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Message-ID: <20160316073007.GL5220@X58A-UD3R>
Date: Wed, 16 Mar 2016 16:30:07 +0900
From: Byungchul Park <byungchul.park@....com>
To: Sergey Senozhatsky <sergey.senozhatsky.work@...il.com>
Cc: Sergey Senozhatsky <sergey.senozhatsky@...il.com>,
Jan Kara <jack@...e.cz>,
Andrew Morton <akpm@...ux-foundation.org>,
Jan Kara <jack@...e.com>, Petr Mladek <pmladek@...e.com>,
Tejun Heo <tj@...nel.org>,
Tetsuo Handa <penguin-kernel@...ove.SAKURA.ne.jp>,
linux-kernel@...r.kernel.org
Subject: Re: [RFC][PATCH v4 1/2] printk: Make printk() completely async
On Wed, Mar 16, 2016 at 03:58:51PM +0900, Sergey Senozhatsky wrote:
> I don't have a very clear vision (at the moment) of how to fix printk recursion
> caused by logbuf lock of console_sem corruptions, etc. Should spin_dump
> be aware of the locks that can be taken by printk()? Hm, I can't even count all
> the locks that possibly can be taken by printk->console_drivers and most likely
> don't even see all of the cases where printk can recurse. Disable lock debug
> in vprintk_emit() the same way lockdep is desabled? Hm...
>
> Ingo's POV is that printk must be reworked and become smarter in this aspect.
Yeah, it must be smarter... :-(
>
> > I mean that it would be better to keep the wake_up and friend out of the
> > critical section by logbuf_lock.
>
> in this case wake_up_process() can recurse us forever.
I said they should be kept *out of* the critical section. :-) Otherwise, it
can recurse us forever.
Do you mean the wake_up_process() in console_unlock? If so, it must be
handled by some ways, e.g. my patch you know.
Thanks,
Byungchul
>
> -ss
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