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Date: Sat, 12 Apr 2014 17:13:40 -0400 From: Brian Gerst <brgerst@...il.com> To: Borislav Petkov <bp@...en8.de> Cc: "H. Peter Anvin" <hpa@...or.com>, Linus Torvalds <torvalds@...ux-foundation.org>, Ingo Molnar <mingo@...nel.org>, Linux Kernel Mailing List <linux-kernel@...r.kernel.org>, Thomas Gleixner <tglx@...utronix.de>, stable <stable@...r.kernel.org>, "H. Peter Anvin" <hpa@...ux.intel.com> Subject: Re: [tip:x86/urgent] x86-64, modify_ldt: Ban 16-bit segments on 64-bit kernels On Sat, Apr 12, 2014 at 4:59 PM, Borislav Petkov <bp@...en8.de> wrote: > On Sat, Apr 12, 2014 at 04:34:14PM -0400, Brian Gerst wrote: >> My experience with kvm so far is that is slow and clunky. It may be OK >> for a server environment, but interactively it's difficult to use. > > Are you saying, you've run your game in a guest and perf. is sucky? > Performance is bad in general, running a 32-bit Fedora 20 guest. -- To unsubscribe from this list: send the line "unsubscribe linux-kernel" in the body of a message to majordomo@...r.kernel.org More majordomo info at http://vger.kernel.org/majordomo-info.html Please read the FAQ at http://www.tux.org/lkml/
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