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Message-Id: <4373e5bff459b9fd66ce5d45bfcc881a5c202643.1453405861.git.jpoimboe@redhat.com>
Date: Thu, 21 Jan 2016 16:49:20 -0600
From: Josh Poimboeuf <jpoimboe@...hat.com>
To: Thomas Gleixner <tglx@...utronix.de>,
Ingo Molnar <mingo@...hat.com>,
"H. Peter Anvin" <hpa@...or.com>, x86@...nel.org
Cc: linux-kernel@...r.kernel.org, live-patching@...r.kernel.org,
Michal Marek <mmarek@...e.cz>,
Peter Zijlstra <peterz@...radead.org>,
Andy Lutomirski <luto@...nel.org>,
Borislav Petkov <bp@...en8.de>,
Linus Torvalds <torvalds@...ux-foundation.org>,
Andi Kleen <andi@...stfloor.org>,
Pedro Alves <palves@...hat.com>,
Namhyung Kim <namhyung@...il.com>,
Bernd Petrovitsch <bernd@...rovitsch.priv.at>,
Chris J Arges <chris.j.arges@...onical.com>,
Andrew Morton <akpm@...ux-foundation.org>,
Jiri Slaby <jslaby@...e.cz>,
Arnaldo Carvalho de Melo <acme@...nel.org>,
Borislav Petkov <bp@...e.de>
Subject: [PATCH 16/33] x86/asm/entry: Create stack frames in thunk functions
Thunk functions are callable non-leaf functions that don't honor
CONFIG_FRAME_POINTER, which can result in bad stack traces. Also they
aren't annotated as ELF callable functions which can confuse tooling.
Create stack frames for them when CONFIG_FRAME_POINTER is enabled and
add the ELF function type.
Signed-off-by: Josh Poimboeuf <jpoimboe@...hat.com>
Reviewed-by: Borislav Petkov <bp@...e.de>
---
arch/x86/entry/thunk_64.S | 4 ++++
1 file changed, 4 insertions(+)
diff --git a/arch/x86/entry/thunk_64.S b/arch/x86/entry/thunk_64.S
index efb2b93..98df1fa 100644
--- a/arch/x86/entry/thunk_64.S
+++ b/arch/x86/entry/thunk_64.S
@@ -8,11 +8,14 @@
#include <linux/linkage.h>
#include "calling.h"
#include <asm/asm.h>
+#include <asm/frame.h>
/* rdi: arg1 ... normal C conventions. rax is saved/restored. */
.macro THUNK name, func, put_ret_addr_in_rdi=0
.globl \name
+ .type \name, @function
\name:
+ FRAME_BEGIN
/* this one pushes 9 elems, the next one would be %rIP */
pushq %rdi
@@ -62,6 +65,7 @@ restore:
popq %rdx
popq %rsi
popq %rdi
+ FRAME_END
ret
_ASM_NOKPROBE(restore)
#endif
--
2.4.3
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