[<prev] [next>] [<thread-prev] [thread-next>] [day] [month] [year] [list]
Message-ID: <20150921130110-mutt-send-email-mst@redhat.com>
Date: Mon, 21 Sep 2015 13:15:00 +0300
From: "Michael S. Tsirkin" <mst@...hat.com>
To: Gerd Hoffmann <kraxel@...hat.com>
Cc: David Airlie <airlied@...ux.ie>, Dave Airlie <airlied@...hat.com>,
open list <linux-kernel@...r.kernel.org>,
"open list:VIRTIO GPU DRIVER" <dri-devel@...ts.freedesktop.org>,
"open list:VIRTIO GPU DRIVER"
<virtualization@...ts.linux-foundation.org>,
"open list:ABI/API" <linux-api@...r.kernel.org>
Subject: Re: [PATCH v2 4/6] virtio-gpu: add 3d/virgl support
On Mon, Sep 21, 2015 at 11:40:15AM +0200, Gerd Hoffmann wrote:
> Add the bits needed for opengl rendering support: query
> capabilities, new virtio commands, drm ioctls.
>
> Signed-off-by: Dave Airlie <airlied@...hat.com>
> Signed-off-by: Gerd Hoffmann <kraxel@...hat.com>
Looks good to me overall.
Some minor comments below.
I had to fix dri-devel mailing list address.
Hope I did it correctly.
> ---
> drivers/gpu/drm/virtio/Makefile | 3 +-
> drivers/gpu/drm/virtio/virtgpu_drv.c | 10 +
> drivers/gpu/drm/virtio/virtgpu_drv.h | 60 ++++
> drivers/gpu/drm/virtio/virtgpu_gem.c | 41 +++
> drivers/gpu/drm/virtio/virtgpu_ioctl.c | 572 +++++++++++++++++++++++++++++++++
> drivers/gpu/drm/virtio/virtgpu_kms.c | 135 +++++++-
> drivers/gpu/drm/virtio/virtgpu_ttm.c | 1 +
> drivers/gpu/drm/virtio/virtgpu_vq.c | 265 +++++++++++++++
> include/uapi/drm/Kbuild | 1 +
> include/uapi/drm/virtgpu_drm.h | 167 ++++++++++
> include/uapi/linux/virtio_gpu.h | 112 ++++++-
> 11 files changed, 1364 insertions(+), 3 deletions(-)
> create mode 100644 drivers/gpu/drm/virtio/virtgpu_ioctl.c
> create mode 100644 include/uapi/drm/virtgpu_drm.h
>
> diff --git a/drivers/gpu/drm/virtio/Makefile b/drivers/gpu/drm/virtio/Makefile
> index 2ee1602..da7bf19 100644
> --- a/drivers/gpu/drm/virtio/Makefile
> +++ b/drivers/gpu/drm/virtio/Makefile
> @@ -6,6 +6,7 @@ ccflags-y := -Iinclude/drm
>
> virtio-gpu-y := virtgpu_drv.o virtgpu_kms.o virtgpu_drm_bus.o virtgpu_gem.o \
> virtgpu_fb.o virtgpu_display.o virtgpu_vq.o virtgpu_ttm.o \
> - virtgpu_fence.o virtgpu_object.o virtgpu_debugfs.o virtgpu_plane.o
> + virtgpu_fence.o virtgpu_object.o virtgpu_debugfs.o virtgpu_plane.o \
> + virtgpu_ioctl.o
>
> obj-$(CONFIG_DRM_VIRTIO_GPU) += virtio-gpu.o
> diff --git a/drivers/gpu/drm/virtio/virtgpu_drv.c b/drivers/gpu/drm/virtio/virtgpu_drv.c
> index 7d9610a..957e455 100644
> --- a/drivers/gpu/drm/virtio/virtgpu_drv.c
> +++ b/drivers/gpu/drm/virtio/virtgpu_drv.c
> @@ -73,6 +73,9 @@ static struct virtio_device_id id_table[] = {
> };
>
> static unsigned int features[] = {
> +#ifdef __LITTLE_ENDIAN
> + VIRTIO_GPU_FEATURE_VIRGL,
> +#endif
> };
Why is virgl LE specific? Just curious.
> static struct virtio_driver virtio_gpu_driver = {
> .feature_table = features,
> @@ -114,6 +117,8 @@ static struct drm_driver driver = {
> .set_busid = drm_virtio_set_busid,
> .load = virtio_gpu_driver_load,
> .unload = virtio_gpu_driver_unload,
> + .open = virtio_gpu_driver_open,
> + .postclose = virtio_gpu_driver_postclose,
>
> .dumb_create = virtio_gpu_mode_dumb_create,
> .dumb_map_offset = virtio_gpu_mode_dumb_mmap,
> @@ -125,8 +130,13 @@ static struct drm_driver driver = {
> #endif
>
> .gem_free_object = virtio_gpu_gem_free_object,
> + .gem_open_object = virtio_gpu_gem_object_open,
> + .gem_close_object = virtio_gpu_gem_object_close,
> .fops = &virtio_gpu_driver_fops,
>
> + .ioctls = virtio_gpu_ioctls,
> + .num_ioctls = DRM_VIRTIO_NUM_IOCTLS,
> +
> .name = DRIVER_NAME,
> .desc = DRIVER_DESC,
> .date = DRIVER_DATE,
> diff --git a/drivers/gpu/drm/virtio/virtgpu_drv.h b/drivers/gpu/drm/virtio/virtgpu_drv.h
> index 6d4db2d..2719108 100644
> --- a/drivers/gpu/drm/virtio/virtgpu_drv.h
> +++ b/drivers/gpu/drm/virtio/virtgpu_drv.h
> @@ -146,6 +146,21 @@ struct virtio_gpu_queue {
> struct work_struct dequeue_work;
> };
>
> +struct virtio_gpu_drv_capset {
> + uint32_t id;
> + uint32_t max_version;
> + uint32_t max_size;
> +};
> +
> +struct virtio_gpu_drv_cap_cache {
> + struct list_head head;
> + void *caps_cache;
> + uint32_t id;
> + uint32_t version;
> + uint32_t size;
> + atomic_t is_valid;
> +};
> +
> struct virtio_gpu_device {
> struct device *dev;
> struct drm_device *ddev;
> @@ -179,7 +194,13 @@ struct virtio_gpu_device {
> struct idr ctx_id_idr;
> spinlock_t ctx_id_idr_lock;
>
> + bool has_virgl_3d;
> +
> struct work_struct config_changed_work;
> +
> + struct virtio_gpu_drv_capset *capsets;
> + uint32_t num_capsets;
> + struct list_head cap_cache;
> };
>
> struct virtio_gpu_fpriv {
> @@ -193,6 +214,8 @@ extern struct drm_ioctl_desc virtio_gpu_ioctls[DRM_VIRTIO_NUM_IOCTLS];
> /* virtio_kms.c */
> int virtio_gpu_driver_load(struct drm_device *dev, unsigned long flags);
> int virtio_gpu_driver_unload(struct drm_device *dev);
> +int virtio_gpu_driver_open(struct drm_device *dev, struct drm_file *file);
> +void virtio_gpu_driver_postclose(struct drm_device *dev, struct drm_file *file);
>
> /* virtio_gem.c */
> void virtio_gpu_gem_free_object(struct drm_gem_object *gem_obj);
> @@ -203,6 +226,10 @@ int virtio_gpu_gem_create(struct drm_file *file,
> uint64_t size,
> struct drm_gem_object **obj_p,
> uint32_t *handle_p);
> +int virtio_gpu_gem_object_open(struct drm_gem_object *obj,
> + struct drm_file *file);
> +void virtio_gpu_gem_object_close(struct drm_gem_object *obj,
> + struct drm_file *file);
> struct virtio_gpu_object *virtio_gpu_alloc_object(struct drm_device *dev,
> size_t size, bool kernel,
> bool pinned);
> @@ -260,10 +287,43 @@ void virtio_gpu_cursor_ping(struct virtio_gpu_device *vgdev,
> int virtio_gpu_cmd_get_display_info(struct virtio_gpu_device *vgdev);
> void virtio_gpu_cmd_resource_inval_backing(struct virtio_gpu_device *vgdev,
> uint32_t resource_id);
> +int virtio_gpu_cmd_get_capset_info(struct virtio_gpu_device *vgdev, int idx);
> +int virtio_gpu_cmd_get_capset(struct virtio_gpu_device *vgdev,
> + int idx, int version,
> + struct virtio_gpu_drv_cap_cache **cache_p);
> +void virtio_gpu_cmd_context_create(struct virtio_gpu_device *vgdev, uint32_t id,
> + uint32_t nlen, const char *name);
> +void virtio_gpu_cmd_context_destroy(struct virtio_gpu_device *vgdev,
> + uint32_t id);
> +void virtio_gpu_cmd_context_attach_resource(struct virtio_gpu_device *vgdev,
> + uint32_t ctx_id,
> + uint32_t resource_id);
> +void virtio_gpu_cmd_context_detach_resource(struct virtio_gpu_device *vgdev,
> + uint32_t ctx_id,
> + uint32_t resource_id);
> +void virtio_gpu_cmd_submit(struct virtio_gpu_device *vgdev,
> + void *data, uint32_t data_size,
> + uint32_t ctx_id, struct virtio_gpu_fence **fence);
> +void virtio_gpu_cmd_transfer_from_host_3d(struct virtio_gpu_device *vgdev,
> + uint32_t resource_id, uint32_t ctx_id,
> + uint64_t offset, uint32_t level,
> + struct virtio_gpu_box *box,
> + struct virtio_gpu_fence **fence);
> +void virtio_gpu_cmd_transfer_to_host_3d(struct virtio_gpu_device *vgdev,
> + uint32_t resource_id, uint32_t ctx_id,
> + uint64_t offset, uint32_t level,
> + struct virtio_gpu_box *box,
> + struct virtio_gpu_fence **fence);
> +void
> +virtio_gpu_cmd_resource_create_3d(struct virtio_gpu_device *vgdev,
> + struct virtio_gpu_resource_create_3d *rc_3d,
> + struct virtio_gpu_fence **fence);
> void virtio_gpu_ctrl_ack(struct virtqueue *vq);
> void virtio_gpu_cursor_ack(struct virtqueue *vq);
> +void virtio_gpu_fence_ack(struct virtqueue *vq);
> void virtio_gpu_dequeue_ctrl_func(struct work_struct *work);
> void virtio_gpu_dequeue_cursor_func(struct work_struct *work);
> +void virtio_gpu_dequeue_fence_func(struct work_struct *work);
>
> /* virtio_gpu_display.c */
> int virtio_gpu_framebuffer_init(struct drm_device *dev,
> diff --git a/drivers/gpu/drm/virtio/virtgpu_gem.c b/drivers/gpu/drm/virtio/virtgpu_gem.c
> index cfa0d27..1feb7ce 100644
> --- a/drivers/gpu/drm/virtio/virtgpu_gem.c
> +++ b/drivers/gpu/drm/virtio/virtgpu_gem.c
> @@ -138,3 +138,44 @@ int virtio_gpu_mode_dumb_mmap(struct drm_file *file_priv,
> drm_gem_object_unreference_unlocked(gobj);
> return 0;
> }
> +
> +int virtio_gpu_gem_object_open(struct drm_gem_object *obj,
> + struct drm_file *file)
> +{
> + struct virtio_gpu_device *vgdev = obj->dev->dev_private;
> + struct virtio_gpu_fpriv *vfpriv = file->driver_priv;
> + struct virtio_gpu_object *qobj = gem_to_virtio_gpu_obj(obj);
> + int r;
> +
> + if (!vgdev->has_virgl_3d)
> + return 0;
> +
> + r = virtio_gpu_object_reserve(qobj, false);
> + if (r)
> + return r;
> +
> + virtio_gpu_cmd_context_attach_resource(vgdev, vfpriv->ctx_id,
> + qobj->hw_res_handle);
> + virtio_gpu_object_unreserve(qobj);
> + return 0;
> +}
> +
> +void virtio_gpu_gem_object_close(struct drm_gem_object *obj,
> + struct drm_file *file)
> +{
> + struct virtio_gpu_device *vgdev = obj->dev->dev_private;
> + struct virtio_gpu_fpriv *vfpriv = file->driver_priv;
> + struct virtio_gpu_object *qobj = gem_to_virtio_gpu_obj(obj);
> + int r;
> +
> + if (!vgdev->has_virgl_3d)
> + return;
> +
> + r = virtio_gpu_object_reserve(qobj, false);
> + if (r)
> + return;
> +
> + virtio_gpu_cmd_context_detach_resource(vgdev, vfpriv->ctx_id,
> + qobj->hw_res_handle);
> + virtio_gpu_object_unreserve(qobj);
> +}
> diff --git a/drivers/gpu/drm/virtio/virtgpu_ioctl.c b/drivers/gpu/drm/virtio/virtgpu_ioctl.c
> new file mode 100644
> index 0000000..d5c9e02
> --- /dev/null
> +++ b/drivers/gpu/drm/virtio/virtgpu_ioctl.c
> @@ -0,0 +1,572 @@
> +/*
> + * Copyright (C) 2015 Red Hat, Inc.
> + * All Rights Reserved.
> + *
> + * Authors:
> + * Dave Airlie
> + * Alon Levy
> + *
> + * Permission is hereby granted, free of charge, to any person obtaining a
> + * copy of this software and associated documentation files (the "Software"),
> + * to deal in the Software without restriction, including without limitation
> + * the rights to use, copy, modify, merge, publish, distribute, sublicense,
> + * and/or sell copies of the Software, and to permit persons to whom the
> + * Software is furnished to do so, subject to the following conditions:
> + *
> + * The above copyright notice and this permission notice shall be included in
> + * all copies or substantial portions of the Software.
> + *
> + * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
> + * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
> + * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL
> + * THE COPYRIGHT HOLDER(S) OR AUTHOR(S) BE LIABLE FOR ANY CLAIM, DAMAGES OR
> + * OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE,
> + * ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR
> + * OTHER DEALINGS IN THE SOFTWARE.
> + */
> +
> +#include <drm/drmP.h>
> +#include "virtgpu_drv.h"
> +#include <drm/virtgpu_drm.h>
> +#include "ttm/ttm_execbuf_util.h"
> +
> +static void convert_to_hw_box(struct virtio_gpu_box *dst,
> + const struct drm_virtgpu_3d_box *src)
> +{
> + dst->x = cpu_to_le32(src->x);
> + dst->y = cpu_to_le32(src->y);
> + dst->z = cpu_to_le32(src->z);
> + dst->w = cpu_to_le32(src->w);
> + dst->h = cpu_to_le32(src->h);
> + dst->d = cpu_to_le32(src->d);
> +}
> +
> +static int virtio_gpu_map_ioctl(struct drm_device *dev, void *data,
> + struct drm_file *file_priv)
> +{
> + struct virtio_gpu_device *vgdev = dev->dev_private;
> + struct drm_virtgpu_map *virtio_gpu_map = data;
> +
> + return virtio_gpu_mode_dumb_mmap(file_priv, vgdev->ddev,
> + virtio_gpu_map->handle,
> + &virtio_gpu_map->offset);
> +}
> +
> +static int virtio_gpu_object_list_validate(struct ww_acquire_ctx *ticket,
> + struct list_head *head)
> +{
> + struct ttm_validate_buffer *buf;
> + struct ttm_buffer_object *bo;
> + struct virtio_gpu_object *qobj;
> + int ret;
> +
> + ret = ttm_eu_reserve_buffers(ticket, head, true, NULL);
> + if (ret != 0)
> + return ret;
> +
> + list_for_each_entry(buf, head, head) {
> + bo = buf->bo;
> + qobj = container_of(bo, struct virtio_gpu_object, tbo);
> + ret = ttm_bo_validate(bo, &qobj->placement, false, false);
> + if (ret) {
> + ttm_eu_backoff_reservation(ticket, head);
> + return ret;
> + }
> + }
> + return 0;
> +}
> +
> +static void virtio_gpu_unref_list(struct list_head *head)
> +{
> + struct ttm_validate_buffer *buf;
> + struct ttm_buffer_object *bo;
> + struct virtio_gpu_object *qobj;
> + list_for_each_entry(buf, head, head) {
> + bo = buf->bo;
> + qobj = container_of(bo, struct virtio_gpu_object, tbo);
> +
> + drm_gem_object_unreference_unlocked(&qobj->gem_base);
> + }
> +}
> +
> +static int virtio_gpu_execbuffer(struct drm_device *dev,
> + struct drm_virtgpu_execbuffer *exbuf,
> + struct drm_file *drm_file)
> +{
> + struct virtio_gpu_device *vgdev = dev->dev_private;
> + struct virtio_gpu_fpriv *vfpriv = drm_file->driver_priv;
> + struct drm_gem_object *gobj;
> + struct virtio_gpu_fence *fence;
> + struct virtio_gpu_object *qobj;
> + int ret;
> + uint32_t *bo_handles = NULL;
> + void __user *user_bo_handles = NULL;
> + struct list_head validate_list;
> + struct ttm_validate_buffer *buflist = NULL;
> + struct ttm_validate_buffer cmdbuffer;
> + int i;
> + struct ww_acquire_ctx ticket;
> + void *buf;
> +
> + if (vgdev->has_virgl_3d == false)
> + return -ENOSYS;
> +
> + memset(&cmdbuffer, 0, sizeof(struct ttm_validate_buffer));
> + INIT_LIST_HEAD(&validate_list);
> + if (exbuf->num_bo_handles) {
> +
> + bo_handles = drm_malloc_ab(exbuf->num_bo_handles,
> + sizeof(uint32_t));
> + buflist = drm_calloc_large(exbuf->num_bo_handles,
> + sizeof(struct ttm_validate_buffer));
> + if (!bo_handles || !buflist) {
> + drm_free_large(bo_handles);
> + drm_free_large(buflist);
> + return -ENOMEM;
> + }
> +
> + user_bo_handles = (void __user *)(uintptr_t)exbuf->bo_handles;
> + if (copy_from_user(bo_handles, user_bo_handles,
> + exbuf->num_bo_handles * sizeof(uint32_t))) {
> + ret = -EFAULT;
> + drm_free_large(bo_handles);
> + return ret;
> + }
> +
> + for (i = 0; i < exbuf->num_bo_handles; i++) {
> + gobj = drm_gem_object_lookup(dev,
> + drm_file, bo_handles[i]);
> + if (!gobj) {
> + drm_free_large(bo_handles);
> + drm_free_large(buflist);
> + return -ENOENT;
> + }
> +
> + qobj = gem_to_virtio_gpu_obj(gobj);
> + buflist[i].bo = &qobj->tbo;
> +
> + list_add(&buflist[i].head, &validate_list);
> + }
> + drm_free_large(bo_handles);
> + }
> +
> + ret = virtio_gpu_object_list_validate(&ticket, &validate_list);
> + if (ret)
> + goto out_free;
> +
> + buf = kmalloc(exbuf->size, GFP_KERNEL);
> + if (!buf) {
> + ret = -ENOMEM;
> + goto out_unresv;
> + }
> + if (copy_from_user(buf, (void __user *)(uintptr_t)exbuf->command,
> + exbuf->size)) {
> + kfree(buf);
> + ret = -EFAULT;
> + goto out_unresv;
> + }
> + virtio_gpu_cmd_submit(vgdev, buf, exbuf->size,
> + vfpriv->ctx_id, &fence);
> +
> + ttm_eu_fence_buffer_objects(&ticket, &validate_list, &fence->f);
> +
> + /* fence the command bo */
> + virtio_gpu_unref_list(&validate_list);
> + drm_free_large(buflist);
> + fence_put(&fence->f);
> + return 0;
> +
> +out_unresv:
> + ttm_eu_backoff_reservation(&ticket, &validate_list);
> +out_free:
> + virtio_gpu_unref_list(&validate_list);
> + drm_free_large(buflist);
> + return ret;
> +}
> +
> +/*
> + * Usage of execbuffer:
> + * Relocations need to take into account the full VIRTIO_GPUDrawable size.
> + * However, the command as passed from user space must *not* contain the initial
> + * VIRTIO_GPUReleaseInfo struct (first XXX bytes)
> + */
> +static int virtio_gpu_execbuffer_ioctl(struct drm_device *dev, void *data,
> + struct drm_file *file_priv)
> +{
> + struct drm_virtgpu_execbuffer *execbuffer = data;
> + return virtio_gpu_execbuffer(dev, execbuffer, file_priv);
> +}
> +
> +
> +static int virtio_gpu_getparam_ioctl(struct drm_device *dev, void *data,
> + struct drm_file *file_priv)
> +{
> + struct virtio_gpu_device *vgdev = dev->dev_private;
> + struct drm_virtgpu_getparam *param = data;
> + int value;
> +
> + switch (param->param) {
> + case VIRTGPU_PARAM_3D_FEATURES:
> + value = vgdev->has_virgl_3d == true ? 1 : 0;
> + break;
> + default:
> + return -EINVAL;
> + }
> + if (copy_to_user((void __user *)(unsigned long)param->value,
> + &value, sizeof(int))) {
> + return -EFAULT;
> + }
> + return 0;
> +}
> +
> +static int virtio_gpu_resource_create_ioctl(struct drm_device *dev, void *data,
> + struct drm_file *file_priv)
> +{
> + struct virtio_gpu_device *vgdev = dev->dev_private;
> + struct drm_virtgpu_resource_create *rc = data;
> + int ret;
> + uint32_t res_id;
> + struct virtio_gpu_object *qobj;
> + struct drm_gem_object *obj;
> + uint32_t handle = 0;
> + uint32_t size;
> + struct list_head validate_list;
> + struct ttm_validate_buffer mainbuf;
> + struct virtio_gpu_fence *fence = NULL;
> + struct ww_acquire_ctx ticket;
> + struct virtio_gpu_resource_create_3d rc_3d;
> +
> + if (vgdev->has_virgl_3d == false) {
> + if (rc->depth > 1)
> + return -EINVAL;
> + if (rc->nr_samples > 1)
> + return -EINVAL;
> + if (rc->last_level > 1)
> + return -EINVAL;
> + if (rc->target != 2)
> + return -EINVAL;
> + if (rc->array_size > 1)
> + return -EINVAL;
> + }
> +
> + INIT_LIST_HEAD(&validate_list);
> + memset(&mainbuf, 0, sizeof(struct ttm_validate_buffer));
> +
> + virtio_gpu_resource_id_get(vgdev, &res_id);
> +
> + size = rc->size;
> +
> + /* allocate a single page size object */
> + if (size == 0)
> + size = PAGE_SIZE;
> +
> + qobj = virtio_gpu_alloc_object(dev, size, false, false);
> + if (IS_ERR(qobj)) {
> + ret = PTR_ERR(qobj);
> + goto fail_id;
> + }
> + obj = &qobj->gem_base;
> +
> + if (!vgdev->has_virgl_3d) {
> + virtio_gpu_cmd_create_resource(vgdev, res_id, rc->format,
> + rc->width, rc->height);
> +
> + ret = virtio_gpu_object_attach(vgdev, qobj, res_id, NULL);
> + } else {
> + /* use a gem reference since unref list undoes them */
> + drm_gem_object_reference(&qobj->gem_base);
> + mainbuf.bo = &qobj->tbo;
> + list_add(&mainbuf.head, &validate_list);
> +
> + ret = virtio_gpu_object_list_validate(&ticket, &validate_list);
> + if (ret) {
> + DRM_DEBUG("failed to validate\n");
> + goto fail_unref;
> + }
> +
> + rc_3d.resource_id = cpu_to_le32(res_id);
> + rc_3d.target = cpu_to_le32(rc->target);
> + rc_3d.format = cpu_to_le32(rc->format);
> + rc_3d.bind = cpu_to_le32(rc->bind);
> + rc_3d.width = cpu_to_le32(rc->width);
> + rc_3d.height = cpu_to_le32(rc->height);
> + rc_3d.depth = cpu_to_le32(rc->depth);
> + rc_3d.array_size = cpu_to_le32(rc->array_size);
> + rc_3d.last_level = cpu_to_le32(rc->last_level);
> + rc_3d.nr_samples = cpu_to_le32(rc->nr_samples);
> + rc_3d.flags = cpu_to_le32(rc->flags);
> +
> + virtio_gpu_cmd_resource_create_3d(vgdev, &rc_3d, NULL);
> + ret = virtio_gpu_object_attach(vgdev, qobj, res_id, &fence);
> + if (ret)
> + goto fail_unref;
> + ttm_eu_fence_buffer_objects(&ticket, &validate_list, &fence->f);
> + }
> +
> + qobj->hw_res_handle = res_id;
> +
> + ret = drm_gem_handle_create(file_priv, obj, &handle);
> + if (ret) {
> +
> + drm_gem_object_release(obj);
> + if (vgdev->has_virgl_3d) {
> + virtio_gpu_unref_list(&validate_list);
> + fence_put(&fence->f);
> + }
> + return ret;
> + }
> + drm_gem_object_unreference_unlocked(obj);
> +
> + rc->res_handle = res_id; /* similiar to a VM address */
> + rc->bo_handle = handle;
> +
> + if (vgdev->has_virgl_3d) {
> + virtio_gpu_unref_list(&validate_list);
> + fence_put(&fence->f);
> + }
> + return 0;
> +fail_unref:
> + if (vgdev->has_virgl_3d) {
> + virtio_gpu_unref_list(&validate_list);
> + fence_put(&fence->f);
> + }
> +//fail_obj:
> +// drm_gem_object_handle_unreference_unlocked(obj);
> +fail_id:
> + virtio_gpu_resource_id_put(vgdev, res_id);
> + return ret;
> +}
> +
> +static int virtio_gpu_resource_info_ioctl(struct drm_device *dev, void *data,
> + struct drm_file *file_priv)
> +{
> + struct drm_virtgpu_resource_info *ri = data;
> + struct drm_gem_object *gobj = NULL;
> + struct virtio_gpu_object *qobj = NULL;
> +
> + gobj = drm_gem_object_lookup(dev, file_priv, ri->bo_handle);
> + if (gobj == NULL)
> + return -ENOENT;
> +
> + qobj = gem_to_virtio_gpu_obj(gobj);
> +
> + ri->size = qobj->gem_base.size;
> + ri->res_handle = qobj->hw_res_handle;
> + drm_gem_object_unreference_unlocked(gobj);
> + return 0;
> +}
> +
> +static int virtio_gpu_transfer_from_host_ioctl(struct drm_device *dev,
> + void *data,
> + struct drm_file *file)
> +{
> + struct virtio_gpu_device *vgdev = dev->dev_private;
> + struct virtio_gpu_fpriv *vfpriv = file->driver_priv;
> + struct drm_virtgpu_3d_transfer_from_host *args = data;
> + struct drm_gem_object *gobj = NULL;
> + struct virtio_gpu_object *qobj = NULL;
> + struct virtio_gpu_fence *fence;
> + int ret;
> + u32 offset = args->offset;
> + struct virtio_gpu_box box;
> +
> + if (vgdev->has_virgl_3d == false)
> + return -ENOSYS;
> +
> + gobj = drm_gem_object_lookup(dev, file, args->bo_handle);
> + if (gobj == NULL)
> + return -ENOENT;
> +
> + qobj = gem_to_virtio_gpu_obj(gobj);
> +
> + ret = virtio_gpu_object_reserve(qobj, false);
> + if (ret)
> + goto out;
> +
> + ret = ttm_bo_validate(&qobj->tbo, &qobj->placement,
> + true, false);
> + if (unlikely(ret))
> + goto out_unres;
> +
> + convert_to_hw_box(&box, &args->box);
> + virtio_gpu_cmd_transfer_from_host_3d
> + (vgdev, qobj->hw_res_handle,
> + vfpriv->ctx_id, offset, args->level,
> + &box, &fence);
> + reservation_object_add_excl_fence(qobj->tbo.resv,
> + &fence->f);
> +
> + fence_put(&fence->f);
> +out_unres:
> + virtio_gpu_object_unreserve(qobj);
> +out:
> + drm_gem_object_unreference_unlocked(gobj);
> + return ret;
> +}
> +
> +static int virtio_gpu_transfer_to_host_ioctl(struct drm_device *dev, void *data,
> + struct drm_file *file)
> +{
> + struct virtio_gpu_device *vgdev = dev->dev_private;
> + struct virtio_gpu_fpriv *vfpriv = file->driver_priv;
> + struct drm_virtgpu_3d_transfer_to_host *args = data;
> + struct drm_gem_object *gobj = NULL;
> + struct virtio_gpu_object *qobj = NULL;
> + struct virtio_gpu_fence *fence;
> + struct virtio_gpu_box box;
> + int ret;
> + u32 offset = args->offset;
> +
> + gobj = drm_gem_object_lookup(dev, file, args->bo_handle);
> + if (gobj == NULL)
> + return -ENOENT;
> +
> + qobj = gem_to_virtio_gpu_obj(gobj);
> +
> + ret = virtio_gpu_object_reserve(qobj, false);
> + if (ret)
> + goto out;
> +
> + ret = ttm_bo_validate(&qobj->tbo, &qobj->placement,
> + true, false);
> + if (unlikely(ret))
> + goto out_unres;
> +
> + convert_to_hw_box(&box, &args->box);
> + if (!vgdev->has_virgl_3d) {
> + virtio_gpu_cmd_transfer_to_host_2d
> + (vgdev, qobj->hw_res_handle, offset,
> + box.w, box.h, box.x, box.y, NULL);
> + } else {
> + virtio_gpu_cmd_transfer_to_host_3d
> + (vgdev, qobj->hw_res_handle,
> + vfpriv ? vfpriv->ctx_id : 0, offset,
> + args->level, &box, &fence);
> + reservation_object_add_excl_fence(qobj->tbo.resv,
> + &fence->f);
> + fence_put(&fence->f);
> + }
> +
> +out_unres:
> + virtio_gpu_object_unreserve(qobj);
> +out:
> + drm_gem_object_unreference_unlocked(gobj);
> + return ret;
> +}
> +
> +static int virtio_gpu_wait_ioctl(struct drm_device *dev, void *data,
> + struct drm_file *file)
> +{
> + struct drm_virtgpu_3d_wait *args = data;
> + struct drm_gem_object *gobj = NULL;
> + struct virtio_gpu_object *qobj = NULL;
> + int ret;
> + bool nowait = false;
> +
> + gobj = drm_gem_object_lookup(dev, file, args->handle);
> + if (gobj == NULL)
> + return -ENOENT;
> +
> + qobj = gem_to_virtio_gpu_obj(gobj);
> +
> + if (args->flags & VIRTGPU_WAIT_NOWAIT)
> + nowait = true;
> + ret = virtio_gpu_object_wait(qobj, nowait);
> +
> + drm_gem_object_unreference_unlocked(gobj);
> + return ret;
> +}
> +
> +static int virtio_gpu_get_caps_ioctl(struct drm_device *dev,
> + void *data, struct drm_file *file)
> +{
> + struct virtio_gpu_device *vgdev = dev->dev_private;
> + struct drm_virtgpu_get_caps *args = data;
> + int size;
> + int i;
> + int found_valid = -1;
> + int ret;
> + struct virtio_gpu_drv_cap_cache *cache_ent;
> + void *ptr;
> + if (vgdev->num_capsets == 0)
> + return -ENOSYS;
> +
> + spin_lock(&vgdev->display_info_lock);
> + for (i = 0; i < vgdev->num_capsets; i++) {
> + if (vgdev->capsets[i].id == args->cap_set_id) {
> + if (vgdev->capsets[i].max_version >= args->cap_set_ver) {
> + found_valid = i;
> + break;
> + }
> + }
> + }
> +
> + if (found_valid == -1) {
> + spin_unlock(&vgdev->display_info_lock);
> + return -EINVAL;
> + }
> +
> + size = vgdev->capsets[found_valid].max_size;
> + if (args->size > size) {
> + spin_unlock(&vgdev->display_info_lock);
> + return -EINVAL;
> + }
> +
> + list_for_each_entry(cache_ent, &vgdev->cap_cache, head) {
> + if (cache_ent->id == args->cap_set_id &&
> + cache_ent->version == args->cap_set_ver) {
> + ptr = cache_ent->caps_cache;
> + spin_unlock(&vgdev->display_info_lock);
> + goto copy_exit;
> + }
> + }
> + spin_unlock(&vgdev->display_info_lock);
> +
> + /* not in cache - need to talk to hw */
> + virtio_gpu_cmd_get_capset(vgdev, found_valid, args->cap_set_ver,
> + &cache_ent);
> +
> + ret = wait_event_timeout(vgdev->resp_wq,
> + atomic_read(&cache_ent->is_valid), 5 * HZ);
> +
> + ptr = cache_ent->caps_cache;
> +
> +copy_exit:
> + if (copy_to_user((void __user *)(unsigned long)args->addr, ptr, size))
> + return -EFAULT;
> +
> + return 0;
> +}
> +
> +struct drm_ioctl_desc virtio_gpu_ioctls[DRM_VIRTIO_NUM_IOCTLS] = {
> + DRM_IOCTL_DEF_DRV(VIRTGPU_MAP, virtio_gpu_map_ioctl,
> + DRM_AUTH|DRM_UNLOCKED),
> +
> + DRM_IOCTL_DEF_DRV(VIRTGPU_EXECBUFFER, virtio_gpu_execbuffer_ioctl,
> + DRM_AUTH|DRM_UNLOCKED),
> +
> + DRM_IOCTL_DEF_DRV(VIRTGPU_GETPARAM, virtio_gpu_getparam_ioctl,
> + DRM_AUTH|DRM_UNLOCKED),
> +
> + DRM_IOCTL_DEF_DRV(VIRTGPU_RESOURCE_CREATE,
> + virtio_gpu_resource_create_ioctl,
> + DRM_AUTH|DRM_UNLOCKED),
> +
> + DRM_IOCTL_DEF_DRV(VIRTGPU_RESOURCE_INFO, virtio_gpu_resource_info_ioctl,
> + DRM_AUTH|DRM_UNLOCKED),
> +
> + /* make transfer async to the main ring? - no sure, can we
> + thread these in the underlying GL */
> + DRM_IOCTL_DEF_DRV(VIRTGPU_TRANSFER_FROM_HOST,
> + virtio_gpu_transfer_from_host_ioctl,
> + DRM_AUTH|DRM_UNLOCKED),
> + DRM_IOCTL_DEF_DRV(VIRTGPU_TRANSFER_TO_HOST,
> + virtio_gpu_transfer_to_host_ioctl,
> + DRM_AUTH|DRM_UNLOCKED),
> +
> + DRM_IOCTL_DEF_DRV(VIRTGPU_WAIT, virtio_gpu_wait_ioctl,
> + DRM_AUTH|DRM_UNLOCKED),
> +
> + DRM_IOCTL_DEF_DRV(VIRTGPU_GET_CAPS, virtio_gpu_get_caps_ioctl,
> + DRM_AUTH|DRM_UNLOCKED),
> +};
> diff --git a/drivers/gpu/drm/virtio/virtgpu_kms.c b/drivers/gpu/drm/virtio/virtgpu_kms.c
> index 782766c..12a1091 100644
> --- a/drivers/gpu/drm/virtio/virtgpu_kms.c
> +++ b/drivers/gpu/drm/virtio/virtgpu_kms.c
> @@ -52,6 +52,41 @@ static void virtio_gpu_config_changed_work_func(struct work_struct *work)
> events_clear, &events_clear);
> }
>
> +static void virtio_gpu_ctx_id_get(struct virtio_gpu_device *vgdev,
> + uint32_t *resid)
> +{
> + int handle;
> +
> + idr_preload(GFP_KERNEL);
> + spin_lock(&vgdev->ctx_id_idr_lock);
> + handle = idr_alloc(&vgdev->ctx_id_idr, NULL, 1, 0, 0);
> + spin_unlock(&vgdev->ctx_id_idr_lock);
> + idr_preload_end();
> + *resid = handle;
> +}
> +
> +static void virtio_gpu_ctx_id_put(struct virtio_gpu_device *vgdev, uint32_t id)
> +{
> + spin_lock(&vgdev->ctx_id_idr_lock);
> + idr_remove(&vgdev->ctx_id_idr, id);
> + spin_unlock(&vgdev->ctx_id_idr_lock);
> +}
> +
> +static void virtio_gpu_context_create(struct virtio_gpu_device *vgdev,
> + uint32_t nlen, const char *name,
> + uint32_t *ctx_id)
> +{
> + virtio_gpu_ctx_id_get(vgdev, ctx_id);
> + virtio_gpu_cmd_context_create(vgdev, *ctx_id, nlen, name);
> +}
> +
> +static void virtio_gpu_context_destroy(struct virtio_gpu_device *vgdev,
> + uint32_t ctx_id)
> +{
> + virtio_gpu_cmd_context_destroy(vgdev, ctx_id);
> + virtio_gpu_ctx_id_put(vgdev, ctx_id);
> +}
> +
> static void virtio_gpu_init_vq(struct virtio_gpu_queue *vgvq,
> void (*work_func)(struct work_struct *work))
> {
> @@ -60,6 +95,36 @@ static void virtio_gpu_init_vq(struct virtio_gpu_queue *vgvq,
> INIT_WORK(&vgvq->dequeue_work, work_func);
> }
>
> +static void virtio_gpu_get_capsets(struct virtio_gpu_device *vgdev,
> + int num_capsets)
> +{
> + int i, ret;
> +
> + vgdev->capsets = kcalloc(num_capsets,
> + sizeof(struct virtio_gpu_drv_capset),
> + GFP_KERNEL);
> + if (!vgdev->capsets) {
> + DRM_ERROR("failed to allocate cap sets\n");
> + return;
> + }
> + for (i = 0; i < num_capsets; i++) {
> + virtio_gpu_cmd_get_capset_info(vgdev, i);
> + ret = wait_event_timeout(vgdev->resp_wq,
> + vgdev->capsets[i].id > 0, 5 * HZ);
> + if (ret == 0) {
> + DRM_ERROR("timed out waiting for cap set %d\n", i);
> + kfree(vgdev->capsets);
> + vgdev->capsets = NULL;
> + return;
> + }
> + DRM_INFO("cap set %d: id %d, max-version %d, max-size %d\n",
> + i, vgdev->capsets[i].id,
> + vgdev->capsets[i].max_version,
> + vgdev->capsets[i].max_size);
> + }
> + vgdev->num_capsets = num_capsets;
> +}
> +
> int virtio_gpu_driver_load(struct drm_device *dev, unsigned long flags)
> {
> static vq_callback_t *callbacks[] = {
> @@ -70,7 +135,7 @@ int virtio_gpu_driver_load(struct drm_device *dev, unsigned long flags)
> struct virtio_gpu_device *vgdev;
> /* this will expand later */
> struct virtqueue *vqs[2];
> - u32 num_scanouts;
> + u32 num_scanouts, num_capsets;
> int ret;
>
> if (!virtio_has_feature(dev->virtdev, VIRTIO_F_VERSION_1))
> @@ -96,9 +161,17 @@ int virtio_gpu_driver_load(struct drm_device *dev, unsigned long flags)
>
> spin_lock_init(&vgdev->fence_drv.lock);
> INIT_LIST_HEAD(&vgdev->fence_drv.fences);
> + INIT_LIST_HEAD(&vgdev->cap_cache);
> INIT_WORK(&vgdev->config_changed_work,
> virtio_gpu_config_changed_work_func);
>
> +#ifdef __LITTLE_ENDIAN
> + if (virtio_has_feature(vgdev->vdev, VIRTIO_GPU_FEATURE_VIRGL))
> + vgdev->has_virgl_3d = true;
> +#endif
You might be able to get by without this ifdef as
VIRTIO_GPU_FEATURE_VIRGL won't be set without it.
> + DRM_INFO("virgl 3d acceleration %s\n",
> + vgdev->has_virgl_3d ? "enabled" : "not available");
> +
> ret = vgdev->vdev->config->find_vqs(vgdev->vdev, 2, vqs,
> callbacks, names);
> if (ret) {
> @@ -129,6 +202,11 @@ int virtio_gpu_driver_load(struct drm_device *dev, unsigned long flags)
> ret = -EINVAL;
> goto err_scanouts;
> }
> + DRM_INFO("number of scanouts: %d\n", num_scanouts);
> +
> + virtio_cread(vgdev->vdev, struct virtio_gpu_config,
> + num_capsets, &num_capsets);
> + DRM_INFO("number of cap sets: %d\n", num_capsets);
>
> ret = virtio_gpu_modeset_init(vgdev);
> if (ret)
> @@ -137,6 +215,8 @@ int virtio_gpu_driver_load(struct drm_device *dev, unsigned long flags)
> virtio_device_ready(vgdev->vdev);
> vgdev->vqs_ready = true;
>
> + if (num_capsets)
> + virtio_gpu_get_capsets(vgdev, num_capsets);
> virtio_gpu_cmd_get_display_info(vgdev);
> wait_event_timeout(vgdev->resp_wq, !vgdev->display_info_pending,
> 5 * HZ);
> @@ -157,6 +237,16 @@ err_vqs:
> return ret;
> }
>
> +static void virtio_gpu_cleanup_cap_cache(struct virtio_gpu_device *vgdev)
> +{
> + struct virtio_gpu_drv_cap_cache *cache_ent, *tmp;
> +
> + list_for_each_entry_safe(cache_ent, tmp, &vgdev->cap_cache, head) {
> + kfree(cache_ent->caps_cache);
> + kfree(cache_ent);
> + }
> +}
> +
> int virtio_gpu_driver_unload(struct drm_device *dev)
> {
> struct virtio_gpu_device *vgdev = dev->dev_private;
> @@ -170,6 +260,49 @@ int virtio_gpu_driver_unload(struct drm_device *dev)
> virtio_gpu_modeset_fini(vgdev);
> virtio_gpu_ttm_fini(vgdev);
> virtio_gpu_free_vbufs(vgdev);
> + virtio_gpu_cleanup_cap_cache(vgdev);
> + kfree(vgdev->capsets);
> kfree(vgdev);
> return 0;
> }
> +
> +int virtio_gpu_driver_open(struct drm_device *dev, struct drm_file *file)
> +{
> + struct virtio_gpu_device *vgdev = dev->dev_private;
> + struct virtio_gpu_fpriv *vfpriv;
> + uint32_t id;
> + char dbgname[64], tmpname[TASK_COMM_LEN];
> +
> + /* can't create contexts without 3d renderer */
> + if (!vgdev->has_virgl_3d)
> + return 0;
> +
> + get_task_comm(tmpname, current);
> + snprintf(dbgname, sizeof(dbgname), "%s", tmpname);
> + dbgname[63] = 0;
> + /* allocate a virt GPU context for this opener */
> + vfpriv = kzalloc(sizeof(*vfpriv), GFP_KERNEL);
> + if (!vfpriv)
> + return -ENOMEM;
> +
> + virtio_gpu_context_create(vgdev, strlen(dbgname), dbgname, &id);
> +
> + vfpriv->ctx_id = id;
> + file->driver_priv = vfpriv;
> + return 0;
> +}
> +
> +void virtio_gpu_driver_postclose(struct drm_device *dev, struct drm_file *file)
> +{
> + struct virtio_gpu_device *vgdev = dev->dev_private;
> + struct virtio_gpu_fpriv *vfpriv;
> +
> + if (!vgdev->has_virgl_3d)
> + return;
> +
> + vfpriv = file->driver_priv;
> +
> + virtio_gpu_context_destroy(vgdev, vfpriv->ctx_id);
> + kfree(vfpriv);
> + file->driver_priv = NULL;
> +}
> diff --git a/drivers/gpu/drm/virtio/virtgpu_ttm.c b/drivers/gpu/drm/virtio/virtgpu_ttm.c
> index b092d7b..9fd924c 100644
> --- a/drivers/gpu/drm/virtio/virtgpu_ttm.c
> +++ b/drivers/gpu/drm/virtio/virtgpu_ttm.c
> @@ -32,6 +32,7 @@
> #include <ttm/ttm_module.h>
> #include <drm/drmP.h>
> #include <drm/drm.h>
> +#include <drm/virtgpu_drm.h>
> #include "virtgpu_drv.h"
>
> #include <linux/delay.h>
> diff --git a/drivers/gpu/drm/virtio/virtgpu_vq.c b/drivers/gpu/drm/virtio/virtgpu_vq.c
> index ee25e9a..ac4f642 100644
> --- a/drivers/gpu/drm/virtio/virtgpu_vq.c
> +++ b/drivers/gpu/drm/virtio/virtgpu_vq.c
> @@ -586,6 +586,47 @@ static void virtio_gpu_cmd_get_display_info_cb(struct virtio_gpu_device *vgdev,
> drm_kms_helper_hotplug_event(vgdev->ddev);
> }
>
> +static void virtio_gpu_cmd_get_capset_info_cb(struct virtio_gpu_device *vgdev,
> + struct virtio_gpu_vbuffer *vbuf)
> +{
> + struct virtio_gpu_get_capset_info *cmd =
> + (struct virtio_gpu_get_capset_info *)vbuf->buf;
> + struct virtio_gpu_resp_capset_info *resp =
> + (struct virtio_gpu_resp_capset_info *)vbuf->resp_buf;
> + int i = le32_to_cpu(cmd->capset_index);
> +
> + spin_lock(&vgdev->display_info_lock);
> + vgdev->capsets[i].id = le32_to_cpu(resp->capset_id);
> + vgdev->capsets[i].max_version = le32_to_cpu(resp->capset_max_version);
> + vgdev->capsets[i].max_size = le32_to_cpu(resp->capset_max_size);
> + spin_unlock(&vgdev->display_info_lock);
> + wake_up(&vgdev->resp_wq);
> +}
> +
> +static void virtio_gpu_cmd_capset_cb(struct virtio_gpu_device *vgdev,
> + struct virtio_gpu_vbuffer *vbuf)
> +{
> + struct virtio_gpu_get_capset *cmd =
> + (struct virtio_gpu_get_capset *)vbuf->buf;
> + struct virtio_gpu_resp_capset *resp =
> + (struct virtio_gpu_resp_capset *)vbuf->resp_buf;
> + struct virtio_gpu_drv_cap_cache *cache_ent;
> +
> + spin_lock(&vgdev->display_info_lock);
> + list_for_each_entry(cache_ent, &vgdev->cap_cache, head) {
> + if (cache_ent->version == le32_to_cpu(cmd->capset_version) &&
> + cache_ent->id == le32_to_cpu(cmd->capset_id)) {
> + memcpy(cache_ent->caps_cache, resp->capset_data,
> + cache_ent->size);
> + atomic_set(&cache_ent->is_valid, 1);
> + break;
> + }
> + }
> + spin_unlock(&vgdev->display_info_lock);
> + wake_up(&vgdev->resp_wq);
> +}
> +
> +
> int virtio_gpu_cmd_get_display_info(struct virtio_gpu_device *vgdev)
> {
> struct virtio_gpu_ctrl_hdr *cmd_p;
> @@ -609,6 +650,230 @@ int virtio_gpu_cmd_get_display_info(struct virtio_gpu_device *vgdev)
> return 0;
> }
>
> +int virtio_gpu_cmd_get_capset_info(struct virtio_gpu_device *vgdev, int idx)
> +{
> + struct virtio_gpu_get_capset_info *cmd_p;
> + struct virtio_gpu_vbuffer *vbuf;
> + void *resp_buf;
> +
> + resp_buf = kzalloc(sizeof(struct virtio_gpu_resp_capset_info),
> + GFP_KERNEL);
> + if (!resp_buf)
> + return -ENOMEM;
> +
> + cmd_p = virtio_gpu_alloc_cmd_resp
> + (vgdev, &virtio_gpu_cmd_get_capset_info_cb, &vbuf,
> + sizeof(*cmd_p), sizeof(struct virtio_gpu_resp_capset_info),
> + resp_buf);
> + memset(cmd_p, 0, sizeof(*cmd_p));
> +
> + cmd_p->hdr.type = cpu_to_le32(VIRTIO_GPU_CMD_GET_CAPSET_INFO);
> + cmd_p->capset_index = cpu_to_le32(idx);
> + virtio_gpu_queue_ctrl_buffer(vgdev, vbuf);
> + return 0;
> +}
> +
I note that all callers ignore the recurn code from
virtio_gpu_queue_ctrl_buffer.
Is there a reason it can't fail?
Shouldn't it be made void then?
> +int virtio_gpu_cmd_get_capset(struct virtio_gpu_device *vgdev,
> + int idx, int version,
> + struct virtio_gpu_drv_cap_cache **cache_p)
> +{
> + struct virtio_gpu_get_capset *cmd_p;
> + struct virtio_gpu_vbuffer *vbuf;
> + int max_size = vgdev->capsets[idx].max_size;
> + struct virtio_gpu_drv_cap_cache *cache_ent;
> + void *resp_buf;
> +
> + if (idx > vgdev->num_capsets)
> + return -EINVAL;
> +
> + if (version > vgdev->capsets[idx].max_version)
> + return -EINVAL;
> +
> + cache_ent = kzalloc(sizeof(*cache_ent), GFP_KERNEL);
> + if (!cache_ent)
> + return -ENOMEM;
> +
> + cache_ent->caps_cache = kmalloc(max_size, GFP_KERNEL);
> + if (!cache_ent->caps_cache) {
> + kfree(cache_ent);
> + return -ENOMEM;
> + }
> +
> + resp_buf = kzalloc(sizeof(struct virtio_gpu_resp_capset) + max_size,
> + GFP_KERNEL);
> + if (!resp_buf) {
> + kfree(cache_ent->caps_cache);
> + kfree(cache_ent);
> + return -ENOMEM;
> + }
> +
> + cache_ent->version = version;
> + cache_ent->id = vgdev->capsets[idx].id;
> + atomic_set(&cache_ent->is_valid, 0);
> + cache_ent->size = max_size;
> + spin_lock(&vgdev->display_info_lock);
> + list_add_tail(&cache_ent->head, &vgdev->cap_cache);
> + spin_unlock(&vgdev->display_info_lock);
> +
> + cmd_p = virtio_gpu_alloc_cmd_resp
> + (vgdev, &virtio_gpu_cmd_capset_cb, &vbuf, sizeof(*cmd_p),
> + sizeof(struct virtio_gpu_resp_capset) + max_size,
> + resp_buf);
> + cmd_p->hdr.type = cpu_to_le32(VIRTIO_GPU_CMD_GET_CAPSET);
> + cmd_p->capset_id = cpu_to_le32(vgdev->capsets[idx].id);
> + cmd_p->capset_version = cpu_to_le32(version);
> + *cache_p = cache_ent;
> + virtio_gpu_queue_ctrl_buffer(vgdev, vbuf);
> +
> + return 0;
> +}
> +
> +void virtio_gpu_cmd_context_create(struct virtio_gpu_device *vgdev, uint32_t id,
> + uint32_t nlen, const char *name)
> +{
> + struct virtio_gpu_ctx_create *cmd_p;
> + struct virtio_gpu_vbuffer *vbuf;
> +
> + cmd_p = virtio_gpu_alloc_cmd(vgdev, &vbuf, sizeof(*cmd_p));
> + memset(cmd_p, 0, sizeof(*cmd_p));
> +
> + cmd_p->hdr.type = cpu_to_le32(VIRTIO_GPU_CMD_CTX_CREATE);
> + cmd_p->hdr.ctx_id = cpu_to_le32(id);
> + cmd_p->nlen = cpu_to_le32(nlen);
> + strncpy(cmd_p->debug_name, name, 63);
> + cmd_p->debug_name[63] = 0;
sizeof (cmd_p->debug_name) - 1 will be a but prettier.
> + virtio_gpu_queue_ctrl_buffer(vgdev, vbuf);
> +}
> +
> +void virtio_gpu_cmd_context_destroy(struct virtio_gpu_device *vgdev,
> + uint32_t id)
> +{
> + struct virtio_gpu_ctx_destroy *cmd_p;
> + struct virtio_gpu_vbuffer *vbuf;
> +
> + cmd_p = virtio_gpu_alloc_cmd(vgdev, &vbuf, sizeof(*cmd_p));
> + memset(cmd_p, 0, sizeof(*cmd_p));
> +
> + cmd_p->hdr.type = cpu_to_le32(VIRTIO_GPU_CMD_CTX_DESTROY);
> + cmd_p->hdr.ctx_id = cpu_to_le32(id);
> + virtio_gpu_queue_ctrl_buffer(vgdev, vbuf);
> +}
> +
> +void virtio_gpu_cmd_context_attach_resource(struct virtio_gpu_device *vgdev,
> + uint32_t ctx_id,
> + uint32_t resource_id)
> +{
> + struct virtio_gpu_ctx_resource *cmd_p;
> + struct virtio_gpu_vbuffer *vbuf;
> +
> + cmd_p = virtio_gpu_alloc_cmd(vgdev, &vbuf, sizeof(*cmd_p));
> + memset(cmd_p, 0, sizeof(*cmd_p));
> +
> + cmd_p->hdr.type = cpu_to_le32(VIRTIO_GPU_CMD_CTX_ATTACH_RESOURCE);
> + cmd_p->hdr.ctx_id = cpu_to_le32(ctx_id);
> + cmd_p->resource_id = cpu_to_le32(resource_id);
> + virtio_gpu_queue_ctrl_buffer(vgdev, vbuf);
> +
> +}
> +
> +void virtio_gpu_cmd_context_detach_resource(struct virtio_gpu_device *vgdev,
> + uint32_t ctx_id,
> + uint32_t resource_id)
> +{
> + struct virtio_gpu_ctx_resource *cmd_p;
> + struct virtio_gpu_vbuffer *vbuf;
> +
> + cmd_p = virtio_gpu_alloc_cmd(vgdev, &vbuf, sizeof(*cmd_p));
> + memset(cmd_p, 0, sizeof(*cmd_p));
> +
> + cmd_p->hdr.type = cpu_to_le32(VIRTIO_GPU_CMD_CTX_DETACH_RESOURCE);
> + cmd_p->hdr.ctx_id = cpu_to_le32(ctx_id);
> + cmd_p->resource_id = cpu_to_le32(resource_id);
> + virtio_gpu_queue_ctrl_buffer(vgdev, vbuf);
> +}
> +
> +void
> +virtio_gpu_cmd_resource_create_3d(struct virtio_gpu_device *vgdev,
> + struct virtio_gpu_resource_create_3d *rc_3d,
> + struct virtio_gpu_fence **fence)
> +{
> + struct virtio_gpu_resource_create_3d *cmd_p;
> + struct virtio_gpu_vbuffer *vbuf;
> +
> + cmd_p = virtio_gpu_alloc_cmd(vgdev, &vbuf, sizeof(*cmd_p));
> + memset(cmd_p, 0, sizeof(*cmd_p));
> +
> + *cmd_p = *rc_3d;
> + cmd_p->hdr.type = cpu_to_le32(VIRTIO_GPU_CMD_RESOURCE_CREATE_3D);
> + cmd_p->hdr.flags = 0;
> +
> + virtio_gpu_queue_fenced_ctrl_buffer(vgdev, vbuf, &cmd_p->hdr, fence);
> +}
> +
> +void virtio_gpu_cmd_transfer_to_host_3d(struct virtio_gpu_device *vgdev,
> + uint32_t resource_id, uint32_t ctx_id,
> + uint64_t offset, uint32_t level,
> + struct virtio_gpu_box *box,
> + struct virtio_gpu_fence **fence)
> +{
> + struct virtio_gpu_transfer_host_3d *cmd_p;
> + struct virtio_gpu_vbuffer *vbuf;
> +
> + cmd_p = virtio_gpu_alloc_cmd(vgdev, &vbuf, sizeof(*cmd_p));
> + memset(cmd_p, 0, sizeof(*cmd_p));
> +
> + cmd_p->hdr.type = cpu_to_le32(VIRTIO_GPU_CMD_TRANSFER_TO_HOST_3D);
> + cmd_p->hdr.ctx_id = cpu_to_le32(ctx_id);
> + cmd_p->resource_id = cpu_to_le32(resource_id);
> + cmd_p->box = *box;
> + cmd_p->offset = cpu_to_le64(offset);
> + cmd_p->level = cpu_to_le32(level);
> +
> + virtio_gpu_queue_fenced_ctrl_buffer(vgdev, vbuf, &cmd_p->hdr, fence);
> +}
> +
> +void virtio_gpu_cmd_transfer_from_host_3d(struct virtio_gpu_device *vgdev,
> + uint32_t resource_id, uint32_t ctx_id,
> + uint64_t offset, uint32_t level,
> + struct virtio_gpu_box *box,
> + struct virtio_gpu_fence **fence)
> +{
> + struct virtio_gpu_transfer_host_3d *cmd_p;
> + struct virtio_gpu_vbuffer *vbuf;
> +
> + cmd_p = virtio_gpu_alloc_cmd(vgdev, &vbuf, sizeof(*cmd_p));
> + memset(cmd_p, 0, sizeof(*cmd_p));
> +
> + cmd_p->hdr.type = cpu_to_le32(VIRTIO_GPU_CMD_TRANSFER_FROM_HOST_3D);
> + cmd_p->hdr.ctx_id = cpu_to_le32(ctx_id);
> + cmd_p->resource_id = cpu_to_le32(resource_id);
> + cmd_p->box = *box;
> + cmd_p->offset = cpu_to_le64(offset);
> + cmd_p->level = cpu_to_le32(level);
> +
> + virtio_gpu_queue_fenced_ctrl_buffer(vgdev, vbuf, &cmd_p->hdr, fence);
> +}
> +
> +void virtio_gpu_cmd_submit(struct virtio_gpu_device *vgdev,
> + void *data, uint32_t data_size,
> + uint32_t ctx_id, struct virtio_gpu_fence **fence)
> +{
> + struct virtio_gpu_cmd_submit *cmd_p;
> + struct virtio_gpu_vbuffer *vbuf;
> +
> + cmd_p = virtio_gpu_alloc_cmd(vgdev, &vbuf, sizeof(*cmd_p));
> + memset(cmd_p, 0, sizeof(*cmd_p));
> +
> + vbuf->data_buf = data;
> + vbuf->data_size = data_size;
> +
> + cmd_p->hdr.type = cpu_to_le32(VIRTIO_GPU_CMD_SUBMIT_3D);
> + cmd_p->hdr.ctx_id = cpu_to_le32(ctx_id);
> + cmd_p->size = cpu_to_le32(data_size);
> +
> + virtio_gpu_queue_fenced_ctrl_buffer(vgdev, vbuf, &cmd_p->hdr, fence);
> +}
> +
> int virtio_gpu_object_attach(struct virtio_gpu_device *vgdev,
> struct virtio_gpu_object *obj,
> uint32_t resource_id,
> diff --git a/include/uapi/drm/Kbuild b/include/uapi/drm/Kbuild
> index 2d9a25d..38d4370 100644
> --- a/include/uapi/drm/Kbuild
> +++ b/include/uapi/drm/Kbuild
> @@ -17,3 +17,4 @@ header-y += tegra_drm.h
> header-y += via_drm.h
> header-y += vmwgfx_drm.h
> header-y += msm_drm.h
> +header-y += virtgpu_drm.h
> diff --git a/include/uapi/drm/virtgpu_drm.h b/include/uapi/drm/virtgpu_drm.h
> new file mode 100644
> index 0000000..fc9e2d6
> --- /dev/null
> +++ b/include/uapi/drm/virtgpu_drm.h
> @@ -0,0 +1,167 @@
> +/*
> + * Copyright 2013 Red Hat
> + * All Rights Reserved.
> + *
> + * Permission is hereby granted, free of charge, to any person obtaining a
> + * copy of this software and associated documentation files (the "Software"),
> + * to deal in the Software without restriction, including without limitation
> + * the rights to use, copy, modify, merge, publish, distribute, sublicense,
> + * and/or sell copies of the Software, and to permit persons to whom the
> + * Software is furnished to do so, subject to the following conditions:
> + *
> + * The above copyright notice and this permission notice (including the next
> + * paragraph) shall be included in all copies or substantial portions of the
> + * Software.
> + *
> + * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
> + * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
> + * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL
> + * THE AUTHORS AND/OR ITS SUPPLIERS BE LIABLE FOR ANY CLAIM, DAMAGES OR
> + * OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE,
> + * ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR
> + * OTHER DEALINGS IN THE SOFTWARE.
> + */
> +#ifndef VIRTGPU_DRM_H
> +#define VIRTGPU_DRM_H
> +
> +#include <stddef.h>
> +#include "drm/drm.h"
> +
> +/* Please note that modifications to all structs defined here are
> + * subject to backwards-compatibility constraints.
> + *
> + * Do not use pointers, use uint64_t instead for 32 bit / 64 bit user/kernel
> + * compatibility Keep fields aligned to their size
> + */
> +
> +#define DRM_VIRTGPU_MAP 0x01
> +#define DRM_VIRTGPU_EXECBUFFER 0x02
> +#define DRM_VIRTGPU_GETPARAM 0x03
> +#define DRM_VIRTGPU_RESOURCE_CREATE 0x04
> +#define DRM_VIRTGPU_RESOURCE_INFO 0x05
> +#define DRM_VIRTGPU_TRANSFER_FROM_HOST 0x06
> +#define DRM_VIRTGPU_TRANSFER_TO_HOST 0x07
> +#define DRM_VIRTGPU_WAIT 0x08
> +#define DRM_VIRTGPU_GET_CAPS 0x09
> +
> +struct drm_virtgpu_map {
> + uint64_t offset; /* use for mmap system call */
> + uint32_t handle;
> + uint32_t pad;
> +};
> +
> +struct drm_virtgpu_execbuffer {
> + uint32_t flags; /* for future use */
> + uint32_t size;
> + uint64_t command; /* void* */
> + uint64_t bo_handles;
> + uint32_t num_bo_handles;
> + uint32_t pad;
> +};
> +
> +#define VIRTGPU_PARAM_3D_FEATURES 1 /* do we have 3D features in the hw */
> +
> +struct drm_virtgpu_getparam {
> + uint64_t param;
> + uint64_t value;
> +};
> +
> +/* NO_BO flags? NO resource flag? */
> +/* resource flag for y_0_top */
> +struct drm_virtgpu_resource_create {
> + uint32_t target;
> + uint32_t format;
> + uint32_t bind;
> + uint32_t width;
> + uint32_t height;
> + uint32_t depth;
> + uint32_t array_size;
> + uint32_t last_level;
> + uint32_t nr_samples;
> + uint32_t flags;
> + uint32_t bo_handle; /* if this is set - recreate a new resource attached to this bo ? */
> + uint32_t res_handle; /* returned by kernel */
> + uint32_t size; /* validate transfer in the host */
> + uint32_t stride; /* validate transfer in the host */
> +};
> +
> +struct drm_virtgpu_resource_info {
> + uint32_t bo_handle;
> + uint32_t res_handle;
> + uint32_t size;
> + uint32_t stride;
> +};
> +
> +struct drm_virtgpu_3d_box {
> + uint32_t x;
> + uint32_t y;
> + uint32_t z;
> + uint32_t w;
> + uint32_t h;
> + uint32_t d;
> +};
> +
> +struct drm_virtgpu_3d_transfer_to_host {
> + uint32_t bo_handle;
> + struct drm_virtgpu_3d_box box;
> + uint32_t level;
> + uint32_t offset;
> +};
> +
> +struct drm_virtgpu_3d_transfer_from_host {
> + uint32_t bo_handle;
> + struct drm_virtgpu_3d_box box;
> + uint32_t level;
> + uint32_t offset;
> +};
> +
> +#define VIRTGPU_WAIT_NOWAIT 1 /* like it */
> +struct drm_virtgpu_3d_wait {
> + uint32_t handle; /* 0 is an invalid handle */
> + uint32_t flags;
> +};
> +
> +struct drm_virtgpu_get_caps {
> + uint32_t cap_set_id;
> + uint32_t cap_set_ver;
> + uint64_t addr;
> + uint32_t size;
> + uint32_t pad;
> +};
> +
> +#define DRM_IOCTL_VIRTGPU_MAP \
> + DRM_IOWR(DRM_COMMAND_BASE + DRM_VIRTGPU_MAP, struct drm_virtgpu_map)
> +
> +#define DRM_IOCTL_VIRTGPU_EXECBUFFER \
> + DRM_IOW(DRM_COMMAND_BASE + DRM_VIRTGPU_EXECBUFFER,\
> + struct drm_virtgpu_execbuffer)
> +
> +#define DRM_IOCTL_VIRTGPU_GETPARAM \
> + DRM_IOWR(DRM_COMMAND_BASE + DRM_VIRTGPU_GETPARAM,\
> + struct drm_virtgpu_getparam)
> +
> +#define DRM_IOCTL_VIRTGPU_RESOURCE_CREATE \
> + DRM_IOWR(DRM_COMMAND_BASE + DRM_VIRTGPU_RESOURCE_CREATE, \
> + struct drm_virtgpu_resource_create)
> +
> +#define DRM_IOCTL_VIRTGPU_RESOURCE_INFO \
> + DRM_IOWR(DRM_COMMAND_BASE + DRM_VIRTGPU_RESOURCE_INFO, \
> + struct drm_virtgpu_resource_info)
> +
> +#define DRM_IOCTL_VIRTGPU_TRANSFER_FROM_HOST \
> + DRM_IOWR(DRM_COMMAND_BASE + DRM_VIRTGPU_TRANSFER_FROM_HOST, \
> + struct drm_virtgpu_3d_transfer_from_host)
> +
> +#define DRM_IOCTL_VIRTGPU_TRANSFER_TO_HOST \
> + DRM_IOWR(DRM_COMMAND_BASE + DRM_VIRTGPU_TRANSFER_TO_HOST, \
> + struct drm_virtgpu_3d_transfer_to_host)
> +
> +#define DRM_IOCTL_VIRTGPU_WAIT \
> + DRM_IOWR(DRM_COMMAND_BASE + DRM_VIRTGPU_WAIT, \
> + struct drm_virtgpu_3d_wait)
> +
> +#define DRM_IOCTL_VIRTGPU_GET_CAPS \
> + DRM_IOWR(DRM_COMMAND_BASE + DRM_VIRTGPU_GET_CAPS, \
> + struct drm_virtgpu_get_caps)
> +
> +#endif
> diff --git a/include/uapi/linux/virtio_gpu.h b/include/uapi/linux/virtio_gpu.h
> index 478be52..7f4f9ce 100644
> --- a/include/uapi/linux/virtio_gpu.h
> +++ b/include/uapi/linux/virtio_gpu.h
> @@ -40,6 +40,8 @@
>
> #include <linux/types.h>
>
> +#define VIRTIO_GPU_FEATURE_VIRGL 0
> +
I'd prefer it named VIRTIO_GPU_F_VIRGL for consistency with other
devices.
> enum virtio_gpu_ctrl_type {
> VIRTIO_GPU_UNDEFINED = 0,
>
> @@ -52,6 +54,18 @@ enum virtio_gpu_ctrl_type {
> VIRTIO_GPU_CMD_TRANSFER_TO_HOST_2D,
> VIRTIO_GPU_CMD_RESOURCE_ATTACH_BACKING,
> VIRTIO_GPU_CMD_RESOURCE_DETACH_BACKING,
> + VIRTIO_GPU_CMD_GET_CAPSET_INFO,
> + VIRTIO_GPU_CMD_GET_CAPSET,
> +
> + /* 3d commands */
> + VIRTIO_GPU_CMD_CTX_CREATE = 0x0200,
> + VIRTIO_GPU_CMD_CTX_DESTROY,
> + VIRTIO_GPU_CMD_CTX_ATTACH_RESOURCE,
> + VIRTIO_GPU_CMD_CTX_DETACH_RESOURCE,
> + VIRTIO_GPU_CMD_RESOURCE_CREATE_3D,
> + VIRTIO_GPU_CMD_TRANSFER_TO_HOST_3D,
> + VIRTIO_GPU_CMD_TRANSFER_FROM_HOST_3D,
> + VIRTIO_GPU_CMD_SUBMIT_3D,
>
> /* cursor commands */
> VIRTIO_GPU_CMD_UPDATE_CURSOR = 0x0300,
> @@ -60,6 +74,8 @@ enum virtio_gpu_ctrl_type {
> /* success responses */
> VIRTIO_GPU_RESP_OK_NODATA = 0x1100,
> VIRTIO_GPU_RESP_OK_DISPLAY_INFO,
> + VIRTIO_GPU_RESP_OK_CAPSET_INFO,
> + VIRTIO_GPU_RESP_OK_CAPSET,
>
> /* error responses */
> VIRTIO_GPU_RESP_ERR_UNSPEC = 0x1200,
> @@ -180,13 +196,107 @@ struct virtio_gpu_resp_display_info {
> } pmodes[VIRTIO_GPU_MAX_SCANOUTS];
> };
>
> +/* data passed in the control vq, 3d related */
> +
> +struct virtio_gpu_box {
> + __le32 x, y, z;
> + __le32 w, h, d;
> +};
> +
> +/* VIRTIO_GPU_CMD_TRANSFER_TO_HOST_3D, VIRTIO_GPU_CMD_TRANSFER_FROM_HOST_3D */
> +struct virtio_gpu_transfer_host_3d {
> + struct virtio_gpu_ctrl_hdr hdr;
> + struct virtio_gpu_box box;
> + __le64 offset;
> + __le32 resource_id;
> + __le32 level;
> + __le32 stride;
> + __le32 layer_stride;
> +};
> +
> +/* VIRTIO_GPU_CMD_RESOURCE_CREATE_3D */
> +#define VIRTIO_GPU_RESOURCE_FLAG_Y_0_TOP (1 << 0)
> +struct virtio_gpu_resource_create_3d {
> + struct virtio_gpu_ctrl_hdr hdr;
> + __le32 resource_id;
> + __le32 target;
> + __le32 format;
> + __le32 bind;
> + __le32 width;
> + __le32 height;
> + __le32 depth;
> + __le32 array_size;
> + __le32 last_level;
> + __le32 nr_samples;
> + __le32 flags;
> + __le32 padding;
> +};
> +
> +/* VIRTIO_GPU_CMD_CTX_CREATE */
> +struct virtio_gpu_ctx_create {
> + struct virtio_gpu_ctrl_hdr hdr;
> + __le32 nlen;
> + __le32 padding;
> + char debug_name[64];
> +};
> +
> +/* VIRTIO_GPU_CMD_CTX_DESTROY */
> +struct virtio_gpu_ctx_destroy {
> + struct virtio_gpu_ctrl_hdr hdr;
> +};
> +
> +/* VIRTIO_GPU_CMD_CTX_ATTACH_RESOURCE, VIRTIO_GPU_CMD_CTX_DETACH_RESOURCE */
> +struct virtio_gpu_ctx_resource {
> + struct virtio_gpu_ctrl_hdr hdr;
> + __le32 resource_id;
> + __le32 padding;
> +};
> +
> +/* VIRTIO_GPU_CMD_SUBMIT_3D */
> +struct virtio_gpu_cmd_submit {
> + struct virtio_gpu_ctrl_hdr hdr;
> + __le32 size;
> + __le32 padding;
> +};
> +
> +#define VIRTIO_GPU_CAPSET_VIRGL 1
> +
> +/* VIRTIO_GPU_CMD_GET_CAPSET_INFO */
> +struct virtio_gpu_get_capset_info {
> + struct virtio_gpu_ctrl_hdr hdr;
> + __le32 capset_index;
> + __le32 padding;
> +};
> +
> +/* VIRTIO_GPU_RESP_OK_CAPSET_INFO */
> +struct virtio_gpu_resp_capset_info {
> + struct virtio_gpu_ctrl_hdr hdr;
> + __le32 capset_id;
> + __le32 capset_max_version;
> + __le32 capset_max_size;
> + __le32 padding;
> +};
> +
> +/* VIRTIO_GPU_CMD_GET_CAPSET */
> +struct virtio_gpu_get_capset {
> + struct virtio_gpu_ctrl_hdr hdr;
> + __le32 capset_id;
> + __le32 capset_version;
> +};
> +
> +/* VIRTIO_GPU_RESP_OK_CAPSET */
> +struct virtio_gpu_resp_capset {
> + struct virtio_gpu_ctrl_hdr hdr;
> + uint8_t capset_data[];
> +};
> +
> #define VIRTIO_GPU_EVENT_DISPLAY (1 << 0)
>
> struct virtio_gpu_config {
> __u32 events_read;
> __u32 events_clear;
> __u32 num_scanouts;
> - __u32 reserved;
> + __u32 num_capsets;
> };
>
> /* simple formats for fbcon/X use */
> --
> 1.8.3.1
--
To unsubscribe from this list: send the line "unsubscribe linux-kernel" in
the body of a message to majordomo@...r.kernel.org
More majordomo info at http://vger.kernel.org/majordomo-info.html
Please read the FAQ at http://www.tux.org/lkml/
Powered by blists - more mailing lists