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Message-ID: <20150824214000.GL28944@mtj.duckdns.org>
Date: Mon, 24 Aug 2015 17:40:00 -0400
From: Tejun Heo <tj@...nel.org>
To: Paul Turner <pjt@...gle.com>
Cc: Austin S Hemmelgarn <ahferroin7@...il.com>,
Peter Zijlstra <peterz@...radead.org>,
Ingo Molnar <mingo@...hat.com>,
Johannes Weiner <hannes@...xchg.org>, lizefan@...wei.com,
cgroups <cgroups@...r.kernel.org>,
LKML <linux-kernel@...r.kernel.org>,
kernel-team <kernel-team@...com>,
Linus Torvalds <torvalds@...ux-foundation.org>,
Andrew Morton <akpm@...ux-foundation.org>
Subject: Re: [PATCH 3/3] sched: Implement interface for cgroup unified
hierarchy
On Mon, Aug 24, 2015 at 02:19:29PM -0700, Paul Turner wrote:
> > Would it be possible for you to give realistic and concrete examples?
> > I'm not trying to play down the use cases but concrete examples are
> > usually helpful at putting things in perspective.
>
> I don't think there's anything that's not realistic or concrete about
> the example above. The "suppose" parts were only for qualifying the
> pool sizes for vcpu and non-vcpu threads above since discussion of
> implementation using nice is dependent on knowing these counts.
Hmm... I was hoping for an actual configurations and usage scenarios.
Preferably something people can set up and play with. I take that the
CPU intensive helper threads are usually IO workers? Is the scenario
where the VM is set up with a lot of IO devices and different ones may
consume large amount of CPU cycles at any given point?
Thanks.
--
tejun
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