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Date:	Wed, 23 Sep 2015 10:07:44 +0200
From:	Vitaly Wool <vitalywool@...il.com>
To:	Dan Streetman <ddstreet@...e.org>
Cc:	Seth Jennings <sjennings@...iantweb.net>,
	Andrew Morton <akpm@...ux-foundation.org>,
	Minchan Kim <minchan@...nel.org>,
	Sergey Senozhatsky <sergey.senozhatsky@...il.com>,
	linux-kernel <linux-kernel@...r.kernel.org>,
	Linux-MM <linux-mm@...ck.org>
Subject: Re: [PATCH v2] zbud: allow up to PAGE_SIZE allocations

On Tue, Sep 22, 2015 at 11:49 PM, Dan Streetman <ddstreet@...e.org> wrote:
> On Tue, Sep 22, 2015 at 8:17 AM, Vitaly Wool <vitalywool@...il.com> wrote:
>> Currently zbud is only capable of allocating not more than
>> PAGE_SIZE - ZHDR_SIZE_ALIGNED - CHUNK_SIZE. This is okay as
>> long as only zswap is using it, but other users of zbud may
>> (and likely will) want to allocate up to PAGE_SIZE. This patch
>> addresses that by skipping the creation of zbud internal
>> structure in the beginning of an allocated page (such pages are
>> then called 'headless').
>>
>> As a zbud page is no longer guaranteed to contain zbud header, the
>> following changes had to be applied throughout the code:
>> * page->lru to be used for zbud page lists
>> * page->private to hold 'under_reclaim' flag
>>
>> page->private will also be used to indicate if this page contains
>> a zbud header in the beginning or not ('headless' flag).
>>
>> Signed-off-by: Vitaly Wool <vitalywool@...il.com>
>> ---
>>  mm/zbud.c | 194 +++++++++++++++++++++++++++++++++++++++++---------------------
>>  1 file changed, 128 insertions(+), 66 deletions(-)
>>
>> diff --git a/mm/zbud.c b/mm/zbud.c
>> index fa48bcdf..7b51eb6 100644
>> --- a/mm/zbud.c
>> +++ b/mm/zbud.c
>> @@ -105,18 +105,25 @@ struct zbud_pool {
>>
>>  /*
>>   * struct zbud_header - zbud page metadata occupying the first chunk of each
>> - *                     zbud page.
>> + *                     zbud page, except for HEADLESS pages
>
> hmm, personally I like "FULL" better than HEADLESS...it's only
> headless because it's a full page.

Yep, but OTOH, a page with two buddies is also full, so I just wanted
to avoid ambiguity here. I have no personal naming preference TBO. :)

>>   * @buddy:     links the zbud page into the unbuddied/buddied lists in the pool
>> - * @lru:       links the zbud page into the lru list in the pool
>>   * @first_chunks:      the size of the first buddy in chunks, 0 if free
>>   * @last_chunks:       the size of the last buddy in chunks, 0 if free
>>   */
>>  struct zbud_header {
>>         struct list_head buddy;
>> -       struct list_head lru;
>>         unsigned int first_chunks;
>>         unsigned int last_chunks;
>> -       bool under_reclaim;
>> +};
>> +
>> +/*
>> + * struct zbud_page_priv - zbud flags to be stored in page->private
>> + * @under_reclaim: if a zbud page is under reclaim
>> + * @headless: indicates a page where zbud header didn't fit
>> + */
>> +struct zbud_page_priv {
>> +       bool under_reclaim:1;
>> +       bool headless:1;
>>  };
>
> Hmm, this is just my personal opinion, but I'm not a fan of casting
> ->private as a struct, if we're only using it as a bitmap.  I'd
> suggest just defining bits as an enum (like page flags), e.g.
>
> enum zbud_flags {
>   ZBUD_UNDER_RECLAIM,
>   ZBUD_FULL_PAGE,
> };

Agreed, will rework that.

> or some names similar to that.  then it can be checked with a simple
> test_bit() call, and set_bit()/clear_bit().
>
> alternately, there are the already-existing PG_private and
> PG_private_2 bits in the page flags...but unless we need ->private for
> something else, it probably makes more sense to just use it instead of
> the PG_private flags.

IIRC I used PG_private in my first patch but the thing also is, it's
safer to have under_reclaim flag in struct page, too, so page->private
seems to be a better fit.

>>
>>  /*****************
>> @@ -221,6 +228,7 @@ MODULE_ALIAS("zpool-zbud");
>>  *****************/
>>  /* Just to make the code easier to read */
>>  enum buddy {
>> +       HEADLESS,
>>         FIRST,
>>         LAST
>>  };
>> @@ -237,12 +245,15 @@ static int size_to_chunks(size_t size)
>>  /* Initializes the zbud header of a newly allocated zbud page */
>>  static struct zbud_header *init_zbud_page(struct page *page)
>>  {
>> +       struct zbud_page_priv *ppriv = (struct zbud_page_priv *)page->private;
>>         struct zbud_header *zhdr = page_address(page);
>> +
>> +       INIT_LIST_HEAD(&page->lru);
>> +       ppriv->under_reclaim = 0;
>
> don't forget to initialize the headless/full bit too.  (I'll mention
> that the page allocation code does clear ->private before handing it
> to us, so it should already be 0.  but let's not rely on that)
>
>> +
>>         zhdr->first_chunks = 0;
>>         zhdr->last_chunks = 0;
>>         INIT_LIST_HEAD(&zhdr->buddy);
>> -       INIT_LIST_HEAD(&zhdr->lru);
>> -       zhdr->under_reclaim = 0;
>>         return zhdr;
>>  }
>>
>> @@ -267,11 +278,22 @@ static unsigned long encode_handle(struct zbud_header *zhdr, enum buddy bud)
>>          * over the zbud header in the first chunk.
>>          */
>>         handle = (unsigned long)zhdr;
>> -       if (bud == FIRST)
>> +       switch (bud) {
>> +       case FIRST:
>>                 /* skip over zbud header */
>>                 handle += ZHDR_SIZE_ALIGNED;
>> -       else /* bud == LAST */
>> +               break;
>> +       case LAST:
>>                 handle += PAGE_SIZE - (zhdr->last_chunks  << CHUNK_SHIFT);
>> +               break;
>> +       case HEADLESS:
>> +               break;
>> +       default:
>> +               /* this should never happen */
>> +               pr_err("zbud: invalid buddy value %d\n", bud);
>> +               handle = 0;
>> +               break;
>> +       }
>>         return handle;
>>  }
>>
>> @@ -287,6 +309,7 @@ static int num_free_chunks(struct zbud_header *zhdr)
>>         /*
>>          * Rather than branch for different situations, just use the fact that
>>          * free buddies have a length of zero to simplify everything.
>> +        * NB: can't be used with HEADLESS pages.
>>          */
>>         return NCHUNKS - zhdr->first_chunks - zhdr->last_chunks;
>>  }
>> @@ -353,31 +376,40 @@ void zbud_destroy_pool(struct zbud_pool *pool)
>>  int zbud_alloc(struct zbud_pool *pool, size_t size, gfp_t gfp,
>>                         unsigned long *handle)
>>  {
>> -       int chunks, i, freechunks;
>> +       int chunks = 0, i, freechunks;
>>         struct zbud_header *zhdr = NULL;
>> +       struct zbud_page_priv *ppriv;
>>         enum buddy bud;
>>         struct page *page;
>>
>>         if (!size || (gfp & __GFP_HIGHMEM))
>>                 return -EINVAL;
>> -       if (size > PAGE_SIZE - ZHDR_SIZE_ALIGNED - CHUNK_SIZE)
>> +
>> +       if (size > PAGE_SIZE)
>>                 return -ENOSPC;
>> -       chunks = size_to_chunks(size);
>> -       spin_lock(&pool->lock);
>>
>> -       /* First, try to find an unbuddied zbud page. */
>> -       zhdr = NULL;
>> -       for_each_unbuddied_list(i, chunks) {
>> -               if (!list_empty(&pool->unbuddied[i])) {
>> -                       zhdr = list_first_entry(&pool->unbuddied[i],
>> -                                       struct zbud_header, buddy);
>> -                       list_del(&zhdr->buddy);
>> -                       if (zhdr->first_chunks == 0)
>> -                               bud = FIRST;
>> -                       else
>> -                               bud = LAST;
>> -                       goto found;
>> +       if (size > PAGE_SIZE - ZHDR_SIZE_ALIGNED - CHUNK_SIZE)
>> +               bud = HEADLESS;
>> +       else {
>> +               chunks = size_to_chunks(size);
>> +               spin_lock(&pool->lock);
>> +
>> +               /* First, try to find an unbuddied zbud page. */
>> +               zhdr = NULL;
>> +               for_each_unbuddied_list(i, chunks) {
>> +                       if (!list_empty(&pool->unbuddied[i])) {
>> +                               zhdr = list_first_entry(&pool->unbuddied[i],
>> +                                               struct zbud_header, buddy);
>> +                               list_del(&zhdr->buddy);
>> +                               page = virt_to_page(zhdr);
>> +                               if (zhdr->first_chunks == 0)
>> +                                       bud = FIRST;
>> +                               else
>> +                                       bud = LAST;
>> +                               goto found;
>> +                       }
>>                 }
>> +               bud = FIRST;
>>         }
>>
>>         /* Couldn't find unbuddied zbud page, create new one */
>> @@ -388,27 +420,31 @@ int zbud_alloc(struct zbud_pool *pool, size_t size, gfp_t gfp,
>>         spin_lock(&pool->lock);
>>         pool->pages_nr++;
>>         zhdr = init_zbud_page(page);
>> -       bud = FIRST;
>>
>>  found:
>> -       if (bud == FIRST)
>> -               zhdr->first_chunks = chunks;
>> -       else
>> -               zhdr->last_chunks = chunks;
>> +       ppriv = (struct zbud_page_priv *)page->private;
>> +       if (bud != HEADLESS) {
>
> another personal opinion...it might look simpler if you just do:
>
> if (bud == FULL) {
>   set_bit(ZBUD_FULL_PAGE, &page->private);
>   goto full;
> }

Agreed here too.

>> +               if (bud == FIRST)
>> +                       zhdr->first_chunks = chunks;
>> +               else
>> +                       zhdr->last_chunks = chunks;
>> +
>> +               if (zhdr->first_chunks == 0 || zhdr->last_chunks == 0) {
>> +                       /* Add to unbuddied list */
>> +                       freechunks = num_free_chunks(zhdr);
>> +                       list_add(&zhdr->buddy, &pool->unbuddied[freechunks]);
>> +               } else {
>> +                       /* Add to buddied list */
>> +                       list_add(&zhdr->buddy, &pool->buddied);
>> +               }
>>
>> -       if (zhdr->first_chunks == 0 || zhdr->last_chunks == 0) {
>> -               /* Add to unbuddied list */
>> -               freechunks = num_free_chunks(zhdr);
>> -               list_add(&zhdr->buddy, &pool->unbuddied[freechunks]);
>> -       } else {
>> -               /* Add to buddied list */
>> -               list_add(&zhdr->buddy, &pool->buddied);
>> -       }
>> +               /* Add/move zbud page to beginning of LRU */
>> +               if (!list_empty(&page->lru))
>> +                       list_del(&page->lru);
>> +       } else
>> +               ppriv->headless = true;
>>
>
> insert label here...
>
> full:
>
>> -       /* Add/move zbud page to beginning of LRU */
>> -       if (!list_empty(&zhdr->lru))
>> -               list_del(&zhdr->lru);
>
> no matter the case, this is safe; leave it here for simplicity.  a
> full page will have a empty list head.
>
>> -       list_add(&zhdr->lru, &pool->lru);
>> +       list_add(&page->lru, &pool->lru);
>>
>>         *handle = encode_handle(zhdr, bud);
>>         spin_unlock(&pool->lock);
>> @@ -430,28 +466,41 @@ void zbud_free(struct zbud_pool *pool, unsigned long handle)
>>  {
>>         struct zbud_header *zhdr;
>>         int freechunks;
>> +       struct page *page;
>> +       enum buddy bud;
>> +       struct zbud_page_priv *ppriv;
>>
>>         spin_lock(&pool->lock);
>>         zhdr = handle_to_zbud_header(handle);
>> +       page = virt_to_page(zhdr);
>> +       ppriv = (struct zbud_page_priv *)page->private;
>>
>> -       /* If first buddy, handle will be page aligned */
>> -       if ((handle - ZHDR_SIZE_ALIGNED) & ~PAGE_MASK)
>> +       if (!(handle & ~PAGE_MASK)) /* HEADLESS page stored */
>> +               bud = HEADLESS;
>> +       else if ((handle - ZHDR_SIZE_ALIGNED) & ~PAGE_MASK) {
>> +               bud = LAST;
>>                 zhdr->last_chunks = 0;
>> -       else
>> +       } else {
>> +               /* If first buddy, handle will be page aligned */
>> +               bud = FIRST;
>>                 zhdr->first_chunks = 0;
>> +       }
>>
>> -       if (zhdr->under_reclaim) {
>> +       if (ppriv->under_reclaim) {
>>                 /* zbud page is under reclaim, reclaim will free */
>>                 spin_unlock(&pool->lock);
>>                 return;
>>         }
>>
>> -       /* Remove from existing buddy list */
>> -       list_del(&zhdr->buddy);
>> +       if (bud != HEADLESS) {
>> +               /* Remove from existing buddy list */
>> +               list_del(&zhdr->buddy);
>> +       }
>>
>> -       if (zhdr->first_chunks == 0 && zhdr->last_chunks == 0) {
>> +       if (bud == HEADLESS ||
>> +           (zhdr->first_chunks == 0 && zhdr->last_chunks == 0)) {
>>                 /* zbud page is empty, free */
>> -               list_del(&zhdr->lru);
>> +               list_del(&page->lru);
>>                 free_zbud_page(zhdr);
>>                 pool->pages_nr--;
>>         } else {
>> @@ -505,6 +554,8 @@ int zbud_reclaim_page(struct zbud_pool *pool, unsigned int retries)
>>  {
>>         int i, ret, freechunks;
>>         struct zbud_header *zhdr;
>> +       struct page *page;
>> +       struct zbud_page_priv *ppriv;
>>         unsigned long first_handle = 0, last_handle = 0;
>>
>>         spin_lock(&pool->lock);
>> @@ -514,21 +565,31 @@ int zbud_reclaim_page(struct zbud_pool *pool, unsigned int retries)
>>                 return -EINVAL;
>>         }
>>         for (i = 0; i < retries; i++) {
>> -               zhdr = list_tail_entry(&pool->lru, struct zbud_header, lru);
>> -               list_del(&zhdr->lru);
>> -               list_del(&zhdr->buddy);
>> +               page = list_tail_entry(&pool->lru, struct page, lru);
>> +               ppriv = (struct zbud_page_priv *)page->private;
>> +               list_del(&page->lru);
>> +
>>                 /* Protect zbud page against free */
>> -               zhdr->under_reclaim = true;
>> -               /*
>> -                * We need encode the handles before unlocking, since we can
>> -                * race with free that will set (first|last)_chunks to 0
>> -                */
>> -               first_handle = 0;
>> -               last_handle = 0;
>> -               if (zhdr->first_chunks)
>> -                       first_handle = encode_handle(zhdr, FIRST);
>> -               if (zhdr->last_chunks)
>> -                       last_handle = encode_handle(zhdr, LAST);
>> +               ppriv->under_reclaim = true;
>> +               zhdr = page_address(page);
>> +               if (!ppriv->headless) {
>> +                       list_del(&zhdr->buddy);
>> +                       /*
>> +                        * We need encode the handles before unlocking, since
>> +                        * we can race with free that will set
>> +                        * (first|last)_chunks to 0
>> +                        */
>> +                       first_handle = 0;
>> +                       last_handle = 0;
>> +                       if (zhdr->first_chunks)
>> +                               first_handle = encode_handle(zhdr, FIRST);
>> +                       if (zhdr->last_chunks)
>> +                               last_handle = encode_handle(zhdr, LAST);
>> +               } else {
>> +                       first_handle = encode_handle(zhdr, HEADLESS);
>> +                       last_handle = 0;
>> +               }
>> +
>>                 spin_unlock(&pool->lock);
>>
>>                 /* Issue the eviction callback(s) */
>> @@ -544,8 +605,9 @@ int zbud_reclaim_page(struct zbud_pool *pool, unsigned int retries)
>>                 }
>>  next:
>>                 spin_lock(&pool->lock);
>> -               zhdr->under_reclaim = false;
>> -               if (zhdr->first_chunks == 0 && zhdr->last_chunks == 0) {
>> +               ppriv->under_reclaim = false;
>> +               if (ppriv->headless ||
>> +                   (zhdr->first_chunks == 0 && zhdr->last_chunks == 0)) {
>
> oops, this isn't right.  you're assuming ->headless means the eviction
> succeeded.  However if pool->ops->evict() failed, that isn't true.

Aha, good catch, thanks. Then it looks like we need separate handling
for the 'headless' case here, e. g.

                if (ppriv->headless) {
                        if (ret == 0) {
                                free_zbud_page(zhdr);
                                pool->pages_nr--;
                                spin_unlock(&pool->lock);
                        }
                } else if (zhdr->first_chunks == 0 && zhdr->last_chunks == 0) {
...

The block under 'if (ret == 0)' may also become a static inline to
avoid code duplication.

~vitaly

On Tue, Sep 22, 2015 at 11:49 PM, Dan Streetman <ddstreet@...e.org> wrote:
> On Tue, Sep 22, 2015 at 8:17 AM, Vitaly Wool <vitalywool@...il.com> wrote:
>> Currently zbud is only capable of allocating not more than
>> PAGE_SIZE - ZHDR_SIZE_ALIGNED - CHUNK_SIZE. This is okay as
>> long as only zswap is using it, but other users of zbud may
>> (and likely will) want to allocate up to PAGE_SIZE. This patch
>> addresses that by skipping the creation of zbud internal
>> structure in the beginning of an allocated page (such pages are
>> then called 'headless').
>>
>> As a zbud page is no longer guaranteed to contain zbud header, the
>> following changes had to be applied throughout the code:
>> * page->lru to be used for zbud page lists
>> * page->private to hold 'under_reclaim' flag
>>
>> page->private will also be used to indicate if this page contains
>> a zbud header in the beginning or not ('headless' flag).
>>
>> Signed-off-by: Vitaly Wool <vitalywool@...il.com>
>> ---
>>  mm/zbud.c | 194 +++++++++++++++++++++++++++++++++++++++++---------------------
>>  1 file changed, 128 insertions(+), 66 deletions(-)
>>
>> diff --git a/mm/zbud.c b/mm/zbud.c
>> index fa48bcdf..7b51eb6 100644
>> --- a/mm/zbud.c
>> +++ b/mm/zbud.c
>> @@ -105,18 +105,25 @@ struct zbud_pool {
>>
>>  /*
>>   * struct zbud_header - zbud page metadata occupying the first chunk of each
>> - *                     zbud page.
>> + *                     zbud page, except for HEADLESS pages
>
> hmm, personally I like "FULL" better than HEADLESS...it's only
> headless because it's a full page.
>
>>   * @buddy:     links the zbud page into the unbuddied/buddied lists in the pool
>> - * @lru:       links the zbud page into the lru list in the pool
>>   * @first_chunks:      the size of the first buddy in chunks, 0 if free
>>   * @last_chunks:       the size of the last buddy in chunks, 0 if free
>>   */
>>  struct zbud_header {
>>         struct list_head buddy;
>> -       struct list_head lru;
>>         unsigned int first_chunks;
>>         unsigned int last_chunks;
>> -       bool under_reclaim;
>> +};
>> +
>> +/*
>> + * struct zbud_page_priv - zbud flags to be stored in page->private
>> + * @under_reclaim: if a zbud page is under reclaim
>> + * @headless: indicates a page where zbud header didn't fit
>> + */
>> +struct zbud_page_priv {
>> +       bool under_reclaim:1;
>> +       bool headless:1;
>>  };
>
> Hmm, this is just my personal opinion, but I'm not a fan of casting
> ->private as a struct, if we're only using it as a bitmap.  I'd
> suggest just defining bits as an enum (like page flags), e.g.
>
> enum zbud_flags {
>   ZBUD_UNDER_RECLAIM,
>   ZBUD_FULL_PAGE,
> };
>
> or some names similar to that.  then it can be checked with a simple
> test_bit() call, and set_bit()/clear_bit().
>
> alternately, there are the already-existing PG_private and
> PG_private_2 bits in the page flags...but unless we need ->private for
> something else, it probably makes more sense to just use it instead of
> the PG_private flags.
>
>>
>>  /*****************
>> @@ -221,6 +228,7 @@ MODULE_ALIAS("zpool-zbud");
>>  *****************/
>>  /* Just to make the code easier to read */
>>  enum buddy {
>> +       HEADLESS,
>>         FIRST,
>>         LAST
>>  };
>> @@ -237,12 +245,15 @@ static int size_to_chunks(size_t size)
>>  /* Initializes the zbud header of a newly allocated zbud page */
>>  static struct zbud_header *init_zbud_page(struct page *page)
>>  {
>> +       struct zbud_page_priv *ppriv = (struct zbud_page_priv *)page->private;
>>         struct zbud_header *zhdr = page_address(page);
>> +
>> +       INIT_LIST_HEAD(&page->lru);
>> +       ppriv->under_reclaim = 0;
>
> don't forget to initialize the headless/full bit too.  (I'll mention
> that the page allocation code does clear ->private before handing it
> to us, so it should already be 0.  but let's not rely on that)
>
>> +
>>         zhdr->first_chunks = 0;
>>         zhdr->last_chunks = 0;
>>         INIT_LIST_HEAD(&zhdr->buddy);
>> -       INIT_LIST_HEAD(&zhdr->lru);
>> -       zhdr->under_reclaim = 0;
>>         return zhdr;
>>  }
>>
>> @@ -267,11 +278,22 @@ static unsigned long encode_handle(struct zbud_header *zhdr, enum buddy bud)
>>          * over the zbud header in the first chunk.
>>          */
>>         handle = (unsigned long)zhdr;
>> -       if (bud == FIRST)
>> +       switch (bud) {
>> +       case FIRST:
>>                 /* skip over zbud header */
>>                 handle += ZHDR_SIZE_ALIGNED;
>> -       else /* bud == LAST */
>> +               break;
>> +       case LAST:
>>                 handle += PAGE_SIZE - (zhdr->last_chunks  << CHUNK_SHIFT);
>> +               break;
>> +       case HEADLESS:
>> +               break;
>> +       default:
>> +               /* this should never happen */
>> +               pr_err("zbud: invalid buddy value %d\n", bud);
>> +               handle = 0;
>> +               break;
>> +       }
>>         return handle;
>>  }
>>
>> @@ -287,6 +309,7 @@ static int num_free_chunks(struct zbud_header *zhdr)
>>         /*
>>          * Rather than branch for different situations, just use the fact that
>>          * free buddies have a length of zero to simplify everything.
>> +        * NB: can't be used with HEADLESS pages.
>>          */
>>         return NCHUNKS - zhdr->first_chunks - zhdr->last_chunks;
>>  }
>> @@ -353,31 +376,40 @@ void zbud_destroy_pool(struct zbud_pool *pool)
>>  int zbud_alloc(struct zbud_pool *pool, size_t size, gfp_t gfp,
>>                         unsigned long *handle)
>>  {
>> -       int chunks, i, freechunks;
>> +       int chunks = 0, i, freechunks;
>>         struct zbud_header *zhdr = NULL;
>> +       struct zbud_page_priv *ppriv;
>>         enum buddy bud;
>>         struct page *page;
>>
>>         if (!size || (gfp & __GFP_HIGHMEM))
>>                 return -EINVAL;
>> -       if (size > PAGE_SIZE - ZHDR_SIZE_ALIGNED - CHUNK_SIZE)
>> +
>> +       if (size > PAGE_SIZE)
>>                 return -ENOSPC;
>> -       chunks = size_to_chunks(size);
>> -       spin_lock(&pool->lock);
>>
>> -       /* First, try to find an unbuddied zbud page. */
>> -       zhdr = NULL;
>> -       for_each_unbuddied_list(i, chunks) {
>> -               if (!list_empty(&pool->unbuddied[i])) {
>> -                       zhdr = list_first_entry(&pool->unbuddied[i],
>> -                                       struct zbud_header, buddy);
>> -                       list_del(&zhdr->buddy);
>> -                       if (zhdr->first_chunks == 0)
>> -                               bud = FIRST;
>> -                       else
>> -                               bud = LAST;
>> -                       goto found;
>> +       if (size > PAGE_SIZE - ZHDR_SIZE_ALIGNED - CHUNK_SIZE)
>> +               bud = HEADLESS;
>> +       else {
>> +               chunks = size_to_chunks(size);
>> +               spin_lock(&pool->lock);
>> +
>> +               /* First, try to find an unbuddied zbud page. */
>> +               zhdr = NULL;
>> +               for_each_unbuddied_list(i, chunks) {
>> +                       if (!list_empty(&pool->unbuddied[i])) {
>> +                               zhdr = list_first_entry(&pool->unbuddied[i],
>> +                                               struct zbud_header, buddy);
>> +                               list_del(&zhdr->buddy);
>> +                               page = virt_to_page(zhdr);
>> +                               if (zhdr->first_chunks == 0)
>> +                                       bud = FIRST;
>> +                               else
>> +                                       bud = LAST;
>> +                               goto found;
>> +                       }
>>                 }
>> +               bud = FIRST;
>>         }
>>
>>         /* Couldn't find unbuddied zbud page, create new one */
>> @@ -388,27 +420,31 @@ int zbud_alloc(struct zbud_pool *pool, size_t size, gfp_t gfp,
>>         spin_lock(&pool->lock);
>>         pool->pages_nr++;
>>         zhdr = init_zbud_page(page);
>> -       bud = FIRST;
>>
>>  found:
>> -       if (bud == FIRST)
>> -               zhdr->first_chunks = chunks;
>> -       else
>> -               zhdr->last_chunks = chunks;
>> +       ppriv = (struct zbud_page_priv *)page->private;
>> +       if (bud != HEADLESS) {
>
> another personal opinion...it might look simpler if you just do:
>
> if (bud == FULL) {
>   set_bit(ZBUD_FULL_PAGE, &page->private);
>   goto full;
> }
>
>> +               if (bud == FIRST)
>> +                       zhdr->first_chunks = chunks;
>> +               else
>> +                       zhdr->last_chunks = chunks;
>> +
>> +               if (zhdr->first_chunks == 0 || zhdr->last_chunks == 0) {
>> +                       /* Add to unbuddied list */
>> +                       freechunks = num_free_chunks(zhdr);
>> +                       list_add(&zhdr->buddy, &pool->unbuddied[freechunks]);
>> +               } else {
>> +                       /* Add to buddied list */
>> +                       list_add(&zhdr->buddy, &pool->buddied);
>> +               }
>>
>> -       if (zhdr->first_chunks == 0 || zhdr->last_chunks == 0) {
>> -               /* Add to unbuddied list */
>> -               freechunks = num_free_chunks(zhdr);
>> -               list_add(&zhdr->buddy, &pool->unbuddied[freechunks]);
>> -       } else {
>> -               /* Add to buddied list */
>> -               list_add(&zhdr->buddy, &pool->buddied);
>> -       }
>> +               /* Add/move zbud page to beginning of LRU */
>> +               if (!list_empty(&page->lru))
>> +                       list_del(&page->lru);
>> +       } else
>> +               ppriv->headless = true;
>>
>
> insert label here...
>
> full:
>
>> -       /* Add/move zbud page to beginning of LRU */
>> -       if (!list_empty(&zhdr->lru))
>> -               list_del(&zhdr->lru);
>
> no matter the case, this is safe; leave it here for simplicity.  a
> full page will have a empty list head.
>
>> -       list_add(&zhdr->lru, &pool->lru);
>> +       list_add(&page->lru, &pool->lru);
>>
>>         *handle = encode_handle(zhdr, bud);
>>         spin_unlock(&pool->lock);
>> @@ -430,28 +466,41 @@ void zbud_free(struct zbud_pool *pool, unsigned long handle)
>>  {
>>         struct zbud_header *zhdr;
>>         int freechunks;
>> +       struct page *page;
>> +       enum buddy bud;
>> +       struct zbud_page_priv *ppriv;
>>
>>         spin_lock(&pool->lock);
>>         zhdr = handle_to_zbud_header(handle);
>> +       page = virt_to_page(zhdr);
>> +       ppriv = (struct zbud_page_priv *)page->private;
>>
>> -       /* If first buddy, handle will be page aligned */
>> -       if ((handle - ZHDR_SIZE_ALIGNED) & ~PAGE_MASK)
>> +       if (!(handle & ~PAGE_MASK)) /* HEADLESS page stored */
>> +               bud = HEADLESS;
>> +       else if ((handle - ZHDR_SIZE_ALIGNED) & ~PAGE_MASK) {
>> +               bud = LAST;
>>                 zhdr->last_chunks = 0;
>> -       else
>> +       } else {
>> +               /* If first buddy, handle will be page aligned */
>> +               bud = FIRST;
>>                 zhdr->first_chunks = 0;
>> +       }
>>
>> -       if (zhdr->under_reclaim) {
>> +       if (ppriv->under_reclaim) {
>>                 /* zbud page is under reclaim, reclaim will free */
>>                 spin_unlock(&pool->lock);
>>                 return;
>>         }
>>
>> -       /* Remove from existing buddy list */
>> -       list_del(&zhdr->buddy);
>> +       if (bud != HEADLESS) {
>> +               /* Remove from existing buddy list */
>> +               list_del(&zhdr->buddy);
>> +       }
>>
>> -       if (zhdr->first_chunks == 0 && zhdr->last_chunks == 0) {
>> +       if (bud == HEADLESS ||
>> +           (zhdr->first_chunks == 0 && zhdr->last_chunks == 0)) {
>>                 /* zbud page is empty, free */
>> -               list_del(&zhdr->lru);
>> +               list_del(&page->lru);
>>                 free_zbud_page(zhdr);
>>                 pool->pages_nr--;
>>         } else {
>> @@ -505,6 +554,8 @@ int zbud_reclaim_page(struct zbud_pool *pool, unsigned int retries)
>>  {
>>         int i, ret, freechunks;
>>         struct zbud_header *zhdr;
>> +       struct page *page;
>> +       struct zbud_page_priv *ppriv;
>>         unsigned long first_handle = 0, last_handle = 0;
>>
>>         spin_lock(&pool->lock);
>> @@ -514,21 +565,31 @@ int zbud_reclaim_page(struct zbud_pool *pool, unsigned int retries)
>>                 return -EINVAL;
>>         }
>>         for (i = 0; i < retries; i++) {
>> -               zhdr = list_tail_entry(&pool->lru, struct zbud_header, lru);
>> -               list_del(&zhdr->lru);
>> -               list_del(&zhdr->buddy);
>> +               page = list_tail_entry(&pool->lru, struct page, lru);
>> +               ppriv = (struct zbud_page_priv *)page->private;
>> +               list_del(&page->lru);
>> +
>>                 /* Protect zbud page against free */
>> -               zhdr->under_reclaim = true;
>> -               /*
>> -                * We need encode the handles before unlocking, since we can
>> -                * race with free that will set (first|last)_chunks to 0
>> -                */
>> -               first_handle = 0;
>> -               last_handle = 0;
>> -               if (zhdr->first_chunks)
>> -                       first_handle = encode_handle(zhdr, FIRST);
>> -               if (zhdr->last_chunks)
>> -                       last_handle = encode_handle(zhdr, LAST);
>> +               ppriv->under_reclaim = true;
>> +               zhdr = page_address(page);
>> +               if (!ppriv->headless) {
>> +                       list_del(&zhdr->buddy);
>> +                       /*
>> +                        * We need encode the handles before unlocking, since
>> +                        * we can race with free that will set
>> +                        * (first|last)_chunks to 0
>> +                        */
>> +                       first_handle = 0;
>> +                       last_handle = 0;
>> +                       if (zhdr->first_chunks)
>> +                               first_handle = encode_handle(zhdr, FIRST);
>> +                       if (zhdr->last_chunks)
>> +                               last_handle = encode_handle(zhdr, LAST);
>> +               } else {
>> +                       first_handle = encode_handle(zhdr, HEADLESS);
>> +                       last_handle = 0;
>> +               }
>> +
>>                 spin_unlock(&pool->lock);
>>
>>                 /* Issue the eviction callback(s) */
>> @@ -544,8 +605,9 @@ int zbud_reclaim_page(struct zbud_pool *pool, unsigned int retries)
>>                 }
>>  next:
>>                 spin_lock(&pool->lock);
>> -               zhdr->under_reclaim = false;
>> -               if (zhdr->first_chunks == 0 && zhdr->last_chunks == 0) {
>> +               ppriv->under_reclaim = false;
>> +               if (ppriv->headless ||
>> +                   (zhdr->first_chunks == 0 && zhdr->last_chunks == 0)) {
>
> oops, this isn't right.  you're assuming ->headless means the eviction
> succeeded.  However if pool->ops->evict() failed, that isn't true.
>
>>                         /*
>>                          * Both buddies are now free, free the zbud page and
>>                          * return success.
>> @@ -565,7 +627,7 @@ next:
>>                 }
>>
>>                 /* add to beginning of LRU */
>> -               list_add(&zhdr->lru, &pool->lru);
>> +               list_add(&page->lru, &pool->lru);
>>         }
>>         spin_unlock(&pool->lock);
>>         return -EAGAIN;
>> --
>> 2.4.2
>>
--
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