PM -0800, Jason Low wrote:
> > > > But urgh, nasty problem. Lemme ponder this a bit.
> >
> > OK, please have a very careful look at the below. It survived a boot
> > with udev -- which usually stresses mutex contention enough to explode
> > (in fact it did a few time when I got the contention/cancel path wrong),
> > however I have not ran anything else on it.
>
> I tested this patch on a 2 socket, 8 core machine with the AIM7 fserver
> workload. After 100 users, the system gets soft lockups.
>
> Some condition may be causing threads to not leave the "goto unqueue"
> loop. I added a debug counter, and threads were able to reach more than
> 1,000,000,000 "goto unqueue".
>
> I also was initially thinking if there can be problems when multiple
> threads need_resched() and unqueue at the same time. As an example, 2
> nodes that need to reschedule are next to each other in the middle of
> the MCS queue. The 1st node executes "while (!(next =
> ACCESS_ONCE(node->next)))" and exits the while loop because next is not
> NULL. Then, the 2nd node execute its "if (cmpxchg(&prev->next, node,
> NULL) != node)". We may then end up in a situation where the node before
> the 1st node gets linked with the outdated 2nd node.
Yes indeed, I found two bugs. If you consider the MCS lock with 4 queued
nodes:
.----.
L -> | N4 |
`----'
^ V
.----.
| N3 |
`----'
^ V
.----.
| N2 |
`----'
^ V
.----.
| N1 |
`----'
And look at the 3 unqueue steps in the below patch, and read 3A to
mean, Node 3 ran step A.
Both bugs were in Step B, the first was triggered through:
3A,4A,3B,4B
In this case the old code would have 3 spinning in @n3->next, however
4B would have moved L to N3 and left @n3->next empty. FAIL.
The second was:
2A,2B,3A,2C,3B,3C
In this case the cancellation of both 2 and 3 'succeed' and we end up
with N1 linked to N3 and N2 linked to N4. Total fail.
The first bug was fixed by having Step-B spin on both @n->next and @l
just like the unlink() path already did.
The second bug was fixed by having Step-B xchg(@n->next, NULL) instead
of only reading it; this way the 3A above cannot complete until after 2C
and we have a coherent chain back.
I've downloaded AIM7 from sf.net and I hope I'm running it with 100+
loads but I'm not entirely sure I got this thing right, its not really
making progress with or without patch :/
---
--- a/kernel/locking/mutex.c
+++ b/kernel/locking/mutex.c
@@ -166,6 +166,9 @@ static inline int mutex_can_spin_on_owne
struct task_struct *owner;
int retval = 1;
+ if (need_resched())
+ return 0;
+
rcu_read_lock();
owner = ACCESS_ONCE(lock->owner);
if (owner)
@@ -358,6 +361,166 @@ ww_mutex_set_context_fastpath(struct ww_
spin_unlock_mutex(&lock->base.wait_lock, flags);
}
+struct m_spinlock {
+ struct m_spinlock *next, *prev;
+ int locked; /* 1 if lock acquired */
+};
+
+/*
+ * Using a single mcs node per CPU is safe because mutex_lock() should not be
+ * called from interrupt context and we have preemption disabled over the mcs
+ * lock usage.
+ */
+static DEFINE_PER_CPU(struct m_spinlock, m_node);
+
+static bool m_spin_lock(struct m_spinlock **lock)
+{
+ struct m_spinlock *node = this_cpu_ptr(&m_node);
+ struct m_spinlock *prev, *next;
+
+ node->locked = 0;
+ node->next = NULL;
+
+ node->prev = prev = xchg(lock, node);
+ if (likely(prev == NULL))
+ return true;
+
+ ACCESS_ONCE(prev->next) = node;
+
+ /*
+ * Normally @prev is untouchable after the above store; because at that
+ * moment unlock can proceed and wipe the node element from stack.
+ *
+ * However, since our nodes are static per-cpu storage, we're
+ * guaranteed their existence -- this allows us to apply
+ * cmpxchg in an attempt to undo our queueing.
+ */
+
+ while (!smp_load_acquire(&node->locked)) {
+ if (need_resched())
+ goto unqueue;
+ arch_mutex_cpu_relax();
+ }
+ return true;
+
+unqueue:
+ /*
+ * Step - A -- stabilize @prev
+ *
+ * Undo our @prev->next assignment; this will make @prev's
+ * unlock()/cancel() wait for a next pointer since @lock points to us
+ * (or later).
+ */
+
+ for (;;) {
+ next = cmpxchg(&prev->next, node, NULL); /* A -> B,C */
+
+ /*
+ * Because the unlock() path retains @prev->next (for
+ * performance) we must check @node->locked after clearing
+ * @prev->next to see if we raced.
+ *
+ * Ordered by the cmpxchg() above and the conditional-store in
+ * unlock().
+ */
+ if (smp_load_acquire(&node->locked)) {
+ /*
+ * OOPS, we were too late, we already got the lock. No
+ * harm done though; @prev is now unused an nobody
+ * cares we frobbed it.
+ */
+ return true;
+ }
+
+ if (next == node)
+ break;
+
+ /*
+ * @prev->next didn't point to us anymore, we didn't own the
+ * lock, so reload and try again.
+ *
+ * Because we observed the new @prev->next, the smp_wmb() at
+ * (C) ensures that we must now observe the new @node->prev.
+ */
+ prev = ACCESS_ONCE(node->prev);
+ }
+
+ /*
+ * Step - B -- stabilize @next
+ *
+ * Similar to unlock(), wait for @node->next or move @lock from @node
+ * back to @prev.
+ */
+
+ for (;;) {
+ if (*lock == node && cmpxchg(lock, node, prev) == node) {
+ /*
+ * We were the last queued, we moved @lock back. @prev
+ * will now observe @lock and will complete its
+ * unlock()/cancel().
+ */
+ return false;
+ }
+
+ /*
+ * We must xchg() the @node->next value, because if we were to
+ * leave it in, a concurrent cancel() from @node->next might
+ * complete Step-A and think its @prev is still valid.
+ *
+ * If the concurrent cancel() wins the race, we'll wait for
+ * either @lock to point to us, through its Step-B, or wait for
+ * a new @node->next from its Step-C.
+ */
+ next = xchg(&node->next, NULL); /* B -> A */
+ if (next)
+ break;
+
+ arch_mutex_cpu_relax();
+ }
+
+ /*
+ * Step - C -- unlink
+ *
+ * @prev is stable because its still waiting for a new @prev->next
+ * pointer, @next is stable because our @node->next pointer is NULL and
+ * it will wait in Step-A.
+ */
+
+ ACCESS_ONCE(next->prev) = prev;
+
+ /*
+ * Ensure that @next->prev is written before we write @prev->next,
+ * this guarantees that when the cmpxchg at (A) fails we must
+ * observe the new prev value.
+ */
+ smp_wmb(); /* C -> A */
+
+ /*
+ * And point @prev to our next, and we're unlinked.
+ */
+ ACCESS_ONCE(prev->next) = next;
+
+ return false;
+}
+
+static void m_spin_unlock(struct m_spinlock **lock)
+{
+ struct m_spinlock *node = this_cpu_ptr(&m_node);
+ struct m_spinlock *next;
+
+ for (;;) {
+ if (likely(cmpxchg(lock, node, NULL) == node))
+ return;
+
+ next = ACCESS_ONCE(node->next);
+ if (unlikely(next))
+ break;
+
+ arch_mutex_cpu_relax();
+ }
+ smp_store_release(&next->locked, 1);
+}
+
/*
* Lock a mutex (possibly interruptible), slowpath:
*/
@@ -400,9 +563,11 @@ __mutex_lock_common(struct mutex *lock,
if (!mutex_can_spin_on_owner(lock))
goto slowpath;
+ if (!m_spin_lock(&lock->mcs_lock))
+ goto slowpath;
+
for (;;) {
struct task_struct *owner;
- struct mcs_spinlock node;
if (use_ww_ctx && ww_ctx->acquired > 0) {
struct ww_mutex *ww;
@@ -417,19 +582,16 @@ __mutex_lock_common(struct mutex *lock,
* performed the optimistic spinning cannot be done.
*/
if (ACCESS_ONCE(ww->ctx))
- goto slowpath;
+ break;
}
/*
* If there's an owner, wait for it to either
* release the lock or go to sleep.
*/
- mcs_spin_lock(&lock->mcs_lock, &node);
owner = ACCESS_ONCE(lock->owner);
- if (owner && !mutex_spin_on_owner(lock, owner)) {
- mcs_spin_unlock(&lock->mcs_lock, &node);
- goto slowpath;
- }
+ if (owner && !mutex_spin_on_owner(lock, owner))
+ break;
if ((atomic_read(&lock->count) == 1) &&
(atomic_cmpxchg(&lock->count, 1, 0) == 1)) {
@@ -442,11 +604,10 @@ __mutex_lock_common(struct mutex *lock,
}
mutex_set_owner(lock);
- mcs_spin_unlock(&lock->mcs_lock, &node);
+ m_spin_unlock(&lock->mcs_lock);
preempt_enable();
return 0;
}
- mcs_spin_unlock(&lock->mcs_lock, &node);
/*
* When there's no owner, we might have preempted between the
@@ -455,7 +616,7 @@ __mutex_lock_common(struct mutex *lock,
* the owner complete.
*/
if (!owner && (need_resched() || rt_task(task)))
- goto slowpath;
+ break;
/*
* The cpu_relax() call is a compiler barrier which forces
@@ -465,10 +626,19 @@ __mutex_lock_common(struct mutex *lock,
*/
arch_mutex_cpu_relax();
}
+ m_spin_unlock(&lock->mcs_lock);
slowpath:
#endif
spin_lock_mutex(&lock->wait_lock, flags);
+ /*
+ * XXX arguably, when need_resched() is set and there's other pending
+ * owners we should not try-acquire and simply queue and schedule().
+ *
+ * There's nothing worse than obtaining a lock only to get immediately
+ * scheduled out.
+ */
+
/* once more, can we acquire the lock? */
if (MUTEX_SHOW_NO_WAITER(lock) && (atomic_xchg(&lock->count, 0) == 1))
goto skip_wait;
--
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