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Message-ID: <55F71DCD.9050101@hpe.com>
Date: Mon, 14 Sep 2015 15:19:41 -0400
From: Waiman Long <waiman.long@....com>
To: Peter Zijlstra <peterz@...radead.org>
CC: Ingo Molnar <mingo@...hat.com>,
Thomas Gleixner <tglx@...utronix.de>,
"H. Peter Anvin" <hpa@...or.com>, x86@...nel.org,
linux-kernel@...r.kernel.org, Scott J Norton <scott.norton@...com>,
Douglas Hatch <doug.hatch@...com>,
Davidlohr Bueso <dave@...olabs.net>
Subject: Re: [PATCH v6 5/6] locking/pvqspinlock: Allow 1 lock stealing attempt
On 09/14/2015 10:04 AM, Peter Zijlstra wrote:
> On Fri, Sep 11, 2015 at 02:37:37PM -0400, Waiman Long wrote:
>> This patch allows one attempt for the lock waiter to steal the lock
>> when entering the PV slowpath. This helps to reduce the performance
>> penalty caused by lock waiter preemption while not having much of
>> the downsides of a real unfair lock.
>
>> @@ -416,7 +414,8 @@ queue:
>> * does not imply a full barrier.
>> *
>> */
> If it really were once, like the Changelog says it is, then you could
> have simply added:
>
> if (pv_try_steal_lock(...))
> goto release;
My previous mail has clarified where the lock stealing happen. Will add
the necessary comment to the patch.
> here, and not wrecked pv_wait_head() like you did. Note that if you do
> it like this, you also do not need to play games with the hash, because
> you'll never get into that situation.
>
>> - pv_wait_head(lock, node);
>> + if (pv_wait_head_and_lock(lock, node, tail))
>> + goto release;
>> while ((val = smp_load_acquire(&lock->val.counter))& _Q_LOCKED_PENDING_MASK)
>> cpu_relax();
>>
Because we need to use atomic op to get the lock, we can't use the
native logic to do the acquire. I know it is kind of hacky, but I don't
have a good alternative here.
Cheers,
Longman
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