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Date:   Fri, 23 Sep 2016 10:23:12 +0200
From:   Michal Hocko <mhocko@...nel.org>
To:     Vlastimil Babka <vbabka@...e.cz>
Cc:     Hillf Danton <hillf.zj@...baba-inc.com>,
        'Andrew Morton' <akpm@...ux-foundation.org>,
        'Arkadiusz Miskiewicz' <a.miskiewicz@...il.com>,
        'Ralf-Peter Rohbeck' <Ralf-Peter.Rohbeck@...ntum.com>,
        'Olaf Hering' <olaf@...fle.de>, linux-kernel@...r.kernel.org,
        'Linus Torvalds' <torvalds@...ux-foundation.org>,
        linux-mm@...ck.org, 'Mel Gorman' <mgorman@...hsingularity.net>,
        'Joonsoo Kim' <iamjoonsoo.kim@....com>,
        'David Rientjes' <rientjes@...gle.com>,
        'Rik van Riel' <riel@...hat.com>
Subject: Re: [PATCH 2/4] mm, compaction: more reliably increase direct
 compaction priority

On Fri 23-09-16 08:55:33, Vlastimil Babka wrote:
[...]
> >From 1623d5bd441160569ffad3808aeeec852048e558 Mon Sep 17 00:00:00 2001
> From: Vlastimil Babka <vbabka@...e.cz>
> Date: Thu, 22 Sep 2016 17:02:37 +0200
> Subject: [PATCH] mm, page_alloc: pull no_progress_loops update to
>  should_reclaim_retry()
> 
> The should_reclaim_retry() makes decisions based on no_progress_loops, so it
> makes sense to also update the counter there. It will be also consistent with
> should_compact_retry() and compaction_retries. No functional change.
> 
> [hillf.zj@...baba-inc.com: fix missing pointer dereferences]
> Signed-off-by: Vlastimil Babka <vbabka@...e.cz>
> Acked-by: Hillf Danton <hillf.zj@...baba-inc.com>

OK, this looks reasonable to me. Could you post both patches in a
separate thread please? They shouldn't be really needed to mitigate the
pre-mature oom killer issues. Feel free to add
Acked-by: Michal Hocko <mhocko@...e.com>

Thanks!

> ---
>  mm/page_alloc.c | 28 ++++++++++++++--------------
>  1 file changed, 14 insertions(+), 14 deletions(-)
> 
> diff --git a/mm/page_alloc.c b/mm/page_alloc.c
> index 582820080601..6039ff40452c 100644
> --- a/mm/page_alloc.c
> +++ b/mm/page_alloc.c
> @@ -3401,16 +3401,26 @@ bool gfp_pfmemalloc_allowed(gfp_t gfp_mask)
>  static inline bool
>  should_reclaim_retry(gfp_t gfp_mask, unsigned order,
>  		     struct alloc_context *ac, int alloc_flags,
> -		     bool did_some_progress, int no_progress_loops)
> +		     bool did_some_progress, int *no_progress_loops)
>  {
>  	struct zone *zone;
>  	struct zoneref *z;
>  
>  	/*
> +	 * Costly allocations might have made a progress but this doesn't mean
> +	 * their order will become available due to high fragmentation so
> +	 * always increment the no progress counter for them
> +	 */
> +	if (did_some_progress && order <= PAGE_ALLOC_COSTLY_ORDER)
> +		*no_progress_loops = 0;
> +	else
> +		(*no_progress_loops)++;
> +
> +	/*
>  	 * Make sure we converge to OOM if we cannot make any progress
>  	 * several times in the row.
>  	 */
> -	if (no_progress_loops > MAX_RECLAIM_RETRIES)
> +	if (*no_progress_loops > MAX_RECLAIM_RETRIES)
>  		return false;
>  
>  	/*
> @@ -3425,7 +3435,7 @@ should_reclaim_retry(gfp_t gfp_mask, unsigned order,
>  		unsigned long reclaimable;
>  
>  		available = reclaimable = zone_reclaimable_pages(zone);
> -		available -= DIV_ROUND_UP(no_progress_loops * available,
> +		available -= DIV_ROUND_UP((*no_progress_loops) * available,
>  					  MAX_RECLAIM_RETRIES);
>  		available += zone_page_state_snapshot(zone, NR_FREE_PAGES);
>  
> @@ -3641,18 +3651,8 @@ __alloc_pages_slowpath(gfp_t gfp_mask, unsigned int order,
>  	if (order > PAGE_ALLOC_COSTLY_ORDER && !(gfp_mask & __GFP_REPEAT))
>  		goto nopage;
>  
> -	/*
> -	 * Costly allocations might have made a progress but this doesn't mean
> -	 * their order will become available due to high fragmentation so
> -	 * always increment the no progress counter for them
> -	 */
> -	if (did_some_progress && order <= PAGE_ALLOC_COSTLY_ORDER)
> -		no_progress_loops = 0;
> -	else
> -		no_progress_loops++;
> -
>  	if (should_reclaim_retry(gfp_mask, order, ac, alloc_flags,
> -				 did_some_progress > 0, no_progress_loops))
> +				 did_some_progress > 0, &no_progress_loops))
>  		goto retry;
>  
>  	/*
> -- 
> 2.10.0
> 
> 
> --
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-- 
Michal Hocko
SUSE Labs

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