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Message-Id: <20161116212919.11239-1-eric@anholt.net>
Date:   Wed, 16 Nov 2016 13:29:19 -0800
From:   Eric Anholt <eric@...olt.net>
To:     dri-devel@...ts.freedesktop.org, Dave Airlie <airlied@...ux.ie>
Cc:     linux-kernel@...r.kernel.org, Eric Anholt <eric@...olt.net>
Subject: [GIT PULL] drm-vc4-next-2016-11-16

  Linux 4.9-rc1 (2016-10-15 12:17:50 -0700)

are available in the git repository at:

  https://github.com/anholt/linux tags/drm-vc4-next-2016-11-16

for you to fetch changes up to c778cc5df944291dcdb1ca7a6bb781fbc22550c5:

  drm/vc4: Add fragment shader threading support (2016-11-16 13:25:26 -0800)

----------------------------------------------------------------
This pull request brings in fragment shader threading and ETC1 support
for vc4.

----------------------------------------------------------------
Dan Carpenter (1):
      drm/vc4: Fix a couple error codes in vc4_cl_lookup_bos()

Eric Anholt (3):
      drm/vc4: Fix termination of the initial scan for branch targets.
      drm/vc4: Add support for rendering with ETC1 textures.
      drm/vc4: Use runtime autosuspend to avoid thrashing V3D power state.

Jonas Pfeil (1):
      drm/vc4: Add fragment shader threading support

 drivers/gpu/drm/vc4/vc4_drv.c              | 11 ++--
 drivers/gpu/drm/vc4/vc4_drv.h              |  2 +
 drivers/gpu/drm/vc4/vc4_gem.c              | 15 +++---
 drivers/gpu/drm/vc4/vc4_v3d.c              |  2 +
 drivers/gpu/drm/vc4/vc4_validate.c         | 24 +++++++--
 drivers/gpu/drm/vc4/vc4_validate_shaders.c | 82 ++++++++++++++++++++++++++----
 include/uapi/drm/vc4_drm.h                 |  2 +
 7 files changed, 113 insertions(+), 25 deletions(-)

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