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Message-ID: <20161102121158.GA11638@x4>
Date: Wed, 2 Nov 2016 13:11:58 +0100
From: Markus Trippelsdorf <markus@...ppelsdorf.de>
To: Peter Zijlstra <peterz@...radead.org>
Cc: Richard Biener <rguenther@...e.de>,
"Luis R. Rodriguez" <mcgrof@...nel.org>,
Vegard Nossum <vegard.nossum@...cle.com>,
Jiri Slaby <jslaby@...e.cz>, linux-kernel@...r.kernel.org,
Greg Kroah-Hartman <gregkh@...uxfoundation.org>,
Linus Torvalds <torvalds@...ux-foundation.org>,
stable@...r.kernel.org, Ming Lei <ming.lei@...onical.com>,
Steven Rostedt <srostedt@...hat.com>,
"H. Peter Anvin" <hpa@...or.com>,
Josh Poimboeuf <jpoimboe@...hat.com>,
Cesar Eduardo Barros <cesarb@...arb.eti.br>,
Michael Matz <matz@...e.de>,
David Miller <davem@...emloft.net>,
Guenter Roeck <linux@...ck-us.net>,
Fengguang Wu <fengguang.wu@...el.com>,
Borislav Petkov <bp@...en8.de>,
Boris Ostrovsky <boris.ostrovsky@...cle.com>,
Juergen Gross <jgross@...e.com>,
Kees Cook <keescook@...omium.org>, ArnaldoCarva@x4
Subject: Re: [PATCH 01/12] extarray: define helpers for arrays defined in
linker scripts
On 2016.10.19 at 12:25 +0200, Peter Zijlstra wrote:
> On Wed, Oct 19, 2016 at 11:33:41AM +0200, Richard Biener wrote:
> > On Wed, 19 Oct 2016, Peter Zijlstra wrote:
>
> > > This is also an entirely different class of optimizations than the whole
> > > pointer arithmetic is only valid inside an object thing.
> >
> > Yes, it is not related to that. I've opened
> > https://gcc.gnu.org/bugzilla/show_bug.cgi?id=78035 to track an
> > inconsistency in that new optimization.
> >
> > > The kernel very much relies on unbounded pointer arithmetic, including
> > > overflow. Sure, C language says its UB, but we know our memory layout,
> > > and it would be very helpful if we could define it.
> >
> > It's well-defined and correctly handled if you do the arithmetic
> > in uintptr_t. No need for knobs.
>
> So why not extend that to the pointers themselves and be done with it?
>
> In any case, so you're saying our:
>
> #define RELOC_HIDE(ptr, off) \
> ({ \
> unsigned long __ptr; \
> __asm__ ("" : "=r"(__ptr) : "0"(ptr)); \
> (typeof(ptr)) (__ptr + (off)); \
> })
>
> could be written like:
>
> #define RELOC_HIDE(ptr, off) \
> ({ \
> uintptr_t __ptr = (ptr); \
> (typeof(ptr)) (__ptr + (off)); \
> })
>
> Without laundering it through inline asm?
>
> Is there any advantage to doing so?
>
> But this still means we need to be aware of this and use these macros to
> launder our pointers.
>
> Which gets us back to the issue that started this whole thread. We have
> code that now gets miscompiled, silently.
>
> That is a bad situation. So we need to either avoid the miscompilation,
> or make it verbose.
FYI this issue was fixed on gcc trunk by:
https://gcc.gnu.org/git/?p=gcc.git;a=commitdiff;h=76bc343a2f1aa540e3f5c60e542586bb1ca0e032
--
Markus
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