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Message-ID: <878ua3drod.fsf@belgarion.home>
Date: Sun, 26 Jul 2015 14:33:38 +0200
From: Robert Jarzmik <robert.jarzmik@...e.fr>
To: Guennadi Liakhovetski <g.liakhovetski@....de>
Cc: Mauro Carvalho Chehab <mchehab@....samsung.com>,
Jiri Kosina <trivial@...nel.org>, linux-media@...r.kernel.org,
linux-kernel@...r.kernel.org
Subject: Re: [PATCH v2 4/4] media: pxa_camera: conversion to dmaengine
Guennadi Liakhovetski <g.liakhovetski@....de> writes:
> Hi Robert,
>
> On Sun, 19 Jul 2015, Robert Jarzmik wrote:
> In principle, yes, it doesn't look all that horrible to me. You first
> split the global SG list into up to 3 per-channel ones, then you
> initialise your channels, what's wrong with that? Just have to add some
> polish to it here and there... This is a preliminary review, I'll do a
> proper one, once you fix these and send me anew version, not based on top
> of patch 4/4.
Ok.
>> +struct sg_splitter {
>> + struct scatterlist *in_sg0;
>> + int nents;
>> + off_t skip_sg0;
>> + size_t len_last_sg;
>> + struct scatterlist *out_sg;
>> +};
>> +
>> +static struct sg_splitter *
>> +sg_calculate_split(struct scatterlist *in, off_t skip,
>
> You don't need "skip," you only call this function once with skip == 0.
In the specific pxa_camera case, that's true.
But I made this code for the broader case, where :
- skip != 0 is possible
- the sum of sizes is smaller that total sg span
My goal is after this submission to try to move this code to the more generic
lib/sglist.c, hence the genericity.
> Besides I usually prefer all the keywords before the function name, the
> function name, the opening parenthesis and at least the first argument on
> the same line. So far pxa_camera.c follows this, let's keep it this way.
> It makes grepping for functions easier. And no, I don't care about 80
> chars...
As you wish.
>> + int i, nents;
>> + size_t size, len;
>> + struct sg_splitter *splitters, *curr;
>> + struct scatterlist *sg;
>> +
>> + splitters = kcalloc(nb_splits, sizeof(*splitters), gfp_mask);
>
> This is an array of at most 3 elements, 20 bytes each. I'd just allocate
> it on stack in the calling function and avoid this kcalloc(). Then you can
> make this function return the total number of sg elements, which is
> actually at most original number of elements + 2, right? Then you can use
> that total number to allocate all new sg elements in one go to reduce the
> number of allocations.
You think pxa_camera specific, I think sglist generic. I think I should try to
submit the generic sglist code first, if I get turned down, specialize the code
for pxa_camera, don't you think ?
> I would put these in initialisation:
>
> + int i, nents = 0;
> + size_t size = sizes[0], len;
Ok.
>> + size = *sizes;
>> + curr = splitters;
>> + for_each_sg(in, sg, sg_nents(in), i) {
>> + if (skip > sg_dma_len(sg)) {
>> + skip -= sg_dma_len(sg);
>> + continue;
>> + }
>> + len = min_t(size_t, size, sg_dma_len(sg) - skip);
>> + if (!curr->in_sg0) {
>> + curr->in_sg0 = sg;
>> + curr->skip_sg0 = sg_dma_len(sg) - len;
>> }
>> - if (xfer_len > 0) {
>> - (*new_sg_len)++;
>> - remain -= xfer_len;
>> + size -= len;
>> + nents++;
>> + if (!size) {
>> + curr->nents = nents;
>> + curr->len_last_sg = len;
>> + nents = 0;
>> + size = *(++sizes);
>> +
>> + if (!--nb_splits)
>> + break;
>
> This break won't be needed, because:
It is needed (in the generic case) if I choose to split in 3 4k pages an sg of
4 pages. In that case, without this break, the for_each_sg() loop will continue,
and curr will be out of bounds.
>
>> +
>> + if (len < curr->len_last_sg) {
>
> How is this possible? You just did
>
> + curr->len_last_sg = len;
Ah yes, it's indeed wrong.
This test was to take care of the case when an sg is split as :
- partly as the last sg entry of splitters[n]->in_sg0
- partly as the first sg entry of splitter[n+1]->in_sg0
I must rework that condition to :
- if (len < dma_sg_len(sg))
> In general I like pointer arithmetics and use it always when I need a
> _pointer_, but in such cases I'd normally just write splitters[1].in_sg0,
> don't you think that would look better? Ditto everywhere below.
Ok.
>
>> + (splitters + 1)->skip_sg0 = 0;
>> + }
>> + curr++;
>> }
>> - if (remain <= 0)
>> - break;
>> }
>> - WARN_ON(nfirst >= sglen);
>>
>> - sg0 = kmalloc_array(*new_sg_len, sizeof(struct scatterlist),
>> - GFP_KERNEL);
>> - if (!sg0)
>> - return NULL;
>> + return splitters;
>> +}
>>
>> - remain = size;
>> - for_each_sg(sg_first, sg, *new_sg_len, i) {
>> - dma_len = sg_dma_len(sg);
>> - sg0[i] = *sg;
>> + for (i = 0; i < nb_splits; i++) {
>
> Maybe
>
> + for (i = 0, split = splitters; i < nb_splits; i++, split++) {
Yes.
>
>> + split = splitters + i;
>> + in_sg = split->in_sg0;
>> + out_sg = split->out_sg;
>> + out[i] = out_sg;
>> + for (j = 0; j < split->nents; j++) {
>
> + for (j = 0; j < split->nents; j++, out_sg++) {
Yes.
>> @@ -458,6 +500,7 @@ static int pxa_videobuf_prepare(struct videobuf_queue *vq,
>> struct pxa_buffer *buf = container_of(vb, struct pxa_buffer, vb);
>> int ret;
>> int size_y, size_u = 0, size_v = 0;
>> + size_t sizes[3];
>>
>> dev_dbg(dev, "%s (vb=0x%p) 0x%08lx %d\n", __func__,
>> vb, vb->baddr, vb->bsize);
>> @@ -513,6 +556,16 @@ static int pxa_videobuf_prepare(struct videobuf_queue *vq,
>> size_y = size;
>> }
>>
>> + sizes[0] = size_y;
>> + sizes[1] = size_u;
>> + sizes[2] = size_v;
>> + ret = sg_split(dma->sglist, pcdev->channels, sizes, buf->sg,
>> + GFP_KERNEL);
>> + if (ret) {
>
> In most places pxa_camera.c checks for (ret < 0), but no longer in all
> anyway.
Oh you're right, and I like things to remain homogenous, so I'll fix that.
Cheers.
--
Robert
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