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Message-ID: <20160912152052.GT10153@twins.programming.kicks-ass.net>
Date: Mon, 12 Sep 2016 17:20:52 +0200
From: Peter Zijlstra <peterz@...radead.org>
To: Waiman Long <waiman.long@....com>
Cc: Linus Torvalds <torvalds@...ux-foundation.org>,
Jason Low <jason.low2@....com>,
Ding Tianhong <dingtianhong@...wei.com>,
Thomas Gleixner <tglx@...utronix.de>,
Will Deacon <Will.Deacon@....com>,
Ingo Molnar <mingo@...hat.com>,
Imre Deak <imre.deak@...el.com>,
Linux Kernel Mailing List <linux-kernel@...r.kernel.org>,
Davidlohr Bueso <dave@...olabs.net>,
Tim Chen <tim.c.chen@...ux.intel.com>,
Terry Rudd <terry.rudd@....com>,
"Paul E. McKenney" <paulmck@...ibm.com>,
Jason Low <jason.low2@...com>
Subject: Re: [RFC][PATCH -v3 10/10] locking/mutex: Implement alternative
HANDOFF
On Fri, Sep 09, 2016 at 06:32:04PM -0400, Waiman Long wrote:
> I have another way of catching the uncleared handoff flag. See the following
> code to see if you think that will work.
>
> diff --git a/kernel/locking/mutex.c b/kernel/locking/mutex.c
> index 9492494..362ff83 100644
> --- a/kernel/locking/mutex.c
> +++ b/kernel/locking/mutex.c
> @@ -85,7 +85,13 @@ static inline bool __mutex_trylock(struct mutex *lock,
> const
>
> owner = atomic_long_read(&lock->owner);
> for (;;) { /* must loop, can race against a flag */
> - unsigned long old;
> + unsigned long old, flags = __owner_flags(owner);
> +
> + /*
> + * We don't need to keep the HANDOFF flag for the waiter.
> + */
> + if (handoff)
> + flags &= ~MUTEX_FLAG_HANDOFF;
>
> if (__owner_task(owner)) {
> if (handoff && unlikely(__owner_task(owner) == current))
I placed this condition below the __owner_task() branch.
> @@ -688,7 +694,7 @@ __mutex_lock_common(struct mutex *lock, long state, unsigned
> * state back to RUNNING and fall through the next schedule(),
> * or we must see its unlock and acquire.
> */
> - if (__mutex_trylock(lock, true))
> + if (__mutex_trylock(lock, first))
> break;
>
> spin_lock_mutex(&lock->wait_lock, flags);
Hmm, yes. I think that works.
We (the first waiter) set the flag, we clear it on try-lock, or unlock
clears it when it hands the thing off.
Much simpler. Thanks!
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