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Message-Id: <29fb3ca2c78084b3548fd87c0c9a946e2b68bffc.1474139647.git.osandov@fb.com>
Date: Sat, 17 Sep 2016 12:20:54 -0700
From: Omar Sandoval <osandov@...ndov.com>
To: Jens Axboe <axboe@...com>, linux-block@...r.kernel.org
Cc: linux-kernel@...r.kernel.org, kernel-team@...com,
Alexei Starovoitov <ast@...com>
Subject: [PATCH] sbitmap: don't update the allocation hint on clear after resize
From: Omar Sandoval <osandov@...com>
If we have a bunch of high-numbered bits allocated and then we resize
the struct sbitmap_queue, when those bits get cleared, we'll update the
hint and then have to re-randomize it repeatedly. Avoid that by checking
that the cleared bit is still a valid hint. No measurable performance
difference in the common case.
Signed-off-by: Omar Sandoval <osandov@...com>
---
Jens,
Small tweak to patch 6 that occurred to me after I sent the series out.
Feel free to fold it in to patch 6 or apply it separately as you see
fit.
Thanks!
lib/sbitmap.c | 2 +-
1 file changed, 1 insertion(+), 1 deletion(-)
diff --git a/lib/sbitmap.c b/lib/sbitmap.c
index f736c52..e408089 100644
--- a/lib/sbitmap.c
+++ b/lib/sbitmap.c
@@ -321,7 +321,7 @@ void sbitmap_queue_clear(struct sbitmap_queue *sbq, unsigned int nr,
{
sbitmap_clear_bit(&sbq->sb, nr);
sbq_wake_up(sbq);
- if (likely(!sbq->round_robin))
+ if (likely(!sbq->round_robin && nr < sbq->sb.depth))
*per_cpu_ptr(sbq->alloc_hint, cpu) = nr;
}
EXPORT_SYMBOL_GPL(sbitmap_queue_clear);
--
2.9.3
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