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Message-Id: <1477053673-16021-3-git-send-email-hardik.t.shah@intel.com>
Date: Fri, 21 Oct 2016 18:11:00 +0530
From: Hardik Shah <hardik.t.shah@...el.com>
To: alsa-devel@...a-project.org, linux-kernel@...r.kernel.org
Cc: tiwai@...e.de, pierre-louis.bossart@...ux.intel.com,
broonie@...nel.org, lgirdwood@...il.com, plai@...eaurora.org,
patches.audio@...el.com, Hardik Shah <hardik.t.shah@...el.com>,
Sanyog Kale <sanyog.r.kale@...el.com>
Subject: [RFC 02/14] SoundWire: Add SoundWire stream documentation
This patch adds stream documentation describing SoundWire stream and
stream states.
Signed-off-by: Hardik Shah <hardik.t.shah@...el.com>
Signed-off-by: Sanyog Kale <sanyog.r.kale@...el.com>
Reviewed-by: Pierre-Louis Bossart <pierre-louis.bossart@...ux.intel.com>
---
Documentation/sound/alsa/sdw/stream.txt | 346 +++++++++++++++++++++++++++++++
1 file changed, 346 insertions(+)
create mode 100644 Documentation/sound/alsa/sdw/stream.txt
diff --git a/Documentation/sound/alsa/sdw/stream.txt b/Documentation/sound/alsa/sdw/stream.txt
new file mode 100644
index 0000000..a1a2ed0
--- /dev/null
+++ b/Documentation/sound/alsa/sdw/stream.txt
@@ -0,0 +1,346 @@
+Audio Stream in SoundWire
+=========================
+An audio stream is a logical or virtual connection created between
+
+1. System memory buffer(s) and Codec(s)
+2. DSP memory buffer(s) and Codec(s)
+3. FIFO(s) and Codec(s)
+4. Codec(s) and Codec(s)
+
+which is typically driven by a DMA(s) channel through the data link. An
+audio stream contains one or more channels of data. All channels within
+stream must have same sample rate and same sample size.
+
+Assume a stream with two channels (Left & Right) is opened using
+SoundWire interface. Below are some of different way a stream can be
+represented in SoundWire.
+
+Stream Sample in memory (System memory, DSP memory or FIFOs):
+-------------------------
+| L | R | L | R | L | R |
+-------------------------
+
+Example 1: Stereo Stream with L and R channels is rendered from Master
+to Slave. Both Master and Slave is using single port.
+
++---------------+ Clock Signal +---------------+
+| Master +---------------------------------------+ Slave |
+| Interface | | Interface |
+| | | 1 |
+| | Data Signal | |
+| L + R +---------------------------------------+ L + R |
+| (Data) | Data Direction | (Data) |
++---------------+ +-----------------------> +---------------+
+
+
+Example 2: Stereo Stream with L and R channels is captured from Slave to
+Master. Both Master and Slave is using single port.
+
+
++---------------+ Clock Signal +---------------+
+| Master +---------------------------------------+ Slave |
+| Interface | | Interface |
+| | | 1 |
+| | Data Signal | |
+| L + R +---------------------------------------+ L + R |
+| (Data) | Data Direction | (Data) |
++---------------+ <-----------------------+ +---------------+
+
+
+Example 3: Stereo Stream with L and R channels is rendered by Master.
+Each of the L and R channel is received by two different Slaves. Master
+and both Slaves are using single port.
+
+
++---------------+ Clock Signal +---------------+
+| Master +------------+--------------------------+ Slave |
+| Interface | | | Interface |
+| | | | 1 |
+| | | Data Signal | |
+| L + R +------+--------------------------------+ L |
+| (Data) | | | Data Direction | (Data) |
++---------------+ | | +-------------> +---------------+
+ | |
+ | |
+ | | +---------------+
+ | +------------------------> | Slave |
+ | | Interface |
+ | | 2 |
+ | | |
+ +------------------------------> | R |
+ | (Data) |
+ +---------------+
+
+
+Example 4: Stereo Stream with L and R channel is rendered by 2 Masters,
+each rendering one channel, and is received by two different Slaves,
+each receiving one channel. Both Masters and both Slaves are using
+single port.
+
+
++---------------+ Clock Signal +---------------+
+| Master +---------------------------------------+ Slave |
+| Interface | | Interface |
+| 1 | | 1 |
+| | Data Signal | |
+| L +---------------------------------------+ L |
+| (Data) | Data Direction | (Data) |
++---------------+ +-----------------------> +---------------+
+
++---------------+ Clock Signal +---------------+
+| Master +---------------------------------------+ Slave |
+| Interface | | Interface |
+| 2 | | 2 |
+| | Data Signal | |
+| R +---------------------------------------+ R |
+| (Data) | Data Direction | (Data) |
++---------------+ +-----------------------> +---------------+
+
+
+Example 5: Stereo Stream with L and R channel is rendered by two
+different Ports of the Master and is received by only single Port of the
+Slave interface.
+
+
++------------------------+
+| |
+| +--------------+ +-------------------+
+| | || | |
+| | Data Port || L Channel | |
+| | 1 |------------+ | |
+| | L Channel || | +-----+----+ |
+| | (Data) || | L + R Channel || Data | |
+| Master +--------------+ | +---+---------> || Port | |
+| Interface | | || 1 | |
+| +--------------+ | || | |
+| | || | +----------+ |
+| | Data Port |------------+ | |
+| | 2 || R Channel | Slave |
+| | R Channel || | Interface |
+| | (Data) || | 1 |
+| +--------------+ Clock Signal | L + R |
+| +---------------------------> | (Data) |
++------------------------+ | |
+ +-------------------+
+
+
+Example 6: Stereo stream with L and R channel is rendered by Slave
+Interface 1 to Slave Interface 2. Master is driving the Clock. Audio
+stream data flow is from Slave interface 1 to Slave Interface 2.
+
+
+ +---------------+
++---------------+ Clock Signal | |
+| Master +--+----------------------------------> | Slave |
+| Interface | | Data Signal | Interface |
+| +--------+----------------------------+ | 1 |
++---------------+ | | | |
+ | | | L + R |
+ | | +----------------+ | (Data) |
+ | | | +---------------+
+ | | |
+ | | | Data Direction
+ | | | +---------------+
+ | | | | |
+ | | +----------------> | Slave |
+ | | | Interface |
+ | | Clock Signal | 2 |
+ | +------------------------------+ |
+ | Data Signal | L + R |
+ +------------------------------------+ (Data) |
+ +---------------+
+
+
+SoundWire Stream Management flow
+================================
+
+SoundWire Stream definitions:
+1. Current stream: This is classified as the stream on which operation
+has to be performed like prepare, enable, disable, de-prepare etc.
+
+2. Active stream: This is classified as the stream which is already
+active on bus other than current stream. There can be multiple active
+streams on the bus.
+
+SoundWire bus driver manages stream operations for each stream getting
+rendered/captured on the SoundWire bus.
+
+This section explains what Bus driver operations are done for each of
+the stream getting allocated/released on bus driver. Following are the
+stream states maintained by the Bus driver for each of the audio stream
+getting opened.
+
+
+SoundWire stream states
+=======================
+Below figure shows the SoundWire stream states and possible state
+transition diagram.
+
+|--------------| |-------------| |--------------| |--------------|
+| ALLOC |---->| CONFIG |---->| PREPARE |---->| ENABLE |
+| STATE | | STATE | | STATE | | STATE |
+|--------------| |-------------| |--------------| |--------------|
+ ^ |
+ | |
+ | |
+ | |
+ | \/
+ |--------------| |--------------| |--------------|
+ | RELEASE |<--------------------| DEPREPARE |<----| DISABLE |
+ | STATE | | STATE | | STATE |
+ |--------------| |--------------| |--------------|
+
+
+SoundWire Stream State Operations
+==================================
+Below section explains the operations done by the bus driver on
+Master(s) and Slave(s) as part of stream state transitions.
+
+SDW_STATE_STRM_ALLOC: Allocation state for stream. This is the entry
+state of the stream. Operations performed before entering in this
+state:
+1. An unique stream tag is assigned to stream. This stream tag is used
+as a reference for all the operations performed on stream.
+
+2. The resources required for holding stream runtime information are
+allocated and initialized. This holds all stream related information
+such as stream type (PCM/PDM) and parameters, Master and Slave interface
+associated with the stream, reference counting, stream state etc.
+
+After all above operations are successful, stream state is set to
+SDW_STATE_STRM_ALLOC.
+
+
+SDW_STATE_STRM_CONFIG: Configuration state of stream. Operations
+performed before entering in this state:
+1. The resources allocated for stream information in
+SDW_STATE_STRM_ALLOC state are updated. This includes stream parameters,
+Masters and Slaves runtime information associated with the stream.
+
+2. All the Masters and Slaves associated with the stream updates the
+port configuration to bus driver. This includes port numbers allocated
+by Master(s) and Slave(s) for this stream.
+
+After all above operations are successful, stream state is set to
+SDW_STATE_STRM_CONFIG.
+
+
+SDW_STATE_STRM_PREPARE: Prepare state of stream. Operations performed
+before entering in this state:
+1. Bus parameters such as bandwidth, frame shape, clock frequency, SSP
+interval are computed based on current stream as well as already active
+streams on bus. Re-computation is required to accommodate current stream
+on the bus.
+
+2. Transport parameters of all Master and Slave ports are computed for
+the current as well as already active stream based on above calculated
+frame shape and clock frequency.
+
+3. Computed bus and transport parameters are programmed in Master and
+Slave registers. The banked registers programming is done on the
+alternate bank (bank currently unused). Port channels are enabled for
+the already active streams on the alternate bank (bank currently
+unused). This is done in order to not to disrupt already active
+stream(s).
+
+4. Once all the new values are programmed, bus initiates switch to
+alternate bank. Once switch is successful, the port channels enabled on
+previous bank for already active streams are disabled.
+
+5. Ports of Master and Slave for current stream are prepared.
+
+After all above operations are successful, stream state is set to
+SDW_STATE_STRM_PREPARE.
+
+
+SDW_STATE_STRM_ENABLE: Enable state of stream. Operations performed
+before entering in this state:
+1. All the values computed in SDW_STATE_STRM_PREPARE state are
+programmed in alternate bank (bank currently unused). It includes
+programming of already active streams as well.
+
+2. All the Master and Slave port channels for the current stream are
+enabled on alternate bank (bank currently unused).
+
+3. Once all the new values are programmed, bus initiates switch to
+alternate bank. Once the switch is successful, the port channels enabled
+on previous bank for already active streams are disabled.
+
+After all above operations are successful, stream state is set to
+SDW_STATE_STRM_ENABLE.
+
+
+SDW_STATE_STRM_DISABLE --> Disable state of stream. Operations performed
+before entering in this state:
+1. Disable for Master and Slave ports channels is performed on on
+alternate bank (bank currently unused) registers for current stream.
+
+2. All the current configuration of bus and Master and Slave ports are
+programmed into alternate bank (bank currently unused). It includes
+programming of already active streams port channels on alternate bank
+(bank currently unused).
+
+3. Bus initiates switch to alternate bank. Once the switch is
+successful, the port channels of current stream are disabled. All the
+port channels enabled on previous bank for active stream are disabled.
+
+After all above operations are successful, stream state is set to
+SDW_STATE_STRM_DISABLE.
+
+
+SDW_STATE_STRM_DEPREPARE: De-prepare state of stream. Operations
+performed before entering in this state:
+1. Check the bandwidth required per Master. If its zero, de-prepare
+current stream and move stream state to SDW_STATE_STRM_DEPREPARE, rest
+of the steps are not required. If bandwidth required per Master is non
+zero that means some more streams are running on Master and continue
+with next step.
+
+2. Bus parameters and transport parameters are computed for the active
+stream(s) on the given Master.
+
+3. All the computed values for active stream(s) are programmed into
+alternate bank (bank currently unused) in Master and Slave registers.
+
+4. Bus initiates switch to alternate bank. Once the switch is
+successful, all the port channels enabled on previous bank for active
+stream are disabled.
+
+5. De-prepare ports of the Master and Slave associated with current
+stream.
+
+After all above operations are successful, stream state is set to
+SDW_STATE_DEPREPARE.
+
+
+SDW_STATE_STRM_RELEASE: Release state of stream. Operations performed
+before entering in this state:
+1. Release port resources for all Master and Slave ports used for
+current stream.
+
+2. Release Master and Slave runtime resources used for current stream.
+
+3. Release stream runtime resources used for current stream.
+
+After all above operations are successful, stream state is set to
+SDW_STATE_STRM_RELEASE.
+
+Future Enhancements
+===================
+1. Slave to Slave communication: Currently stream between Slaves is not
+supported. Master should be always part of the stream(s).
+
+2. Stream Linking for synchronized start: Currently multiple streams
+cannot be synchronously started together with single bank switch. This
+may require ASoC framework changes as well.
+
+Not Supported
+=============
+1. A single port with multiple channels supported cannot be used between
+two streams or across stream. For example a port with 4 channels cannot
+be used to handle 2 independent stereo streams even though it's possible
+in theory in SoundWire.
+
+2. Bandwidth allocation is done in contiguous slots for stream.
+Non-contiguous slots created due to bandwidth fragmentation are not
+taken care in bandwidth calculation.
--
1.7.9.5
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