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Message-ID: <20151022125615.GL3604@twins.programming.kicks-ass.net>
Date: Thu, 22 Oct 2015 14:56:15 +0200
From: Peter Zijlstra <peterz@...radead.org>
To: Kosuke Tatsukawa <tatsu@...jp.nec.com>
Cc: Ingo Molnar <mingo@...hat.com>,
"linux-kernel@...r.kernel.org" <linux-kernel@...r.kernel.org>
Subject: Re: [PATCH v2] wait: add comment before waitqueue_active noting
memory barrier is required
On Thu, Oct 22, 2015 at 08:01:37AM +0000, Kosuke Tatsukawa wrote:
Its somewhat unfortunate you chose the whole wait_woken() thing, its
'rare'.
> Second, on the waiting thread side, the CPU can reorder the load of
> CONDITION to occur during add_wait_queue active, before the entry is
> added to the wait queue.
> wake_up thread waiting thread
> (reordered)
> ------------------------------------------------------------------------
> spin_lock_irqsave(...) <add_wait_queue>
> if (CONDITION)
> CONDITION = 1;
> if (waitqueue_active(wq))
wake_up();
> __add_wait_queue(...) <add_wait_queue>
> spin_unlock_irqrestore(...) <add_wait_queue>
> wait_woken(&wait, ...);
> ------------------------------------------------------------------------
This isn't actually a problem IIRC, because wait_woken() will test
WQ_FLAG_WOKEN and not actually sleep.
> However, if that is too expensive, the reordering could be prevented by
> adding memory barriers in the following places.
> wake_up thread waiting thread
> ------------------------------------------------------------------------
> CONDITION = 1; add_wait_queue(wq, &wait);
> smp_mb(); smp_mb();
> if (waitqueue_active(wq)) for (;;) {
> wake_up(wq); if (CONDITION)
> break;
> wait_woken(&wait, ...);
> }
So for wait_woken, WQ_FLAG_WOKEN should 'fix' that, and for pretty much
anything else you must have a set_current_state() before testing
CONDITION and you're good (as you state elsewhere).
> +++ b/include/linux/wait.h
> @@ -102,6 +102,19 @@ init_waitqueue_func_entry(wait_queue_t *q, wait_queue_func_t func)
> q->func = func;
> }
>
> +/*
> + * Note: When adding waitqueue_active before calling wake_up for
> + * optimization, some sort of memory barrier is required on SMP so
> + * that the waiting thread does not miss the wake up.
> + *
> + * A memory barrier is required before waitqueue_active to prevent
> + * waitqueue_active from being reordered by the CPU before any writes
> + * done prior to it.
> + *
> + * The waiting side also needs a memory barrier which pairs with the
> + * wake_up side. If prepare_to_wait() or wait_event*() is used, they
> + * contain the memory barrier in set_current_state().
> + */
> static inline int waitqueue_active(wait_queue_head_t *q)
> {
> return !list_empty(&q->task_list);
How about something like:
/**
* waitqueue_active -- locklessly test for waiters on the queue
* @q: the waitqueue to test for waiters
*
* returns true if the wait list is not empty
*
* NOTE: this function is lockless and requires care, incorrect usage
* _will_ lead to sporadic and non-obvious failure.
*
* Use either while holding wait_queue_head_t::lock or when used for
* wakeups with an extra smp_mb() like:
*
* CPU0 - waker CPU1 - waiter
*
* for (;;) {
* @cond = true; prepare_to_wait(&wq, &wait, state);
* smp_mb(); /* smp_mb() from set_current_state() */
* if (waitqueue_active(wq)) if (@cond)
* wake_up(wq); break;
* schedule();
* }
*
* Because without the explicit smp_mb() its possible for the
* waitqueue_active() load to get hoisted over the @cond store such that
* we'll observe an empty wait list while the waiter might not observe
* @cond.
*
* Also note that this 'optimization' trades a spin_lock() for an
* smp_mb(), which (when the lock is uncontended) are of roughly equal
* cost.
*/
Does that work for you?
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