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Message-ID: <CAAyFORKJzXTSgXvHgNe=AtExs8_9sVNEYMRefYLXDqG7-u-yRg@mail.gmail.com>
Date:	Mon, 18 Apr 2016 14:22:09 +0800
From:	Peter Pan <peterpansjtu@...il.com>
To:	Boris Brezillon <boris.brezillon@...e-electrons.com>
Cc:	Brian Norris <computersforpeace@...il.com>,
	David Woodhouse <dwmw2@...radead.org>,
	linux-kernel@...r.kernel.org, linux-mtd@...ts.infradead.org,
	karlzhang@...ron.com, beanhuo@...ron.com,
	Jiancheng Xue <xuejiancheng@...wei.com>,
	Peter Pan <peterpandong@...ron.com>
Subject: Re: [PATCH 02/11] mtd: nand_bbt: introduce BBT related data structure

Hi  Boris,

On Fri, Mar 25, 2016 at 4:35 PM, Boris Brezillon
<boris.brezillon@...e-electrons.com> wrote:
> Hi Peter,
>
> On Mon, 14 Mar 2016 02:47:55 +0000
> Peter Pan <peterpansjtu@...il.com> wrote:
>
>> From: Brian Norris <computersforpeace@...il.com>
>>
>> Currently nand_bbt.c is tied with struct nand_chip, and it makes other
>> NAND family chips hard to use nand_bbt.c. Maybe it's the reason why
>> onenand has own bbt(onenand_bbt.c).
>>
>> Separate struct nand_chip from BBT code can make current BBT shareable.
>> We create struct nand_bbt to take place of nand_chip in nand_bbt.c
>>
>> Below is mtd folder structure we want:
>>       drivers/mtd/nand/<all-nand-core-code>
>>       drivers/mtd/nand/raw/<raw-nand-controller-drivers>
>>       drivers/mtd/nand/spi/<spi-nand-code>
>>       drivers/mtd/nand/onenand/<onenand-code>
>>       drivers/mtd/nand/chips/<manufacturer-spcific-code>
>>
>> Of course, nand_bbt.c should be part of <all-nand-core-code>.
>>
>> We put every chip layout related information BBT needed into struct
>> nand_chip_layout_info.
>>       @numchips:      number of physical chips, required for NAND_BBT_PERCHIP
>>       @chipsize:      the size of one chip for multichip arrays
>>       @chip_shift:    number of address bits in one chip
>>       @bbt_erase_shift:       number of address bits in a bbt entry
>>       @page_shift:    number of address bits in a page
>>
>> We defined a struct nand_bbt_ops for BBT ops. Struct
>>       @is_bad_bbm:    check if a block is factory bad block
>>       @erase: erase block bypassing resvered checks
>>
>> Struct nand_bbt includes all BBT information:
>>       @mtd:   pointer to MTD device structure
>>       @bbt_options:   bad block specific options. All options used
>>                       here must come from nand_bbt.h.
>>       @bbt_ops:       struct nand_bbt_ops pointer.
>>       @info:          struct nand_chip_layout_info pointer.
>>       @bbt_td:        bad block table descriptor for flash lookup.
>>       @bbt_md:        bad block table mirror descriptor
>>       @bbt:           bad block table pointer
>>
>> Signed-off-by: Brian Norris <computersforpeace@...il.com>
>> [Peter: 1. correct comment style
>>       2. introduce struct nand_bbt_ops and nand_chip_layout_info]
>> Signed-off-by: Peter Pan <peterpandong@...ron.com>
>> ---
>>  include/linux/mtd/nand_bbt.h | 67 ++++++++++++++++++++++++++++++++++++++++++++
>>  1 file changed, 67 insertions(+)
>>
>> diff --git a/include/linux/mtd/nand_bbt.h b/include/linux/mtd/nand_bbt.h
>> index 5a65230..cfb22c8 100644
>> --- a/include/linux/mtd/nand_bbt.h
>> +++ b/include/linux/mtd/nand_bbt.h
>> @@ -18,6 +18,8 @@
>>  #ifndef __LINUX_MTD_NAND_BBT_H
>>  #define __LINUX_MTD_NAND_BBT_H
>>
>> +struct mtd_info;
>> +
>>  /* The maximum number of NAND chips in an array */
>>  #define NAND_MAX_CHIPS               8
>>
>> @@ -115,4 +117,69 @@ struct nand_bbt_descr {
>>  /* The maximum number of blocks to scan for a bbt */
>>  #define NAND_BBT_SCAN_MAXBLOCKS      4
>>
>> +struct nand_bbt;
>> +
>> +/**
>> + * struct nand_bbt_ops - bad block table operations
>> + * @is_bad_bbm:      check if a block is factory bad block
>> + * @erase:   erase block bypassing resvered checks
>> + */
>> +struct nand_bbt_ops {
>> +     /*
>> +      * This is important to abstract out of nand_bbt.c and provide
>> +      * separately in nand_base.c and spi-nand-base.c -- it's sort of
>> +      * duplicated in nand_block_bad() (nand_base) and
>> +      * scan_block_fast() (nand_bbt) right now
>> +      *
>> +      * Note that this also means nand_chip.badblock_pattern should
>> +      * be removed from nand_bbt.c
>> +      */
>> +     int (*is_bad_bbm)(struct mtd_info *mtd, loff_t ofs);
>> +
>> +     /* Erase a block, bypassing reserved checks */
>> +     int (*erase)(struct mtd_info *mtd, loff_t ofs);
>> +};
>> +
>> +/**
>> + * struct nand_chip_layout_info - strucure contains all chip layout
>> + * information that BBT needed.
>> + * @numchips:        number of physical chips, required for NAND_BBT_PERCHIP
>> + * @chipsize:        the size of one chip for multichip arrays
>> + * @chip_shift:      number of address bits in one chip
>> + * @bbt_erase_shift: number of address bits in a bbt entry
>> + * @page_shift:      number of address bits in a page
>> + */
>> +struct nand_chip_layout_info {
>
> I know I'm the one who suggested this name, but NAND datasheet seems to
> call it "memory organization", so maybe we should rename this struct
> nand_memory_organization.
>
>> +     int numchips;
>
> I would rename it numdies, or ndies. numchips implies you're having
> several chips, which is not the case.

In struct nand_chip and nand_base.c, numchips stands for the number of
physical nand chips not number of dies(LUNs), am I right? So it's true, it
should still be numchips in nand_bbt.c?  I just came out this question when
making v4. :)

Thanks,
Peter Pan

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