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Message-ID: <s5hwq6d9hze.wl-tiwai@suse.de>
Date: Sun, 30 Nov 2014 10:04:53 +0100
From: Takashi Iwai <tiwai@...e.de>
To: Joe Perches <joe@...ches.com>
Cc: alsa-devel@...a-project.org, linux-kernel@...r.kernel.org
Subject: Re: [PATCH] sound: use enum names instead of magic numbers
At Sun, 30 Nov 2014 00:55:32 -0800,
Joe Perches wrote:
>
> On Sun, 2014-11-30 at 09:41 +0100, Takashi Iwai wrote:
> > At Sat, 29 Nov 2014 12:58:12 -0800,
> > Joe Perches wrote:
> > >
> > > There's an enum defined for these magic numbers,
> > > might as well use it.
> > >
> > > Miscellanea:
> > > o Use ##__VA_ARGS__
> > >
> > > Signed-off-by: Joe Perches <joe@...ches.com>
> >
> > Any specific reason to hang to an irrelevant thread?
>
> Not in particular, I just noticed it there.
>
> > Also...
>
> > > diff --git a/include/sound/core.h b/include/sound/core.h
> []
> > > +#define __snd_printk(snd_level, file, line, format, ...) \
> > > + printk(format, ##__VA_ARGS__)
> >
> > It's better to keep the argument name "level". Using both the same
> > name for a variable and its enum type is rather confusing, and just
> > gives unnecessary LOCs.
>
> Write it as you chose. It is pretty trivial.
... trivial for anyone ;)
Takashi
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