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Message-ID: <c086dc37-d55e-4f1e-a704-4a9893dc730b@users.sourceforge.net>
Date: Sat, 24 Sep 2016 20:45:27 +0200
From: SF Markus Elfring <elfring@...rs.sourceforge.net>
To: Joe Perches <joe@...ches.com>
Cc: Dmitry Torokhov <dmitry.torokhov@...il.com>,
linux-input@...r.kernel.org, LKML <linux-kernel@...r.kernel.org>,
kernel-janitors@...r.kernel.org,
Julia Lawall <julia.lawall@...6.fr>
Subject: Re: Input-gameport: Add the macro "pr_fmt" for module "joydump"
> When a chorus of voices says to you that you are wasting
> their time, perhaps you listen to their song.
I am listening to some degree. - I guess that I am making some decisions
and conclusions in a way that you would prefer to be different.
I know that my update suggestions won't be liked by all contributors.
> It seems to me your patch proposals have a relatively high
> unapplied patch percentage
I agree here. - This impression can occur for a while.
I find that this situation is hardly avoidable according to my evolving number
of update suggestions.
In which time frames do you look for the corresponding software development process?
> and there is an increase in the number of upstream maintainers that ignore you.
It's a pity. - I hope that the corresponding software development can still
be continued in constructive ways.
> Yes, the overall number of patches should be minimized when
> the suggested patches are highly related.
I have got a special opinion about patch squashing. But I can consider it
also for this update step when a corresponding consensus could be
achieved between contributors.
Regards,
Markus
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