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Date:	Tue, 31 May 2016 08:29:20 +0200
From:	Gerd Hoffmann <kraxel@...hat.com>
To:	Daniel Vetter <daniel@...ll.ch>
Cc:	virtio-dev@...ts.oasis-open.org,
	"Michael S. Tsirkin" <mst@...hat.com>,
	"open list:ABI/API" <linux-api@...r.kernel.org>,
	Rusty Russell <rusty@...tcorp.com.au>,
	open list <linux-kernel@...r.kernel.org>,
	"open list:DRM DRIVERS" <dri-devel@...ts.freedesktop.org>,
	"open list:VIRTIO CORE, NET..." 
	<virtualization@...ts.linux-foundation.org>,
	Dave Airlie <airlied@...hat.com>
Subject: Re: [PATCH] Add virtio gpu driver.

  Hi,

> > Why attach the hotspot to the plane?  Wouldn't it make more sense to
> > make it a framebuffer property?
> 
> We don't have properties on the framebuffer. I guess you /could/ just add
> it internally to struct drm_framebuffer, and not bother exposing to
> userspace. I guess that would be a lot simpler,

Yes.  I can simply stick the hotspot into drm_framebuffer in
drm_mode_cursor_universal() and pick up the values in the driver's plane
update function.

>  but it also means that
> atomic userspace can't use hotspots before we add properties to fbs. And
> doing that is a bit tricky since drm_framebuffer objects are meant to be
> invariant - this assumption is deeply in-grained into the code all over
> the place, everything just compares pointers when semantically it means to
> compare the entire fb (including backing storage pointer/offsets and
> everything).

Hmm, the hotspot location for a given cursor image is invariant too, so
I don't think that would be a big issue.

I'd expect userspace define a bunch of cursors, then switch between them
(instead of defining a single cursor, then constantly updating it).

cheers,
  Gerd

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