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Message-ID: <5447CE2B.5090101@citrix.com>
Date: Wed, 22 Oct 2014 16:32:59 +0100
From: David Vrabel <david.vrabel@...rix.com>
To: Boris Ostrovsky <boris.ostrovsky@...cle.com>, <tglx@...utronix.de>,
<mingo@...hat.com>, <hpa@...or.com>, <konrad.wilk@...cle.com>,
<david.vrabel@...rix.com>
CC: <tianyu.lan@...el.com>, <xen-devel@...ts.xenproject.org>,
<linux-kernel@...r.kernel.org>
Subject: Re: [Xen-devel] [PATCH v2] xen/smp: Use die_complete completion when
taking CPU down
On 16/10/14 17:47, Boris Ostrovsky wrote:
> Commit 2ed53c0d6cc9 ("x86/smpboot: Speed up suspend/resume by avoiding
> 100ms sleep for CPU offline during S3") introduced completions to CPU
> offlining process. These completions are not initialized on Xen kernels
> causing a panic in play_dead_common().
>
> Move handling of die_complete into common routines to make them
> available to Xen guests.
>
> (Also, while at it, move these routines as well as die_complete under
> ifdef CONFIG_HOTPLUG_CPU)
Reviewed-by: David Vrabel <david.vrabel@...rix.com>
I can merge this via the Xen tree if that is preferred.
David
> --- a/arch/x86/include/asm/smp.h
> +++ b/arch/x86/include/asm/smp.h
> @@ -149,7 +149,11 @@ static inline void arch_send_call_function_ipi_mask(const struct cpumask *mask)
> smp_ops.send_call_func_ipi(mask);
> }
>
> +#ifdef CONFIG_HOTPLUG_CPU
> void cpu_disable_common(void);
> +void cpu_die_common(unsigned int cpu);
> +void play_dead_common(void);
> +#endif
> void native_smp_prepare_boot_cpu(void);
> void native_smp_prepare_cpus(unsigned int max_cpus);
> void native_smp_cpus_done(unsigned int max_cpus);
> @@ -157,7 +161,6 @@ int native_cpu_up(unsigned int cpunum, struct task_struct *tidle);
> int native_cpu_disable(void);
> void native_cpu_die(unsigned int cpu);
> void native_play_dead(void);
> -void play_dead_common(void);
> void wbinvd_on_cpu(int cpu);
> int wbinvd_on_all_cpus(void);
>
> diff --git a/arch/x86/kernel/smpboot.c b/arch/x86/kernel/smpboot.c
> index 2d5200e..6fe0fc1 100644
> --- a/arch/x86/kernel/smpboot.c
> +++ b/arch/x86/kernel/smpboot.c
> @@ -102,7 +102,9 @@ DEFINE_PER_CPU_READ_MOSTLY(cpumask_var_t, cpu_llc_shared_map);
> DEFINE_PER_CPU_SHARED_ALIGNED(struct cpuinfo_x86, cpu_info);
> EXPORT_PER_CPU_SYMBOL(cpu_info);
>
> +#ifdef CONFIG_HOTPLUG_CPU
> static DEFINE_PER_CPU(struct completion, die_complete);
> +#endif
>
> atomic_t init_deasserted;
>
> @@ -1309,6 +1311,8 @@ void cpu_disable_common(void)
> {
> int cpu = smp_processor_id();
>
> + init_completion(&per_cpu(die_complete, smp_processor_id()));
> +
> remove_siblinginfo(cpu);
>
> /* It's now safe to remove this processor from the online map */
> @@ -1327,16 +1331,21 @@ int native_cpu_disable(void)
> return ret;
>
> clear_local_APIC();
> - init_completion(&per_cpu(die_complete, smp_processor_id()));
> cpu_disable_common();
>
> return 0;
> }
>
> +void cpu_die_common(unsigned int cpu)
> +{
> + wait_for_completion_timeout(&per_cpu(die_complete, cpu), HZ);
> +}
> +
> void native_cpu_die(unsigned int cpu)
> {
> /* We don't do anything here: idle task is faking death itself. */
> - wait_for_completion_timeout(&per_cpu(die_complete, cpu), HZ);
> +
> + cpu_die_common(cpu);
>
> /* They ack this in play_dead() by setting CPU_DEAD */
> if (per_cpu(cpu_state, cpu) == CPU_DEAD) {
> diff --git a/arch/x86/xen/smp.c b/arch/x86/xen/smp.c
> index 8650cdb..4c071ae 100644
> --- a/arch/x86/xen/smp.c
> +++ b/arch/x86/xen/smp.c
> @@ -510,6 +510,9 @@ static void xen_cpu_die(unsigned int cpu)
> current->state = TASK_UNINTERRUPTIBLE;
> schedule_timeout(HZ/10);
> }
> +
> + cpu_die_common(cpu);
> +
> xen_smp_intr_free(cpu);
> xen_uninit_lock_cpu(cpu);
> xen_teardown_timer(cpu);
>
--
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