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Message-ID: <57397760.4060407@suse.cz>
Date: Mon, 16 May 2016 09:31:44 +0200
From: Vlastimil Babka <vbabka@...e.cz>
To: Michal Hocko <mhocko@...nel.org>
Cc: linux-mm@...ck.org, Andrew Morton <akpm@...ux-foundation.org>,
Joonsoo Kim <iamjoonsoo.kim@....com>,
Rik van Riel <riel@...hat.com>,
David Rientjes <rientjes@...gle.com>,
Mel Gorman <mgorman@...hsingularity.net>,
Johannes Weiner <hannes@...xchg.org>,
Tetsuo Handa <penguin-kernel@...ove.sakura.ne.jp>,
linux-kernel@...r.kernel.org,
Linus Torvalds <torvalds@...ux-foundation.org>
Subject: Re: [RFC 12/13] mm, compaction: more reliably increase direct
compaction priority
On 05/13/2016 04:15 PM, Michal Hocko wrote:
> On Tue 10-05-16 09:36:02, Vlastimil Babka wrote:
>>
>> - should_compact_retry() is only called when should_reclaim_retry() returns
>> false. This means that compaction priority cannot get increased as long
>> as reclaim makes sufficient progress. Theoretically, reclaim should stop
>> retrying for high-order allocations as long as the high-order page doesn't
>> exist but due to races, this may result in spurious retries when the
>> high-order page momentarily does exist.
>
> This is intentional behavior and I would like to preserve it if it is
> possible. For higher order pages should_reclaim_retry retries as long
> as there are some eligible high order pages present which are just hidden
> by the watermark check. So this is mostly to get us over watermarks to
> start carrying about fragmentation. If we race there then nothing really
> terrible should happen and we should eventually converge to a terminal
> state.
>
> Does this make sense to you?
Yeah it should work, my only worry was that this may get subtly wrong
(as experience shows us) and due to e.g. slightly different watermark
checks and/or a corner-case zone such as ZONE_DMA,
should_reclaim_retry() would keep returning true, even if reclaim
couldn't/wouldn't help anything. Then compaction would be needlessly
kept at ineffective priority.
Also my understanding of the initial compaction priorities is to lower
the latency if fragmentation is just light and there's enough memory.
Once we start struggling, I don't see much point in not switching to the
full compaction priority quickly.
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