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Message-ID: <CACT4Y+YCHwA1o-L=ZqwsEAFCnwAF856C=xokXJ_xXFqoP0vOeg@mail.gmail.com>
Date: Tue, 1 Mar 2016 16:45:22 +0100
From: Dmitry Vyukov <dvyukov@...gle.com>
To: Takashi Iwai <tiwai@...e.de>
Cc: alsa-devel@...a-project.org, Jaroslav Kysela <perex@...ex.cz>,
LKML <linux-kernel@...r.kernel.org>,
Alexander Potapenko <glider@...gle.com>,
Kostya Serebryany <kcc@...gle.com>,
syzkaller <syzkaller@...glegroups.com>,
Sasha Levin <sasha.levin@...cle.com>
Subject: Re: sound: uninterruptible hang in snd_seq_oss_writeq_sync
On Tue, Mar 1, 2016 at 4:31 PM, Takashi Iwai <tiwai@...e.de> wrote:
> On Tue, 01 Mar 2016 16:04:43 +0100,
> Dmitry Vyukov wrote:
>>
>> On Tue, Mar 1, 2016 at 4:01 PM, Dmitry Vyukov <dvyukov@...gle.com> wrote:
>> > On Tue, Mar 1, 2016 at 3:44 PM, Takashi Iwai <tiwai@...e.de> wrote:
>> >> On Tue, 01 Mar 2016 13:33:27 +0100,
>> >> Dmitry Vyukov wrote:
>> >>>
>> >>> Hello,
>> >>>
>> >>> The following program creates an unkillable process:
>> >> .....
>> >>> The hang stack is:
>> >>>
>> >>> [<ffffffff85309f77>] snd_seq_oss_writeq_sync+0x327/0x790
>> >>> sound/core/seq/oss/seq_oss_writeq.c:121
>> >>
>> >> This is
>> >> wait_event_interruptible_timeout(q->sync_sleep, ! q->sync_event_put, HZ);
>> >>
>> >> and this should return zero
>> >> if (signal_pending(current))
>> >> /* interrupted - return 0 to finish sync */
>> >> q->sync_event_put = 0;
>> >> if (! q->sync_event_put || q->sync_time >= time)
>> >> return 0;
>> >> return 1;
>> >>
>> >>> [<ffffffff852fa353>] snd_seq_oss_drain_write+0x113/0x160
>> >>
>> >> ... and this loop should break:
>> >> while (snd_seq_oss_writeq_sync(dp->writeq))
>> >> ;
>> >>
>> >> So, I see no obvious error in the code, so far.
>> >>
>> >> I'm running your test program now with 8 parallel runs, but I couldn't
>> >> reproduce it. Any other specifics?
>>
>>
>> Hummm.. for me this process hangs every time, even if I just run it
>> once from console.
>> I've now retested in on clean commit
>> fc77dbd34c5c99bce46d40a2491937c3bcbd10af (without KASAN/KCOV and with
>> release gcc) and also got the same hang.
>> I can only think of a different config. I've attached mine, please try with it.
>>
>> Are signals delivered if we are already in process of dying?
>> When I kill -9 this process it does not react, so presumably wait is
>> not unblocked...
>
> Good point.
>
> But above all, it doesn't make much sense to loop this sync call.
> When wait_event*() returns, it should go out. So, the patch like
> below should be good enough and fix your issue, too.
The patch fixes the hang for me. There is a second delay at exit, but
otherwise the process exits fine.
Tested-by: Dmitry Vyukov <dvyukov@...gle.com>
Thanks for quick fix!
> ---
> diff --git a/sound/core/seq/oss/seq_oss_writeq.c b/sound/core/seq/oss/seq_oss_writeq.c
> index 1f6788a18444..4014a5469d1a 100644
> --- a/sound/core/seq/oss/seq_oss_writeq.c
> +++ b/sound/core/seq/oss/seq_oss_writeq.c
> @@ -119,12 +119,7 @@ snd_seq_oss_writeq_sync(struct seq_oss_writeq *q)
> }
>
> wait_event_interruptible_timeout(q->sync_sleep, ! q->sync_event_put, HZ);
> - if (signal_pending(current))
> - /* interrupted - return 0 to finish sync */
> - q->sync_event_put = 0;
> - if (! q->sync_event_put || q->sync_time >= time)
> - return 0;
> - return 1;
> + return 0;
> }
>
> /*
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