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Message-Id: <20140731.213220.2290285957519220651.davem@davemloft.net>
Date: Thu, 31 Jul 2014 21:32:20 -0700 (PDT)
From: David Miller <davem@...emloft.net>
To: zoltan.kiss@...rix.com
Cc: steffen.klassert@...unet.com, minipli@...glemail.com,
dborkman@...hat.com, tgraf@...g.ch, joe@...ches.com,
netdev@...r.kernel.org, linux-kernel@...r.kernel.org,
xen-devel@...ts.xenproject.org
Subject: Re: [PATCH net-next v3 4/4 RFC] pktgen: Allow sending IPv4 TCP
packets
From: Zoltan Kiss <zoltan.kiss@...rix.com>
Date: Wed, 30 Jul 2014 17:20:12 +0100
> This is a prototype patch to enable sending IPv4 TCP packets with pktgen. The
> original motivation is to test TCP GSO with xen-netback/netfront, but I'm not
> sure about how the checksum should be set up, and also someone should verify the
> GSO settings I'm using.
>
> Signed-off-by: Zoltan Kiss <zoltan.kiss@...rix.com>
> Cc: "David S. Miller" <davem@...emloft.net>
> Cc: Thomas Graf <tgraf@...g.ch>
> Cc: Joe Perches <joe@...ches.com>
> Cc: netdev@...r.kernel.org
> Cc: linux-kernel@...r.kernel.org
> Cc: xen-devel@...ts.xenproject.org
> ---
> v3:
> - mention explicitly that this for IPv4
> - memset the TCP header and set up doff
> - rework of checksum handling and GSO setting in fill_packet_ipv4
> - bail out in pktgen_xmit if the device won't be able to handle GSO
>
> diff --git a/net/core/pktgen.c b/net/core/pktgen.c
> index 0d0aaac..9d93bda 100644
> --- a/net/core/pktgen.c
> +++ b/net/core/pktgen.c
> @@ -162,6 +162,7 @@
> #include <net/checksum.h>
> #include <net/ipv6.h>
> #include <net/udp.h>
> +#include <net/tcp.h>
> #include <net/ip6_checksum.h>
> #include <net/addrconf.h>
> #ifdef CONFIG_XFRM
> @@ -203,6 +204,7 @@
> #define F_NODE (1<<15) /* Node memory alloc*/
> #define F_UDPCSUM (1<<16) /* Include UDP checksum */
> #define F_PATTERN (1<<17) /* Fill the payload with a pattern */
> +#define F_TCP (1<<18) /* Send TCP packet instead of UDP */
>
> /* Thread control flag bits */
> #define T_STOP (1<<0) /* Stop run */
> @@ -664,6 +666,9 @@ static int pktgen_if_show(struct seq_file *seq, void *v)
> if (pkt_dev->flags & F_PATTERN)
> seq_puts(seq, "PATTERN ");
>
> + if (pkt_dev->flags & F_TCP)
> + seq_puts(seq, "TCP ");
> +
> if (pkt_dev->flags & F_MPLS_RND)
> seq_puts(seq, "MPLS_RND ");
>
> @@ -1342,6 +1347,12 @@ static ssize_t pktgen_if_write(struct file *file,
> else if (strcmp(f, "!PATTERN") == 0)
> pkt_dev->flags &= ~F_PATTERN;
>
> + else if (strcmp(f, "TCP") == 0)
> + pkt_dev->flags |= F_TCP;
> +
> + else if (strcmp(f, "!TCP") == 0)
> + pkt_dev->flags &= ~F_TCP;
> +
> else {
> sprintf(pg_result,
> "Flag -:%s:- unknown\nAvailable flags, (prepend ! to un-set flag):\n%s",
> @@ -2955,7 +2966,8 @@ static struct sk_buff *fill_packet_ipv4(struct net_device *odev,
> {
> struct sk_buff *skb = NULL;
> __u8 *eth;
> - struct udphdr *udph;
> + struct udphdr *udph = NULL;
> + struct tcphdr *tcph;
> int datalen, iplen;
> struct iphdr *iph;
> __be16 protocol = htons(ETH_P_IP);
> @@ -3017,29 +3029,40 @@ static struct sk_buff *fill_packet_ipv4(struct net_device *odev,
> iph = (struct iphdr *) skb_put(skb, sizeof(struct iphdr));
>
> skb_set_transport_header(skb, skb->len);
> - udph = (struct udphdr *) skb_put(skb, sizeof(struct udphdr));
> +
> + if (pkt_dev->flags & F_TCP) {
> + datalen = pkt_dev->cur_pkt_size - ETH_HLEN - 20 -
> + sizeof(struct tcphdr) - pkt_dev->pkt_overhead;
> + tcph = (struct tcphdr *)skb_put(skb, sizeof(struct tcphdr));
> + memset(tcph, 0, sizeof(*tcph));
> + tcph->source = htons(pkt_dev->cur_udp_src);
> + tcph->dest = htons(pkt_dev->cur_udp_dst);
> + tcph->doff = sizeof(struct tcphdr) >> 2;
> + } else {
> + datalen = pkt_dev->cur_pkt_size - ETH_HLEN - 20 -
> + sizeof(struct udphdr) - pkt_dev->pkt_overhead;
> + udph = (struct udphdr *)skb_put(skb, sizeof(struct udphdr));
> + udph->source = htons(pkt_dev->cur_udp_src);
> + udph->dest = htons(pkt_dev->cur_udp_dst);
> + udph->len = htons(datalen + sizeof(struct udphdr));
> + udph->check = 0;
> + }
> +
As more protocols (SCTP, etc.) get supported, this is going to become
completely unmanageable. Please use callbacks or something like that
so this function doesn't turn into even more spaghetti.
> + } else if (pkt_dev->flags & F_TCP) {
> + struct inet_sock inet;
> +
> + inet.inet_saddr = iph->saddr;
> + inet.inet_daddr = iph->daddr;
> + skb->ip_summed = CHECKSUM_NONE;
> + tcp_v4_send_check((struct sock *)&inet, skb);
Please don't do things like this. Making fake sockets on the stack, don't
do it.
Do other non-socket contexts compute TCP checksums this way? Check
netfilter or similar, see what they do.
Worst case export __tcp_v4_send_check() or just duplicate it's contents
in the tcp case here.
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