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Message-ID: <544D966D.9060700@lge.com>
Date: Mon, 27 Oct 2014 09:48:45 +0900
From: Gioh Kim <gioh.kim@....com>
To: Laura Abbott <lauraa@...eaurora.org>,
Greg Kroah-Hartman <gregkh@...uxfoundation.org>,
John Stultz <john.stultz@...aro.org>,
Rebecca Schultz Zavin <rebecca@...roid.com>
CC: devel@...verdev.osuosl.org, gunho.lee@....com,
linux-kernel@...r.kernel.org
Subject: Re: [RFCv2 3/3] staging: ion: limit pool size
2014-10-25 오전 5:53, Laura Abbott 쓴 글:
> Hi,
>
> On 10/23/2014 11:47 PM, Gioh Kim wrote:
>> This patch limits pool size by page unit.
>>
>
> This looks useful. Might be nice to add a debugfs option
> to change this at runtime as well.
>
>> Signed-off-by: Gioh Kim <gioh.kim@....com>
>> ---
>> drivers/staging/android/ion/Kconfig | 4 ++++
>> drivers/staging/android/ion/ion_page_pool.c | 26 ++++++++++++++++----------
>> 2 files changed, 20 insertions(+), 10 deletions(-)
>>
>> diff --git a/drivers/staging/android/ion/Kconfig b/drivers/staging/android/ion/Kconfig
>> index 3452346..e6b1a54 100644
>> --- a/drivers/staging/android/ion/Kconfig
>> +++ b/drivers/staging/android/ion/Kconfig
>> @@ -33,3 +33,7 @@ config ION_TEGRA
>> help
>> Choose this option if you wish to use ion on an nVidia Tegra.
>>
>> +config ION_POOL_LIMIT
>> + int "Limit count of pages in pool"
>> + depends on ION
>> + default "0"
>
> Can you add help text here? It would be useful to clarify that the
> units are in pages and that 0 will allow unlimited growth of the
> pool. This should also clarify that this is a limit per
> individual pool and not a limit for all page pools in the system.
>
>> diff --git a/drivers/staging/android/ion/ion_page_pool.c b/drivers/staging/android/ion/ion_page_pool.c
>> index 165152f..d63e93f 100644
>> --- a/drivers/staging/android/ion/ion_page_pool.c
>> +++ b/drivers/staging/android/ion/ion_page_pool.c
>> @@ -22,8 +22,11 @@
>> #include <linux/module.h>
>> #include <linux/slab.h>
>> #include <linux/swap.h>
>> +#include <linux/kconfig.h>
>> #include "ion_priv.h"
>>
>> +#define POOL_LIMIT CONFIG_ION_POOL_LIMIT
>> +
>
> I don't think the extra #define helps anything here, was
> there something else intended here?
No, I just follow other codes.
If it isn't necessary, I will remove it at v2 patch.
>
>> static void *ion_page_pool_alloc_pages(struct ion_page_pool *pool)
>> {
>> struct page *page = alloc_pages(pool->gfp_mask, pool->order);
>> @@ -41,8 +44,21 @@ static void ion_page_pool_free_pages(struct ion_page_pool *pool,
>> __free_pages(page, pool->order);
>> }
>>
>> +static int ion_page_pool_total(struct ion_page_pool *pool, bool high)
>> +{
>> + int count = pool->low_count;
>> +
>> + if (high)
>> + count += pool->high_count;
>> +
>> + return count << pool->order;
>> +}
>> +
>> static int ion_page_pool_add(struct ion_page_pool *pool, struct page *page)
>> {
>> + if (POOL_LIMIT && ion_page_pool_total(pool, 1) > POOL_LIMIT)
>> + return 1;
>> +
>> mutex_lock(&pool->mutex);
>> if (PageHighMem(page)) {
>> list_add_tail(&page->lru, &pool->high_items);
>> @@ -103,16 +119,6 @@ void ion_page_pool_free(struct ion_page_pool *pool, struct page *page)
>> ion_page_pool_free_pages(pool, page);
>> }
>>
>> -static int ion_page_pool_total(struct ion_page_pool *pool, bool high)
>> -{
>> - int count = pool->low_count;
>> -
>> - if (high)
>> - count += pool->high_count;
>> -
>> - return count << pool->order;
>> -}
>> -
>> int ion_page_pool_shrink(struct ion_page_pool *pool, gfp_t gfp_mask,
>> int nr_to_scan)
>> {
>>
>
> Thanks,
> Laura
>
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