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Message-ID: <CA+55aFwzvSiAGYfFb2R3JeVvh8_PQuOKJDrYP5C_3VQz2zhnBw@mail.gmail.com>
Date: Fri, 11 Apr 2014 11:41:01 -0700
From: Linus Torvalds <torvalds@...ux-foundation.org>
To: Brian Gerst <brgerst@...il.com>
Cc: Ingo Molnar <mingo@...nel.org>, "H. Peter Anvin" <hpa@...or.com>,
Linux Kernel Mailing List <linux-kernel@...r.kernel.org>,
Thomas Gleixner <tglx@...utronix.de>,
stable <stable@...r.kernel.org>,
"H. Peter Anvin" <hpa@...ux.intel.com>
Subject: Re: [tip:x86/urgent] x86-64, modify_ldt: Ban 16-bit segments on
64-bit kernels
On Fri, Apr 11, 2014 at 11:27 AM, Brian Gerst <brgerst@...il.com> wrote:
> Is this bug really still present in modern CPUs? This change breaks
> running 16-bit apps in Wine. I have a few really old games I like to
> play on occasion, and I don't have a copy of Win 3.11 to put in a VM.
Ok, so you actually do this on x86-64, and it currently works? For
some reason I thought that 16-bit windows apps already didn't work.
Because if we have working users of this, then I don't think we can do
the "we don't support 16-bit segments", or at least we need to make it
runtime configurable.
Linus
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