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Date:	Wed, 2 Sep 2015 19:00:08 +0200
From:	Peter Zijlstra <peterz@...radead.org>
To:	Chris Metcalf <cmetcalf@...hip.com>
Cc:	Thomas Gleixner <tglx@...utronix.de>,
	Will Deacon <will.deacon@....com>,
	Linus Torvalds <torvalds@...ux-foundation.org>,
	Oleg Nesterov <oleg@...hat.com>,
	Paul McKenney <paulmck@...ux.vnet.ibm.com>,
	Ingo Molnar <mingo@...nel.org>,
	"mtk.manpages@...il.com" <mtk.manpages@...il.com>,
	"dvhart@...radead.org" <dvhart@...radead.org>,
	"dave@...olabs.net" <dave@...olabs.net>,
	"Vineet.Gupta1@...opsys.com" <Vineet.Gupta1@...opsys.com>,
	"ralf@...ux-mips.org" <ralf@...ux-mips.org>,
	"ddaney@...iumnetworks.com" <ddaney@...iumnetworks.com>,
	"linux-kernel@...r.kernel.org" <linux-kernel@...r.kernel.org>,
	linux@....linux.org.uk, rth@...ddle.net
Subject: Re: futex atomic vs ordering constraints

On Wed, Sep 02, 2015 at 12:10:58PM -0400, Chris Metcalf wrote:
> On 09/02/2015 08:55 AM, Peter Zijlstra wrote:
> >So here goes..
> >
> >Chris, I'm awfully sorry, but I seem to be Tile challenged.
> >
> >TileGX seems to define:
> >
> >#define smp_mb__before_atomic()	smp_mb()
> >#define smp_mb__after_atomic()	smp_mb()
> >
> >However, its atomic_add_return() implementation looks like:
> >
> >static inline int atomic_add_return(int i, atomic_t *v)
> >{
> >	int val;
> >	smp_mb();  /* barrier for proper semantics */
> >	val = __insn_fetchadd4((void *)&v->counter, i) + i;
> >	barrier();  /* the "+ i" above will wait on memory */
> >	return val;
> >}
> >
> >Which leaves me confused on smp_mb__after_atomic().
> 
> Are you concerned about whether it has proper memory
> barrier semantics already, i.e. full barriers before and after?
> In fact we do have a full barrier before, but then because of the
> "+ i" / "barrier()", we know that the only other operation since
> the previous mb(), namely the read of v->counter, has
> completed after the atomic operation.  As a result we can
> omit explicitly having a second barrier.
> 
> It does seem like all the current memory-order semantics are
> correct, unless I'm missing something!

So I'm reading that code like:

	MB
 [RmW]	ret = *val += i


So what is stopping later memory ops like:

   [R]	a = *foo
   [S]	*bar = b

>From getting reordered with the RmW, like:

	MB

   [R]	a = *foo
   [S]	*bar = b

 [RmW]	ret = *val += i

Are you saying Tile does not reorder things like that? If so, why then
is smp_mb__after_atomic() a full mb(). If it does, I don't see how your
add_return is correct.

Alternatively I'm just confused..
--
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