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Message-ID: <20140502224651.GG23636@quack.suse.cz>
Date: Sat, 3 May 2014 00:46:51 +0200
From: Jan Kara <jack@...e.cz>
To: will.deacon@....com
Cc: mm-commits@...r.kernel.org, peterz@...radead.org, kay@...y.org,
jack@...e.cz, LKML <linux-kernel@...r.kernel.org>,
Andrew Morton <akpm@...ux-foundation.org>
Subject: Re: +
printk-print-initial-logbuf-contents-before-re-enabling-interrupts.patch
added to -mm tree
On Fri 02-05-14 14:22:20, Andrew Morton wrote:
> From: Will Deacon <will.deacon@....com>
> Subject: printk: print initial logbuf contents before re-enabling interrupts
>
> When running on a hideously slow system (~10Mhz FPGA) with a bunch of
> debug printk invocations on the timer interrupt path, we end up filling
> the log buffer faster than we can drain it.
>
> The reason is that console_unlock (which is responsible for moving
> messages out of logbuf to hand over to the console driver) removes one
> message at a time, briefly re-enabling interrupts between each of them.
> If the interrupt path prints more than a single message, then we can
> easily generate more messages than we can print for a regular, recurring
> interrupt (e.g. a 1khz timer). This results in messages getting silently
> dropped, leading to counter-intuitive, incomplete printk traces on the
> console.
>
> Rather than run the console_unlock loop with interrupts disabled (which
> has obvious latency problems), this patch records the sequence number of
> the last message in the log buffer after taking the logbuf_lock. We can
> then print this fixed amount of work before re-enabling interrupts again,
> making sure we keep up with ourself. Other CPUs could still potentially
> flood the buffer, but there's little that we can do to protect against
> that.
I really dislike this patch. It goes completely against my efforts of
lowering irq latency caused by printing to console (which are the
problems I have observed ;). My opinion is that when you are printing from
each and every interrupt which happens so often, then you have a problem and
disabling IRQs in printk so that your interrupt doesn't happen that often
seems like a poor solution to me. You could as well just ratelimit your
debug messages, couldn't you?
Honza
> Signed-off-by: Will Deacon <will.deacon@....com>
> Acked-by: Peter Zijlstra <peterz@...radead.org>
> Cc: Kay Sievers <kay@...y.org>
> Cc: Jan Kara <jack@...e.cz>
> Signed-off-by: Andrew Morton <akpm@...ux-foundation.org>
> ---
>
> kernel/printk/printk.c | 9 +++++++++
> 1 file changed, 9 insertions(+)
>
> diff -puN kernel/printk/printk.c~printk-print-initial-logbuf-contents-before-re-enabling-interrupts kernel/printk/printk.c
> --- a/kernel/printk/printk.c~printk-print-initial-logbuf-contents-before-re-enabling-interrupts
> +++ a/kernel/printk/printk.c
> @@ -2147,10 +2147,13 @@ void console_unlock(void)
> again:
> for (;;) {
> struct printk_log *msg;
> + u64 console_end_seq;
> size_t len;
> int level;
>
> raw_spin_lock_irqsave(&logbuf_lock, flags);
> + console_end_seq = log_next_seq;
> +again_noirq:
> if (seen_seq != log_next_seq) {
> wake_klogd = true;
> seen_seq = log_next_seq;
> @@ -2195,6 +2198,12 @@ skip:
> stop_critical_timings(); /* don't trace print latency */
> call_console_drivers(level, text, len);
> start_critical_timings();
> +
> + if (console_seq < console_end_seq) {
> + raw_spin_lock(&logbuf_lock);
> + goto again_noirq;
> + }
> +
> local_irq_restore(flags);
> }
> console_locked = 0;
> _
>
> Patches currently in -mm which might be from will.deacon@....com are
>
> origin.patch
> printk-print-initial-logbuf-contents-before-re-enabling-interrupts.patch
> printk-report-dropping-of-messages-from-logbuf.patch
> documentation-devicetree-bindings-add-documentation-for-the-apm-x-gene-soc-rtc-dts-binding.patch
> drivers-rtc-add-apm-x-gene-soc-rtc-driver.patch
> arm64-add-apm-x-gene-soc-rtc-dts-entry.patch
> linux-next.patch
>
--
Jan Kara <jack@...e.cz>
SUSE Labs, CR
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