lists.openwall.net   lists  /  announce  owl-users  owl-dev  john-users  john-dev  passwdqc-users  yescrypt  popa3d-users  /  oss-security  kernel-hardening  musl  sabotage  tlsify  passwords  /  crypt-dev  xvendor  /  Bugtraq  Full-Disclosure  linux-kernel  linux-netdev  linux-ext4  linux-hardening  linux-cve-announce  PHC 
Open Source and information security mailing list archives
 
Hash Suite: Windows password security audit tool. GUI, reports in PDF.
[<prev] [next>] [<thread-prev] [thread-next>] [day] [month] [year] [list]
Date:	Tue,  5 May 2015 19:58:18 +0200
From:	Ingo Molnar <mingo@...nel.org>
To:	linux-kernel@...r.kernel.org
Cc:	Andy Lutomirski <luto@...capital.net>,
	Borislav Petkov <bp@...en8.de>,
	Dave Hansen <dave.hansen@...ux.intel.com>,
	Fenghua Yu <fenghua.yu@...el.com>,
	"H. Peter Anvin" <hpa@...or.com>,
	Linus Torvalds <torvalds@...ux-foundation.org>,
	Oleg Nesterov <oleg@...hat.com>,
	Thomas Gleixner <tglx@...utronix.de>
Subject: [PATCH 194/208] x86/fpu: Factor out fpu/signal.c

fpu/xstate.c has a lot of generic FPU signal frame handling routines,
move them into a separate file: fpu/signal.c.

Cc: Andy Lutomirski <luto@...capital.net>
Cc: Borislav Petkov <bp@...en8.de>
Cc: Dave Hansen <dave.hansen@...ux.intel.com>
Cc: Fenghua Yu <fenghua.yu@...el.com>
Cc: H. Peter Anvin <hpa@...or.com>
Cc: Linus Torvalds <torvalds@...ux-foundation.org>
Cc: Oleg Nesterov <oleg@...hat.com>
Cc: Thomas Gleixner <tglx@...utronix.de>
Signed-off-by: Ingo Molnar <mingo@...nel.org>
---
 arch/x86/include/asm/fpu/signal.h |   2 +
 arch/x86/kernel/fpu/Makefile      |   2 +-
 arch/x86/kernel/fpu/signal.c      | 404 ++++++++++++++++++++++++++++++++++++++++++++++++++++++++++
 arch/x86/kernel/fpu/xstate.c      | 394 +-------------------------------------------------------
 4 files changed, 409 insertions(+), 393 deletions(-)

diff --git a/arch/x86/include/asm/fpu/signal.h b/arch/x86/include/asm/fpu/signal.h
index 0803dc2aba80..7358e9d61f1e 100644
--- a/arch/x86/include/asm/fpu/signal.h
+++ b/arch/x86/include/asm/fpu/signal.h
@@ -28,4 +28,6 @@ unsigned long
 fpu__alloc_mathframe(unsigned long sp, int ia32_frame,
 		     unsigned long *buf_fx, unsigned long *size);
 
+extern void fpu__init_prepare_fx_sw_frame(void);
+
 #endif /* _ASM_X86_FPU_SIGNAL_H */
diff --git a/arch/x86/kernel/fpu/Makefile b/arch/x86/kernel/fpu/Makefile
index 6ae59bccdd2f..5c697ded57f2 100644
--- a/arch/x86/kernel/fpu/Makefile
+++ b/arch/x86/kernel/fpu/Makefile
@@ -2,4 +2,4 @@
 # Build rules for the FPU support code:
 #
 
-obj-y				+= init.o bugs.o core.o xstate.o
+obj-y				+= init.o bugs.o core.o signal.o xstate.o
diff --git a/arch/x86/kernel/fpu/signal.c b/arch/x86/kernel/fpu/signal.c
new file mode 100644
index 000000000000..8d0c26ab5123
--- /dev/null
+++ b/arch/x86/kernel/fpu/signal.c
@@ -0,0 +1,404 @@
+/*
+ * FPU signal frame handling routines.
+ */
+
+#include <linux/compat.h>
+#include <linux/cpu.h>
+
+#include <asm/fpu/internal.h>
+#include <asm/fpu/signal.h>
+#include <asm/fpu/regset.h>
+
+#include <asm/sigframe.h>
+
+static struct _fpx_sw_bytes fx_sw_reserved, fx_sw_reserved_ia32;
+
+/*
+ * Check for the presence of extended state information in the
+ * user fpstate pointer in the sigcontext.
+ */
+static inline int check_for_xstate(struct i387_fxsave_struct __user *buf,
+				   void __user *fpstate,
+				   struct _fpx_sw_bytes *fx_sw)
+{
+	int min_xstate_size = sizeof(struct i387_fxsave_struct) +
+			      sizeof(struct xstate_header);
+	unsigned int magic2;
+
+	if (__copy_from_user(fx_sw, &buf->sw_reserved[0], sizeof(*fx_sw)))
+		return -1;
+
+	/* Check for the first magic field and other error scenarios. */
+	if (fx_sw->magic1 != FP_XSTATE_MAGIC1 ||
+	    fx_sw->xstate_size < min_xstate_size ||
+	    fx_sw->xstate_size > xstate_size ||
+	    fx_sw->xstate_size > fx_sw->extended_size)
+		return -1;
+
+	/*
+	 * Check for the presence of second magic word at the end of memory
+	 * layout. This detects the case where the user just copied the legacy
+	 * fpstate layout with out copying the extended state information
+	 * in the memory layout.
+	 */
+	if (__get_user(magic2, (__u32 __user *)(fpstate + fx_sw->xstate_size))
+	    || magic2 != FP_XSTATE_MAGIC2)
+		return -1;
+
+	return 0;
+}
+
+/*
+ * Signal frame handlers.
+ */
+static inline int save_fsave_header(struct task_struct *tsk, void __user *buf)
+{
+	if (use_fxsr()) {
+		struct xsave_struct *xsave = &tsk->thread.fpu.state.xsave;
+		struct user_i387_ia32_struct env;
+		struct _fpstate_ia32 __user *fp = buf;
+
+		convert_from_fxsr(&env, tsk);
+
+		if (__copy_to_user(buf, &env, sizeof(env)) ||
+		    __put_user(xsave->i387.swd, &fp->status) ||
+		    __put_user(X86_FXSR_MAGIC, &fp->magic))
+			return -1;
+	} else {
+		struct i387_fsave_struct __user *fp = buf;
+		u32 swd;
+		if (__get_user(swd, &fp->swd) || __put_user(swd, &fp->status))
+			return -1;
+	}
+
+	return 0;
+}
+
+static inline int save_xstate_epilog(void __user *buf, int ia32_frame)
+{
+	struct xsave_struct __user *x = buf;
+	struct _fpx_sw_bytes *sw_bytes;
+	u32 xfeatures;
+	int err;
+
+	/* Setup the bytes not touched by the [f]xsave and reserved for SW. */
+	sw_bytes = ia32_frame ? &fx_sw_reserved_ia32 : &fx_sw_reserved;
+	err = __copy_to_user(&x->i387.sw_reserved, sw_bytes, sizeof(*sw_bytes));
+
+	if (!use_xsave())
+		return err;
+
+	err |= __put_user(FP_XSTATE_MAGIC2, (__u32 *)(buf + xstate_size));
+
+	/*
+	 * Read the xfeatures which we copied (directly from the cpu or
+	 * from the state in task struct) to the user buffers.
+	 */
+	err |= __get_user(xfeatures, (__u32 *)&x->header.xfeatures);
+
+	/*
+	 * For legacy compatible, we always set FP/SSE bits in the bit
+	 * vector while saving the state to the user context. This will
+	 * enable us capturing any changes(during sigreturn) to
+	 * the FP/SSE bits by the legacy applications which don't touch
+	 * xfeatures in the xsave header.
+	 *
+	 * xsave aware apps can change the xfeatures in the xsave
+	 * header as well as change any contents in the memory layout.
+	 * xrestore as part of sigreturn will capture all the changes.
+	 */
+	xfeatures |= XSTATE_FPSSE;
+
+	err |= __put_user(xfeatures, (__u32 *)&x->header.xfeatures);
+
+	return err;
+}
+
+static inline int copy_fpregs_to_sigframe(struct xsave_struct __user *buf)
+{
+	int err;
+
+	if (use_xsave())
+		err = copy_xregs_to_user(buf);
+	else if (use_fxsr())
+		err = copy_fxregs_to_user((struct i387_fxsave_struct __user *) buf);
+	else
+		err = copy_fregs_to_user((struct i387_fsave_struct __user *) buf);
+
+	if (unlikely(err) && __clear_user(buf, xstate_size))
+		err = -EFAULT;
+	return err;
+}
+
+/*
+ * Save the fpu, extended register state to the user signal frame.
+ *
+ * 'buf_fx' is the 64-byte aligned pointer at which the [f|fx|x]save
+ *  state is copied.
+ *  'buf' points to the 'buf_fx' or to the fsave header followed by 'buf_fx'.
+ *
+ *	buf == buf_fx for 64-bit frames and 32-bit fsave frame.
+ *	buf != buf_fx for 32-bit frames with fxstate.
+ *
+ * If the fpu, extended register state is live, save the state directly
+ * to the user frame pointed by the aligned pointer 'buf_fx'. Otherwise,
+ * copy the thread's fpu state to the user frame starting at 'buf_fx'.
+ *
+ * If this is a 32-bit frame with fxstate, put a fsave header before
+ * the aligned state at 'buf_fx'.
+ *
+ * For [f]xsave state, update the SW reserved fields in the [f]xsave frame
+ * indicating the absence/presence of the extended state to the user.
+ */
+int copy_fpstate_to_sigframe(void __user *buf, void __user *buf_fx, int size)
+{
+	struct xsave_struct *xsave = &current->thread.fpu.state.xsave;
+	struct task_struct *tsk = current;
+	int ia32_fxstate = (buf != buf_fx);
+
+	ia32_fxstate &= (config_enabled(CONFIG_X86_32) ||
+			 config_enabled(CONFIG_IA32_EMULATION));
+
+	if (!access_ok(VERIFY_WRITE, buf, size))
+		return -EACCES;
+
+	if (!static_cpu_has(X86_FEATURE_FPU))
+		return fpregs_soft_get(current, NULL, 0,
+			sizeof(struct user_i387_ia32_struct), NULL,
+			(struct _fpstate_ia32 __user *) buf) ? -1 : 1;
+
+	if (fpregs_active()) {
+		/* Save the live register state to the user directly. */
+		if (copy_fpregs_to_sigframe(buf_fx))
+			return -1;
+		/* Update the thread's fxstate to save the fsave header. */
+		if (ia32_fxstate)
+			copy_fxregs_to_kernel(&tsk->thread.fpu);
+	} else {
+		fpstate_sanitize_xstate(&tsk->thread.fpu);
+		if (__copy_to_user(buf_fx, xsave, xstate_size))
+			return -1;
+	}
+
+	/* Save the fsave header for the 32-bit frames. */
+	if ((ia32_fxstate || !use_fxsr()) && save_fsave_header(tsk, buf))
+		return -1;
+
+	if (use_fxsr() && save_xstate_epilog(buf_fx, ia32_fxstate))
+		return -1;
+
+	return 0;
+}
+
+static inline void
+sanitize_restored_xstate(struct task_struct *tsk,
+			 struct user_i387_ia32_struct *ia32_env,
+			 u64 xfeatures, int fx_only)
+{
+	struct xsave_struct *xsave = &tsk->thread.fpu.state.xsave;
+	struct xstate_header *header = &xsave->header;
+
+	if (use_xsave()) {
+		/* These bits must be zero. */
+		memset(header->reserved, 0, 48);
+
+		/*
+		 * Init the state that is not present in the memory
+		 * layout and not enabled by the OS.
+		 */
+		if (fx_only)
+			header->xfeatures = XSTATE_FPSSE;
+		else
+			header->xfeatures &= (xfeatures_mask & xfeatures);
+	}
+
+	if (use_fxsr()) {
+		/*
+		 * mscsr reserved bits must be masked to zero for security
+		 * reasons.
+		 */
+		xsave->i387.mxcsr &= mxcsr_feature_mask;
+
+		convert_to_fxsr(tsk, ia32_env);
+	}
+}
+
+/*
+ * Restore the extended state if present. Otherwise, restore the FP/SSE state.
+ */
+static inline int copy_user_to_fpregs_zeroing(void __user *buf, u64 xbv, int fx_only)
+{
+	if (use_xsave()) {
+		if ((unsigned long)buf % 64 || fx_only) {
+			u64 init_bv = xfeatures_mask & ~XSTATE_FPSSE;
+			copy_kernel_to_xregs(&init_fpstate.xsave, init_bv);
+			return copy_user_to_fxregs(buf);
+		} else {
+			u64 init_bv = xfeatures_mask & ~xbv;
+			if (unlikely(init_bv))
+				copy_kernel_to_xregs(&init_fpstate.xsave, init_bv);
+			return copy_user_to_xregs(buf, xbv);
+		}
+	} else if (use_fxsr()) {
+		return copy_user_to_fxregs(buf);
+	} else
+		return copy_user_to_fregs(buf);
+}
+
+static int __fpu__restore_sig(void __user *buf, void __user *buf_fx, int size)
+{
+	int ia32_fxstate = (buf != buf_fx);
+	struct task_struct *tsk = current;
+	struct fpu *fpu = &tsk->thread.fpu;
+	int state_size = xstate_size;
+	u64 xfeatures = 0;
+	int fx_only = 0;
+
+	ia32_fxstate &= (config_enabled(CONFIG_X86_32) ||
+			 config_enabled(CONFIG_IA32_EMULATION));
+
+	if (!buf) {
+		fpu__clear(fpu);
+		return 0;
+	}
+
+	if (!access_ok(VERIFY_READ, buf, size))
+		return -EACCES;
+
+	fpu__activate_curr(fpu);
+
+	if (!static_cpu_has(X86_FEATURE_FPU))
+		return fpregs_soft_set(current, NULL,
+				       0, sizeof(struct user_i387_ia32_struct),
+				       NULL, buf) != 0;
+
+	if (use_xsave()) {
+		struct _fpx_sw_bytes fx_sw_user;
+		if (unlikely(check_for_xstate(buf_fx, buf_fx, &fx_sw_user))) {
+			/*
+			 * Couldn't find the extended state information in the
+			 * memory layout. Restore just the FP/SSE and init all
+			 * the other extended state.
+			 */
+			state_size = sizeof(struct i387_fxsave_struct);
+			fx_only = 1;
+		} else {
+			state_size = fx_sw_user.xstate_size;
+			xfeatures = fx_sw_user.xfeatures;
+		}
+	}
+
+	if (ia32_fxstate) {
+		/*
+		 * For 32-bit frames with fxstate, copy the user state to the
+		 * thread's fpu state, reconstruct fxstate from the fsave
+		 * header. Sanitize the copied state etc.
+		 */
+		struct fpu *fpu = &tsk->thread.fpu;
+		struct user_i387_ia32_struct env;
+		int err = 0;
+
+		/*
+		 * Drop the current fpu which clears fpu->fpstate_active. This ensures
+		 * that any context-switch during the copy of the new state,
+		 * avoids the intermediate state from getting restored/saved.
+		 * Thus avoiding the new restored state from getting corrupted.
+		 * We will be ready to restore/save the state only after
+		 * fpu->fpstate_active is again set.
+		 */
+		fpu__drop(fpu);
+
+		if (__copy_from_user(&fpu->state.xsave, buf_fx, state_size) ||
+		    __copy_from_user(&env, buf, sizeof(env))) {
+			fpstate_init(&fpu->state);
+			err = -1;
+		} else {
+			sanitize_restored_xstate(tsk, &env, xfeatures, fx_only);
+		}
+
+		fpu->fpstate_active = 1;
+		if (use_eager_fpu()) {
+			preempt_disable();
+			fpu__restore();
+			preempt_enable();
+		}
+
+		return err;
+	} else {
+		/*
+		 * For 64-bit frames and 32-bit fsave frames, restore the user
+		 * state to the registers directly (with exceptions handled).
+		 */
+		user_fpu_begin();
+		if (copy_user_to_fpregs_zeroing(buf_fx, xfeatures, fx_only)) {
+			fpu__clear(fpu);
+			return -1;
+		}
+	}
+
+	return 0;
+}
+
+static inline int xstate_sigframe_size(void)
+{
+	return use_xsave() ? xstate_size + FP_XSTATE_MAGIC2_SIZE : xstate_size;
+}
+
+/*
+ * Restore FPU state from a sigframe:
+ */
+int fpu__restore_sig(void __user *buf, int ia32_frame)
+{
+	void __user *buf_fx = buf;
+	int size = xstate_sigframe_size();
+
+	if (ia32_frame && use_fxsr()) {
+		buf_fx = buf + sizeof(struct i387_fsave_struct);
+		size += sizeof(struct i387_fsave_struct);
+	}
+
+	return __fpu__restore_sig(buf, buf_fx, size);
+}
+
+unsigned long
+fpu__alloc_mathframe(unsigned long sp, int ia32_frame,
+		     unsigned long *buf_fx, unsigned long *size)
+{
+	unsigned long frame_size = xstate_sigframe_size();
+
+	*buf_fx = sp = round_down(sp - frame_size, 64);
+	if (ia32_frame && use_fxsr()) {
+		frame_size += sizeof(struct i387_fsave_struct);
+		sp -= sizeof(struct i387_fsave_struct);
+	}
+
+	*size = frame_size;
+
+	return sp;
+}
+/*
+ * Prepare the SW reserved portion of the fxsave memory layout, indicating
+ * the presence of the extended state information in the memory layout
+ * pointed by the fpstate pointer in the sigcontext.
+ * This will be saved when ever the FP and extended state context is
+ * saved on the user stack during the signal handler delivery to the user.
+ */
+void fpu__init_prepare_fx_sw_frame(void)
+{
+	int fsave_header_size = sizeof(struct i387_fsave_struct);
+	int size = xstate_size + FP_XSTATE_MAGIC2_SIZE;
+
+	if (config_enabled(CONFIG_X86_32))
+		size += fsave_header_size;
+
+	fx_sw_reserved.magic1 = FP_XSTATE_MAGIC1;
+	fx_sw_reserved.extended_size = size;
+	fx_sw_reserved.xfeatures = xfeatures_mask;
+	fx_sw_reserved.xstate_size = xstate_size;
+
+	if (config_enabled(CONFIG_IA32_EMULATION)) {
+		fx_sw_reserved_ia32 = fx_sw_reserved;
+		fx_sw_reserved_ia32.extended_size += fsave_header_size;
+	}
+}
+
diff --git a/arch/x86/kernel/fpu/xstate.c b/arch/x86/kernel/fpu/xstate.c
index 336b3dae59ca..3629e2ef3c94 100644
--- a/arch/x86/kernel/fpu/xstate.c
+++ b/arch/x86/kernel/fpu/xstate.c
@@ -10,7 +10,7 @@
 #include <asm/fpu/internal.h>
 #include <asm/fpu/signal.h>
 #include <asm/fpu/regset.h>
-#include <asm/sigframe.h>
+
 #include <asm/tlbflush.h>
 
 static const char *xfeature_names[] =
@@ -31,7 +31,6 @@ static const char *xfeature_names[] =
  */
 u64 xfeatures_mask __read_mostly;
 
-static struct _fpx_sw_bytes fx_sw_reserved, fx_sw_reserved_ia32;
 static unsigned int xstate_offsets[XFEATURES_NR_MAX], xstate_sizes[XFEATURES_NR_MAX];
 static unsigned int xstate_comp_offsets[sizeof(xfeatures_mask)*8];
 
@@ -155,395 +154,6 @@ void fpstate_sanitize_xstate(struct fpu *fpu)
 }
 
 /*
- * Check for the presence of extended state information in the
- * user fpstate pointer in the sigcontext.
- */
-static inline int check_for_xstate(struct i387_fxsave_struct __user *buf,
-				   void __user *fpstate,
-				   struct _fpx_sw_bytes *fx_sw)
-{
-	int min_xstate_size = sizeof(struct i387_fxsave_struct) +
-			      sizeof(struct xstate_header);
-	unsigned int magic2;
-
-	if (__copy_from_user(fx_sw, &buf->sw_reserved[0], sizeof(*fx_sw)))
-		return -1;
-
-	/* Check for the first magic field and other error scenarios. */
-	if (fx_sw->magic1 != FP_XSTATE_MAGIC1 ||
-	    fx_sw->xstate_size < min_xstate_size ||
-	    fx_sw->xstate_size > xstate_size ||
-	    fx_sw->xstate_size > fx_sw->extended_size)
-		return -1;
-
-	/*
-	 * Check for the presence of second magic word at the end of memory
-	 * layout. This detects the case where the user just copied the legacy
-	 * fpstate layout with out copying the extended state information
-	 * in the memory layout.
-	 */
-	if (__get_user(magic2, (__u32 __user *)(fpstate + fx_sw->xstate_size))
-	    || magic2 != FP_XSTATE_MAGIC2)
-		return -1;
-
-	return 0;
-}
-
-/*
- * Signal frame handlers.
- */
-static inline int save_fsave_header(struct task_struct *tsk, void __user *buf)
-{
-	if (use_fxsr()) {
-		struct xsave_struct *xsave = &tsk->thread.fpu.state.xsave;
-		struct user_i387_ia32_struct env;
-		struct _fpstate_ia32 __user *fp = buf;
-
-		convert_from_fxsr(&env, tsk);
-
-		if (__copy_to_user(buf, &env, sizeof(env)) ||
-		    __put_user(xsave->i387.swd, &fp->status) ||
-		    __put_user(X86_FXSR_MAGIC, &fp->magic))
-			return -1;
-	} else {
-		struct i387_fsave_struct __user *fp = buf;
-		u32 swd;
-		if (__get_user(swd, &fp->swd) || __put_user(swd, &fp->status))
-			return -1;
-	}
-
-	return 0;
-}
-
-static inline int save_xstate_epilog(void __user *buf, int ia32_frame)
-{
-	struct xsave_struct __user *x = buf;
-	struct _fpx_sw_bytes *sw_bytes;
-	u32 xfeatures;
-	int err;
-
-	/* Setup the bytes not touched by the [f]xsave and reserved for SW. */
-	sw_bytes = ia32_frame ? &fx_sw_reserved_ia32 : &fx_sw_reserved;
-	err = __copy_to_user(&x->i387.sw_reserved, sw_bytes, sizeof(*sw_bytes));
-
-	if (!use_xsave())
-		return err;
-
-	err |= __put_user(FP_XSTATE_MAGIC2, (__u32 *)(buf + xstate_size));
-
-	/*
-	 * Read the xfeatures which we copied (directly from the cpu or
-	 * from the state in task struct) to the user buffers.
-	 */
-	err |= __get_user(xfeatures, (__u32 *)&x->header.xfeatures);
-
-	/*
-	 * For legacy compatible, we always set FP/SSE bits in the bit
-	 * vector while saving the state to the user context. This will
-	 * enable us capturing any changes(during sigreturn) to
-	 * the FP/SSE bits by the legacy applications which don't touch
-	 * xfeatures in the xsave header.
-	 *
-	 * xsave aware apps can change the xfeatures in the xsave
-	 * header as well as change any contents in the memory layout.
-	 * xrestore as part of sigreturn will capture all the changes.
-	 */
-	xfeatures |= XSTATE_FPSSE;
-
-	err |= __put_user(xfeatures, (__u32 *)&x->header.xfeatures);
-
-	return err;
-}
-
-static inline int copy_fpregs_to_sigframe(struct xsave_struct __user *buf)
-{
-	int err;
-
-	if (use_xsave())
-		err = copy_xregs_to_user(buf);
-	else if (use_fxsr())
-		err = copy_fxregs_to_user((struct i387_fxsave_struct __user *) buf);
-	else
-		err = copy_fregs_to_user((struct i387_fsave_struct __user *) buf);
-
-	if (unlikely(err) && __clear_user(buf, xstate_size))
-		err = -EFAULT;
-	return err;
-}
-
-/*
- * Save the fpu, extended register state to the user signal frame.
- *
- * 'buf_fx' is the 64-byte aligned pointer at which the [f|fx|x]save
- *  state is copied.
- *  'buf' points to the 'buf_fx' or to the fsave header followed by 'buf_fx'.
- *
- *	buf == buf_fx for 64-bit frames and 32-bit fsave frame.
- *	buf != buf_fx for 32-bit frames with fxstate.
- *
- * If the fpu, extended register state is live, save the state directly
- * to the user frame pointed by the aligned pointer 'buf_fx'. Otherwise,
- * copy the thread's fpu state to the user frame starting at 'buf_fx'.
- *
- * If this is a 32-bit frame with fxstate, put a fsave header before
- * the aligned state at 'buf_fx'.
- *
- * For [f]xsave state, update the SW reserved fields in the [f]xsave frame
- * indicating the absence/presence of the extended state to the user.
- */
-int copy_fpstate_to_sigframe(void __user *buf, void __user *buf_fx, int size)
-{
-	struct xsave_struct *xsave = &current->thread.fpu.state.xsave;
-	struct task_struct *tsk = current;
-	int ia32_fxstate = (buf != buf_fx);
-
-	ia32_fxstate &= (config_enabled(CONFIG_X86_32) ||
-			 config_enabled(CONFIG_IA32_EMULATION));
-
-	if (!access_ok(VERIFY_WRITE, buf, size))
-		return -EACCES;
-
-	if (!static_cpu_has(X86_FEATURE_FPU))
-		return fpregs_soft_get(current, NULL, 0,
-			sizeof(struct user_i387_ia32_struct), NULL,
-			(struct _fpstate_ia32 __user *) buf) ? -1 : 1;
-
-	if (fpregs_active()) {
-		/* Save the live register state to the user directly. */
-		if (copy_fpregs_to_sigframe(buf_fx))
-			return -1;
-		/* Update the thread's fxstate to save the fsave header. */
-		if (ia32_fxstate)
-			copy_fxregs_to_kernel(&tsk->thread.fpu);
-	} else {
-		fpstate_sanitize_xstate(&tsk->thread.fpu);
-		if (__copy_to_user(buf_fx, xsave, xstate_size))
-			return -1;
-	}
-
-	/* Save the fsave header for the 32-bit frames. */
-	if ((ia32_fxstate || !use_fxsr()) && save_fsave_header(tsk, buf))
-		return -1;
-
-	if (use_fxsr() && save_xstate_epilog(buf_fx, ia32_fxstate))
-		return -1;
-
-	return 0;
-}
-
-static inline void
-sanitize_restored_xstate(struct task_struct *tsk,
-			 struct user_i387_ia32_struct *ia32_env,
-			 u64 xfeatures, int fx_only)
-{
-	struct xsave_struct *xsave = &tsk->thread.fpu.state.xsave;
-	struct xstate_header *header = &xsave->header;
-
-	if (use_xsave()) {
-		/* These bits must be zero. */
-		memset(header->reserved, 0, 48);
-
-		/*
-		 * Init the state that is not present in the memory
-		 * layout and not enabled by the OS.
-		 */
-		if (fx_only)
-			header->xfeatures = XSTATE_FPSSE;
-		else
-			header->xfeatures &= (xfeatures_mask & xfeatures);
-	}
-
-	if (use_fxsr()) {
-		/*
-		 * mscsr reserved bits must be masked to zero for security
-		 * reasons.
-		 */
-		xsave->i387.mxcsr &= mxcsr_feature_mask;
-
-		convert_to_fxsr(tsk, ia32_env);
-	}
-}
-
-/*
- * Restore the extended state if present. Otherwise, restore the FP/SSE state.
- */
-static inline int copy_user_to_fpregs_zeroing(void __user *buf, u64 xbv, int fx_only)
-{
-	if (use_xsave()) {
-		if ((unsigned long)buf % 64 || fx_only) {
-			u64 init_bv = xfeatures_mask & ~XSTATE_FPSSE;
-			copy_kernel_to_xregs(&init_fpstate.xsave, init_bv);
-			return copy_user_to_fxregs(buf);
-		} else {
-			u64 init_bv = xfeatures_mask & ~xbv;
-			if (unlikely(init_bv))
-				copy_kernel_to_xregs(&init_fpstate.xsave, init_bv);
-			return copy_user_to_xregs(buf, xbv);
-		}
-	} else if (use_fxsr()) {
-		return copy_user_to_fxregs(buf);
-	} else
-		return copy_user_to_fregs(buf);
-}
-
-static int __fpu__restore_sig(void __user *buf, void __user *buf_fx, int size)
-{
-	int ia32_fxstate = (buf != buf_fx);
-	struct task_struct *tsk = current;
-	struct fpu *fpu = &tsk->thread.fpu;
-	int state_size = xstate_size;
-	u64 xfeatures = 0;
-	int fx_only = 0;
-
-	ia32_fxstate &= (config_enabled(CONFIG_X86_32) ||
-			 config_enabled(CONFIG_IA32_EMULATION));
-
-	if (!buf) {
-		fpu__clear(fpu);
-		return 0;
-	}
-
-	if (!access_ok(VERIFY_READ, buf, size))
-		return -EACCES;
-
-	fpu__activate_curr(fpu);
-
-	if (!static_cpu_has(X86_FEATURE_FPU))
-		return fpregs_soft_set(current, NULL,
-				       0, sizeof(struct user_i387_ia32_struct),
-				       NULL, buf) != 0;
-
-	if (use_xsave()) {
-		struct _fpx_sw_bytes fx_sw_user;
-		if (unlikely(check_for_xstate(buf_fx, buf_fx, &fx_sw_user))) {
-			/*
-			 * Couldn't find the extended state information in the
-			 * memory layout. Restore just the FP/SSE and init all
-			 * the other extended state.
-			 */
-			state_size = sizeof(struct i387_fxsave_struct);
-			fx_only = 1;
-		} else {
-			state_size = fx_sw_user.xstate_size;
-			xfeatures = fx_sw_user.xfeatures;
-		}
-	}
-
-	if (ia32_fxstate) {
-		/*
-		 * For 32-bit frames with fxstate, copy the user state to the
-		 * thread's fpu state, reconstruct fxstate from the fsave
-		 * header. Sanitize the copied state etc.
-		 */
-		struct fpu *fpu = &tsk->thread.fpu;
-		struct user_i387_ia32_struct env;
-		int err = 0;
-
-		/*
-		 * Drop the current fpu which clears fpu->fpstate_active. This ensures
-		 * that any context-switch during the copy of the new state,
-		 * avoids the intermediate state from getting restored/saved.
-		 * Thus avoiding the new restored state from getting corrupted.
-		 * We will be ready to restore/save the state only after
-		 * fpu->fpstate_active is again set.
-		 */
-		fpu__drop(fpu);
-
-		if (__copy_from_user(&fpu->state.xsave, buf_fx, state_size) ||
-		    __copy_from_user(&env, buf, sizeof(env))) {
-			fpstate_init(&fpu->state);
-			err = -1;
-		} else {
-			sanitize_restored_xstate(tsk, &env, xfeatures, fx_only);
-		}
-
-		fpu->fpstate_active = 1;
-		if (use_eager_fpu()) {
-			preempt_disable();
-			fpu__restore();
-			preempt_enable();
-		}
-
-		return err;
-	} else {
-		/*
-		 * For 64-bit frames and 32-bit fsave frames, restore the user
-		 * state to the registers directly (with exceptions handled).
-		 */
-		user_fpu_begin();
-		if (copy_user_to_fpregs_zeroing(buf_fx, xfeatures, fx_only)) {
-			fpu__clear(fpu);
-			return -1;
-		}
-	}
-
-	return 0;
-}
-
-static inline int xstate_sigframe_size(void)
-{
-	return use_xsave() ? xstate_size + FP_XSTATE_MAGIC2_SIZE : xstate_size;
-}
-
-/*
- * Restore FPU state from a sigframe:
- */
-int fpu__restore_sig(void __user *buf, int ia32_frame)
-{
-	void __user *buf_fx = buf;
-	int size = xstate_sigframe_size();
-
-	if (ia32_frame && use_fxsr()) {
-		buf_fx = buf + sizeof(struct i387_fsave_struct);
-		size += sizeof(struct i387_fsave_struct);
-	}
-
-	return __fpu__restore_sig(buf, buf_fx, size);
-}
-
-unsigned long
-fpu__alloc_mathframe(unsigned long sp, int ia32_frame,
-		     unsigned long *buf_fx, unsigned long *size)
-{
-	unsigned long frame_size = xstate_sigframe_size();
-
-	*buf_fx = sp = round_down(sp - frame_size, 64);
-	if (ia32_frame && use_fxsr()) {
-		frame_size += sizeof(struct i387_fsave_struct);
-		sp -= sizeof(struct i387_fsave_struct);
-	}
-
-	*size = frame_size;
-
-	return sp;
-}
-/*
- * Prepare the SW reserved portion of the fxsave memory layout, indicating
- * the presence of the extended state information in the memory layout
- * pointed by the fpstate pointer in the sigcontext.
- * This will be saved when ever the FP and extended state context is
- * saved on the user stack during the signal handler delivery to the user.
- */
-static void prepare_fx_sw_frame(void)
-{
-	int fsave_header_size = sizeof(struct i387_fsave_struct);
-	int size = xstate_size + FP_XSTATE_MAGIC2_SIZE;
-
-	if (config_enabled(CONFIG_X86_32))
-		size += fsave_header_size;
-
-	fx_sw_reserved.magic1 = FP_XSTATE_MAGIC1;
-	fx_sw_reserved.extended_size = size;
-	fx_sw_reserved.xfeatures = xfeatures_mask;
-	fx_sw_reserved.xstate_size = xstate_size;
-
-	if (config_enabled(CONFIG_IA32_EMULATION)) {
-		fx_sw_reserved_ia32 = fx_sw_reserved;
-		fx_sw_reserved_ia32.extended_size += fsave_header_size;
-	}
-}
-
-/*
  * Enable the extended processor state save/restore feature.
  * Called once per CPU onlining.
  */
@@ -741,7 +351,7 @@ void fpu__init_system_xstate(void)
 	init_xstate_size();
 
 	update_regset_xstate_info(xstate_size, xfeatures_mask);
-	prepare_fx_sw_frame();
+	fpu__init_prepare_fx_sw_frame();
 	setup_init_fpu_buf();
 
 	pr_info("x86/fpu: Enabled xstate features 0x%llx, context size is 0x%x bytes, using '%s' format.\n",
-- 
2.1.0

--
To unsubscribe from this list: send the line "unsubscribe linux-kernel" in
the body of a message to majordomo@...r.kernel.org
More majordomo info at  http://vger.kernel.org/majordomo-info.html
Please read the FAQ at  http://www.tux.org/lkml/

Powered by blists - more mailing lists

Powered by Openwall GNU/*/Linux Powered by OpenVZ