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Message-Id: <20161116212919.11239-1-eric@anholt.net>
Date: Wed, 16 Nov 2016 13:29:19 -0800
From: Eric Anholt <eric@...olt.net>
To: dri-devel@...ts.freedesktop.org, Dave Airlie <airlied@...ux.ie>
Cc: linux-kernel@...r.kernel.org, Eric Anholt <eric@...olt.net>
Subject: [GIT PULL] drm-vc4-next-2016-11-16
Linux 4.9-rc1 (2016-10-15 12:17:50 -0700)
are available in the git repository at:
https://github.com/anholt/linux tags/drm-vc4-next-2016-11-16
for you to fetch changes up to c778cc5df944291dcdb1ca7a6bb781fbc22550c5:
drm/vc4: Add fragment shader threading support (2016-11-16 13:25:26 -0800)
----------------------------------------------------------------
This pull request brings in fragment shader threading and ETC1 support
for vc4.
----------------------------------------------------------------
Dan Carpenter (1):
drm/vc4: Fix a couple error codes in vc4_cl_lookup_bos()
Eric Anholt (3):
drm/vc4: Fix termination of the initial scan for branch targets.
drm/vc4: Add support for rendering with ETC1 textures.
drm/vc4: Use runtime autosuspend to avoid thrashing V3D power state.
Jonas Pfeil (1):
drm/vc4: Add fragment shader threading support
drivers/gpu/drm/vc4/vc4_drv.c | 11 ++--
drivers/gpu/drm/vc4/vc4_drv.h | 2 +
drivers/gpu/drm/vc4/vc4_gem.c | 15 +++---
drivers/gpu/drm/vc4/vc4_v3d.c | 2 +
drivers/gpu/drm/vc4/vc4_validate.c | 24 +++++++--
drivers/gpu/drm/vc4/vc4_validate_shaders.c | 82 ++++++++++++++++++++++++++----
include/uapi/drm/vc4_drm.h | 2 +
7 files changed, 113 insertions(+), 25 deletions(-)
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