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Message-ID: <ec824a37-b90c-05a1-a4cf-048fb66e8ae8@st.com>
Date: Thu, 1 Dec 2016 09:58:22 +0100
From: Gabriel Fernandez <gabriel.fernandez@...com>
To: Rob Herring <robh@...nel.org>
CC: Mark Rutland <mark.rutland@....com>,
Russell King <linux@...linux.org.uk>,
Maxime Coquelin <mcoquelin.stm32@...il.com>,
Alexandre Torgue <alexandre.torgue@...com>,
Michael Turquette <mturquette@...libre.com>,
Stephen Boyd <sboyd@...eaurora.org>,
Nicolas Pitre <nico@...aro.org>, Arnd Bergmann <arnd@...db.de>,
<daniel.thompson@...aro.org>, <andrea.merello@...il.com>,
<radoslaw.pietrzyk@...il.com>, <devicetree@...r.kernel.org>,
<linux-arm-kernel@...ts.infradead.org>,
<linux-kernel@...r.kernel.org>, <linux-clk@...r.kernel.org>,
<kernel@...inux.com>, <ludovic.barre@...com>,
<olivier.bideau@...com>, <amelie.delaunay@...com>
Subject: Re: [PATCH v2 4/9] clk: stm32f4: Add lcd-tft clock
Hi Rob,
Thanks for reviewing
On 11/30/2016 09:53 PM, Rob Herring wrote:
> On Thu, Nov 24, 2016 at 03:45:44PM +0100, gabriel.fernandez@...com wrote:
>> From: Gabriel Fernandez <gabriel.fernandez@...com>
>>
>> This patch introduces lcd-tft clock for stm32f4 soc.
>>
>> Signed-off-by: Gabriel Fernandez <gabriel.fernandez@...com>
>> ---
>> .../devicetree/bindings/clock/st,stm32-rcc.txt | 1 +
>> drivers/clk/clk-stm32f4.c | 118 +++++++++++++++++++++
>> include/dt-bindings/clock/stm32f4-clock.h | 3 +-
>> 3 files changed, 121 insertions(+), 1 deletion(-)
>
>> diff --git a/include/dt-bindings/clock/stm32f4-clock.h b/include/dt-bindings/clock/stm32f4-clock.h
>> index 56b8e10..1be4a3a 100644
>> --- a/include/dt-bindings/clock/stm32f4-clock.h
>> +++ b/include/dt-bindings/clock/stm32f4-clock.h
>> @@ -27,7 +27,8 @@
>> #define CLK_RTC 5
>> #define PLL_VCO_I2S 6
>> #define PLL_VCO_SAI 7
>> +#define CLK_LCD 8
>>
>> -#define END_PRIMARY_CLK 8
>> +#define END_PRIMARY_CLK 9
> Do you really need this? Having this change could cause compatibility
> problems between dtb and kernel versions.
>
> Please restructure the patch series and put all of the binding changes
> including this header into a single patch. Incrementally add s/w
> features, not h/w.
>
> Rob
Okay
Best Regards
Gabriel
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