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Message-ID: <20140214123845.GI27965@twins.programming.kicks-ass.net>
Date: Fri, 14 Feb 2014 13:38:45 +0100
From: Peter Zijlstra <peterz@...radead.org>
To: Michael wang <wangyun@...ux.vnet.ibm.com>
Cc: Ingo Molnar <mingo@...nel.org>,
LKML <linux-kernel@...r.kernel.org>,
Steven Rostedt <rostedt@...dmis.org>,
Juri Lelli <juri.lelli@...il.com>
Subject: Re: [RFC PATCH] sched: make sure sched-priority after invoke
idle_balance()
On Fri, Feb 14, 2014 at 12:54:37PM +0800, Michael wang wrote:
> Since idle_balance() will release rq-lock for a while, there is a chance that
> RT/DL tasks will be enqueued and ask for the resched, the func used to be
> invoked ahead of pick_next_task(), which will make sure we drop into the
> bottom-half inside pick_next_task().
>
> Now since idle_balance() was done inside pick_next_task_fair(), pick_next_task()
> can no longer make sure the priority, the worst case is that we will going to
> pick the pulled fair task while there is RT/DL on rq which actually should be
> picked up.
>
> This patch will prevent this happen by some rechecking after idle_balance(), it
> utilize the resched-flag for the case when RT/DL task was enqueued but don't ask
> for resched (will that ever happened?).
I'm not sure this is actually working right; the problem is that while
we do retry on need_resched() in the main schedule() loop, that last
need_resched() is on @next (then current). So clearing/resetting @prev's
need_resched() is not going to trigger that loop.
Not to mention we explicitly clear @prev's need_resched right after
pick_next_task().
So how about something like this?
I don't particularly like adding that condition to pick_next_task(); but
the alternative is recursively calling pick_next_task() and while
recursion is strictly limited to the number of sched_classes, it does
feel kinda icky.
Anybody got any preferences?
---
Subject: sched: Guarantee task priority in pick_next_task()
From: Peter Zijlstra <peterz@...radead.org>
Date: Fri Feb 14 12:25:08 CET 2014
Michael spotted that the idle_balance() push down created a task
priority problem.
Previously, when we called idle_balance() before pick_next_task() it
wasn't a problem when -- because of the rq->lock droppage -- an rt/dl
task slipped in.
Similarly for pre_schedule(), rt pre-schedule could have a dl task
slip in.
But by pulling it into the pick_next_task() loop, we'll not try a
higher task priority again.
Cure this by creating a re-start condition in pick_next_task(); and
triggering this from pick_next_task_{rt,fair}().
Fixes: 38033c37faab ("sched: Push down pre_schedule() and idle_balance()")
Cc: Juri Lelli <juri.lelli@...il.com>
Cc: Ingo Molnar <mingo@...nel.org>
Cc: Steven Rostedt <rostedt@...dmis.org>
Reported-by: Michael Wang <wangyun@...ux.vnet.ibm.com>
Signed-off-by: Peter Zijlstra <peterz@...radead.org>
Link: http://lkml.kernel.org/n/tip-jrdk7auga87duk4lkpo8xusk@git.kernel.org
---
kernel/sched/core.c | 19 +++++++++++++++----
kernel/sched/fair.c | 16 +++++++++++++++-
kernel/sched/rt.c | 10 +++++++++-
3 files changed, 39 insertions(+), 6 deletions(-)
--- a/kernel/sched/core.c
+++ b/kernel/sched/core.c
@@ -2574,27 +2574,38 @@ static inline void schedule_debug(struct
static inline struct task_struct *
pick_next_task(struct rq *rq, struct task_struct *prev)
{
- const struct sched_class *class;
+ const struct sched_class *class = &fair_sched_class;
struct task_struct *p;
/*
* Optimization: we know that if all tasks are in
* the fair class we can call that function directly:
*/
- if (likely(prev->sched_class == &fair_sched_class &&
+ if (likely(prev->sched_class == class &&
rq->nr_running == rq->cfs.h_nr_running)) {
p = fair_sched_class.pick_next_task(rq, prev);
if (likely(p))
- return p;
+ goto got_task;
}
+again:
for_each_class(class) {
p = class->pick_next_task(rq, prev);
if (p)
- return p;
+ goto got_task;
}
BUG(); /* the idle class will always have a runnable task */
+
+got_task:
+ /*
+ * See pick_next_task_{fair,rt}(); they return rq->idle in case
+ * they want to re-start the task selection.
+ */
+ if (unlikely(p->sched_class != class))
+ goto again;
+
+ return p;
}
/*
--- a/kernel/sched/fair.c
+++ b/kernel/sched/fair.c
@@ -4684,6 +4684,7 @@ pick_next_task_fair(struct rq *rq, struc
struct cfs_rq *cfs_rq = &rq->cfs;
struct sched_entity *se;
struct task_struct *p;
+ int new_tasks;
again:
#ifdef CONFIG_FAIR_GROUP_SCHED
@@ -4782,7 +4783,20 @@ pick_next_task_fair(struct rq *rq, struc
return p;
idle:
- if (idle_balance(rq)) /* drops rq->lock */
+ /*
+ * Because idle_balance() releases (and re-acquires) rq->lock, it is
+ * possible for any higher priority task to appear. In that case we
+ * must re-start the pick_next_entity() loop.
+ */
+ new_tasks = idle_balance(rq);
+
+ /*
+ * See pick_next_task(); we return rq->idle to restart task selection.
+ */
+ if (rq->nr_running != rq->cfs.h_nr_running)
+ return rq->idle;
+
+ if (new_tasks)
goto again;
return NULL;
--- a/kernel/sched/rt.c
+++ b/kernel/sched/rt.c
@@ -1360,8 +1360,16 @@ pick_next_task_rt(struct rq *rq, struct
struct task_struct *p;
struct rt_rq *rt_rq = &rq->rt;
- if (need_pull_rt_task(rq, prev))
+ if (need_pull_rt_task(rq, prev)) {
pull_rt_task(rq);
+ /*
+ * pull_rt_task() can drop (and re-acquire) rq->lock; this
+ * means a dl task can slip in, in which case we need to
+ * re-start task selection.
+ */
+ if (unlikely(rq->dl.dl_nr_running))
+ return rq->idle;
+ }
if (!rt_rq->rt_nr_running)
return NULL;
--
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