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Message-ID: <542B2F7E.8030801@redhat.com>
Date: Tue, 30 Sep 2014 18:32:30 -0400
From: Prarit Bhargava <prarit@...hat.com>
To: Oleg Nesterov <oleg@...hat.com>
CC: linux-kernel@...r.kernel.org,
Rusty Russell <rusty@...tcorp.com.au>,
Jason Wessel <jason.wessel@...driver.com>,
Roland McGrath <roland@...k.frob.com>,
kgdb-bugreport@...ts.sourceforge.net
Subject: Re: [PATCH] modules, split MODULE_STATE_UNFORMED into separate states
On 09/30/2014 03:57 PM, Oleg Nesterov wrote:
> On 09/30, Prarit Bhargava wrote:
>>
>> MODULE_STATE_UNFORMED needs to be separated into two states; one for the
>> module load (MODULE_STATE_LOAD), and one for the module delete
>> (MODULE_STATE_DELETE).
>
> And personally I think this makes sense in any case, but I can't really
> comment the changes in this area.
>
>> @@ -3647,18 +3646,29 @@ static int m_show(struct seq_file *m, void *p)
>> struct module *mod = list_entry(p, struct module, list);
>> char buf[8];
>>
>> - /* We always ignore unformed modules. */
>> - if (mod->state == MODULE_STATE_UNFORMED)
>> + /*
>> + * If the state is MODULE_STATE_LOAD then the module is in
>> + * the early stages of loading. No information should be printed
>> + * for this module as the data could be in an uninitialized state.
>> + */
>> + if (mod->state == MODULE_STATE_LOAD)
>> return 0;
>
> So this assumes that _UNFORMED state is fine...
>
> Not sure, but I can be easily wrong. For example, print_unload_info() ->
> module_refcount() plays with mod->refptr, while free_module() does
> module_unload_free() -> free_percpu(mod->refptr). No?
Oh geez -- I didn't see that in module_unload_free(). I had assumed that all
the percpu data was free'd in free_module() call to percpu_modfree(mod) ...
You're right though, the _DELETE state is not okay in this path, and if that's
the case then I'm not sure we have to distinguish the two cases.
>
> Perhaps it makes sense to start with the simple patch for stable,
>
> + // sync with m_show()
> + mutex_lock(module_mutex);
> mod->state = MODULE_STATE_UNFORMED;
> + mutex_unlock(module_mutex);
>
> then do a more sophisticated fix?
I actually toyed around with this but thought that was too "hacky" for a fix.
But if Rusty is okay with it, I'd be okay with it too.
P.
>
> Oleg.
>
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