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Date: Thu, 21 Aug 2014 09:16:10 +0200 From: Geert Uytterhoeven <geert@...ux-m68k.org> To: Dmitry Torokhov <dmitry.torokhov@...il.com> Cc: Takashi Iwai <tiwai@...e.de>, Andreas Mohr <andi@...as.de>, "linux-input@...r.kernel.org" <linux-input@...r.kernel.org>, "linux-kernel@...r.kernel.org" <linux-kernel@...r.kernel.org>, Vojtech Pavlik <vojtech@...e.cz>, Jiri Kosina <jkosina@...e.cz> Subject: Re: [PATCH 1/2] SOUND: kill gameport bits Hi Dmitry, On Wed, Aug 20, 2014 at 4:49 PM, Dmitry Torokhov <dmitry.torokhov@...il.com> wrote: > On Wed, Aug 20, 2014 at 02:15:30PM +0200, Takashi Iwai wrote: >> At Wed, 20 Aug 2014 09:05:58 +0200, >> Takashi Iwai wrote: >> > Well, it worked on my test machine a year ago or so. Maybe I had a >> > good luck. >> >> FYI, now I tested again an analog joystick on SB Live put on a Dell >> IvyBridge desktop with 3.17-rc1 x86-64 kernel, and it worked fine as >> is. >> >> So it's not that broken. > > That's probably because in your system TSCs are stable when switching CPU > frequency. Earlier systems had bunch of issues there IIRC. >From the success stories above, it seems gameport doesn't work on only a limited number of systems. Perhaps the subsystem can fail with a big fat warning at runtime if such a system is detected? Gr{oetje,eeting}s, Geert -- Geert Uytterhoeven -- There's lots of Linux beyond ia32 -- geert@...ux-m68k.org In personal conversations with technical people, I call myself a hacker. But when I'm talking to journalists I just say "programmer" or something like that. -- Linus Torvalds -- To unsubscribe from this list: send the line "unsubscribe linux-kernel" in the body of a message to majordomo@...r.kernel.org More majordomo info at http://vger.kernel.org/majordomo-info.html Please read the FAQ at http://www.tux.org/lkml/
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