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Message-ID: <20140818163757.GA30742@linux.vnet.ibm.com>
Date: Mon, 18 Aug 2014 09:37:57 -0700
From: "Paul E. McKenney" <paulmck@...ux.vnet.ibm.com>
To: Christoph Lameter <cl@...two.org>
Cc: Thomas Gleixner <tglx@...utronix.de>,
Sasha Levin <sasha.levin@...cle.com>,
Pekka Enberg <penberg@...nel.org>,
Matt Mackall <mpm@...enic.com>,
Andrew Morton <akpm@...ux-foundation.org>,
Dave Jones <davej@...hat.com>,
"linux-mm@...ck.org" <linux-mm@...ck.org>,
LKML <linux-kernel@...r.kernel.org>
Subject: Re: slub/debugobjects: lockup when freeing memory
On Thu, Jun 19, 2014 at 03:19:39PM -0500, Christoph Lameter wrote:
> On Thu, 19 Jun 2014, Thomas Gleixner wrote:
>
> > Well, no. Look at the callchain:
> >
> > __call_rcu
> > debug_object_activate
> > rcuhead_fixup_activate
> > debug_object_init
> > kmem_cache_alloc
> >
> > So call rcu activates the object, but the object has no reference in
> > the debug objects code so the fixup code is called which inits the
> > object and allocates a reference ....
>
> So we need to init the object in the page struct before the __call_rcu?
And the needed APIs are now in mainline:
void init_rcu_head(struct rcu_head *head);
void destroy_rcu_head(struct rcu_head *head);
Over to you, Christoph! ;-)
Thanx, Paul
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