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Message-ID: <CAEnQRZBxT8cZdiZa4hYpbAxKsxbZ_jniJHeWwefgDuTTCzLc+A@mail.gmail.com>
Date: Thu, 20 Aug 2015 12:56:55 +0300
From: Daniel Baluta <daniel.baluta@...el.com>
To: Ken Moffat <zarniwhoop@...world.com>
Cc: Daniel Baluta <daniel.baluta@...el.com>, mmarek@...e.com,
linux-kbuild@...r.kernel.org,
Linux Kernel Mailing List <linux-kernel@...r.kernel.org>,
"octavian.purdila@...el.com" <octavian.purdila@...el.com>,
bogdan.m.davidoaia@...el.com
Subject: Re: [PATCH] scripts: Extract kernel headers for out of tree modules build
On Wed, Aug 19, 2015 at 10:09 PM, Ken Moffat <zarniwhoop@...world.com> wrote:
> On Wed, Aug 19, 2015 at 09:50:36AM +0300, Daniel Baluta wrote:
>> scripts/package/builddeb already creates a linux-keader .deb
>> package, but we need this feature also for non-Debian distros
>> (e.g. Android or LFS).
>>
>> Signed-off-by: Daniel Baluta <daniel.baluta@...el.com>
>
> In general, LFS does not need this - but obviously we give you the
> freedom to change whatever you do ("your system, your rules").
>
> In particular, we assume that you will build on the machine where
> the kernel will run, and also that you may need to rebuild the kernel
> several times (for additional .config choices) depending on what
> parts of BLFS you build. And we do not provide a package manager.
> So I submit that we are the people least likely to need this.
>
> ĸen
Hi Ken / Michal,
While I don't see a huge problem having this script inside the kernel sources, I
agree that we can push this to the distro packaging scripts.
Thanks a lot for your feedback ;).
Daniel.
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