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Date:   Sun, 25 Sep 2016 00:31:29 -0700
From:   Joe Perches <joe@...ches.com>
To:     SF Markus Elfring <elfring@...rs.sourceforge.net>,
        linux-input@...r.kernel.org,
        Dmitry Torokhov <dmitry.torokhov@...il.com>
Cc:     LKML <linux-kernel@...r.kernel.org>,
        kernel-janitors@...r.kernel.org,
        Julia Lawall <julia.lawall@...6.fr>
Subject: Re: [PATCH v2 3/3] Input-gameport: Replace some printk() calls by
 pr_info() in joydump_connect()

On Sun, 2016-09-25 at 09:15 +0200, SF Markus Elfring wrote:
> 1. Add a definition for the macros "MY_LOG_PREFIX" and "pr_fmt" so that
>    their information can be used for consistent message output.
> 
> 
> 2. Prefer usage of the macro "pr_info" over the interface "printk"
>    in this function.
> 
> 
> 3. Reduce number of output function calls.
> 
> 
> Signed-off-by: Markus Elfring <elfring@...rs.sourceforge.net>
> ---
> 
> 
> v2: Yesterday a software development discussion pointed weaknesses out around
>     the previous update steps "3" and "4".
>     Now I propose this update variant in the hope that my second approach
>     for this software module will work as desired and can be accepted
>     a bit easier.

No thank you.

This is not a good change as it messes with dmesg timestamps.

Simpler to read and more straightforward is multiple
individual function calls.

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