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Message-ID: <20150428183820.GJ19025@pd.tnic>
Date: Tue, 28 Apr 2015 20:38:20 +0200
From: Borislav Petkov <bp@...en8.de>
To: Linus Torvalds <torvalds@...ux-foundation.org>
Cc: "H. Peter Anvin" <hpa@...or.com>,
Andy Lutomirski <luto@...capital.net>,
Andy Lutomirski <luto@...nel.org>, X86 ML <x86@...nel.org>,
Denys Vlasenko <vda.linux@...glemail.com>,
Brian Gerst <brgerst@...il.com>,
Denys Vlasenko <dvlasenk@...hat.com>,
Ingo Molnar <mingo@...nel.org>,
Steven Rostedt <rostedt@...dmis.org>,
Oleg Nesterov <oleg@...hat.com>,
Frederic Weisbecker <fweisbec@...il.com>,
Alexei Starovoitov <ast@...mgrid.com>,
Will Drewry <wad@...omium.org>,
Kees Cook <keescook@...omium.org>,
Linux Kernel Mailing List <linux-kernel@...r.kernel.org>,
Mel Gorman <mgorman@...e.com>
Subject: Re: [PATCH] x86_64, asm: Work around AMD SYSRET SS descriptor
attribute issue
On Tue, Apr 28, 2015 at 10:16:33AM -0700, Linus Torvalds wrote:
> I suspect it might be related to things like getting performance
> counters and instruction debug traps etc right. There are quite
> possibly also simply constraints where the front end has to generate
> *something* just to keep the back end happy.
>
> The front end can generally not just totally remove things without any
> tracking, since the front end doesn't know if things are speculative
> etc. So you can't do instruction debug traps in the front end afaik.
> Or rather, I'm sure you *could*, but in general I suspect the best way
> to handle nops without making them *too* special is to bunch up
> several to make them look like one big instruction, and then associate
> that bunch with some minimal tracking uop that uses minimal resources
> in the back end without losing sight of the original nop entirely, so
> that you can still do checks at retirement time.
Yeah, I was thinking about a simplified uop for tracking - makes most
sense ...
> So I think the "you can do ~5 nops per cycle" is not unreasonable.
> Even in the uop cache, the nops have to take some space, and have to
> do things like update eip, so I don't think they'll ever be entirely
> free, the best you can do is minimize their impact.
... exactly! So something needs to increment rIP so you either need to
special-handle that and remember by how many bytes to increment and
exactly *when* at retire time or simply use a barebones, simplified uop
which does that for you for free and flows down the pipe. Yeah, that
makes a lot of sense!
> Yeah. That looks somewhat reasonable. I think the 16h architecture
> technically decodes just two instructions per cycle,
Yeah, fetch 32B and look at two 16B for max 2 insns per cycle. I.e.,
two-way.
> but I wouldn't be surprised if there's some simple nop special casing
> going on so that it can decode three nops in one go when things line
> up right.
Right.
> So you might get 0.33 cycles for the best case, but then 0.5 cycles
> when it crosses a 16-byte boundary or something. So you might have
> some pattern where it decodes 32 bytes worth of nops as 12/8/12 bytes
> (3/2/3 instructions), which would come out to 0.38 cycles. Add some
> random overhead for the loop, and I could see the 0.39 cycles.
>
> That was wild handwaving with no data to back it up, but I'm trying
> to explain to myself why you could get some odd number like that. It
> seems _possiible_ at least.
Yep, that makes sense.
Now if only we had some numbers to back this up with... I'll play with
this more.
--
Regards/Gruss,
Boris.
ECO tip #101: Trim your mails when you reply.
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