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Message-ID: <20170118101006.GO7015@dhcp22.suse.cz>
Date: Wed, 18 Jan 2017 11:10:06 +0100
From: Michal Hocko <mhocko@...nel.org>
To: David Rientjes <rientjes@...gle.com>
Cc: Andrew Morton <akpm@...ux-foundation.org>,
Johannes Weiner <hannes@...xchg.org>,
Mel Gorman <mgorman@...e.de>, Vlastimil Babka <vbabka@...e.cz>,
linux-mm@...ck.org, LKML <linux-kernel@...r.kernel.org>
Subject: Re: [PATCH 2/4] mm, page_alloc: warn_alloc print nodemask
On Tue 17-01-17 15:01:35, David Rientjes wrote:
> On Tue, 17 Jan 2017, Michal Hocko wrote:
>
> > diff --git a/include/linux/mm.h b/include/linux/mm.h
> > index 57dc3c3b53c1..3e35eb04a28a 100644
> > --- a/include/linux/mm.h
> > +++ b/include/linux/mm.h
> > @@ -1912,8 +1912,8 @@ extern void si_meminfo_node(struct sysinfo *val, int nid);
> > extern unsigned long arch_reserved_kernel_pages(void);
> > #endif
> >
> > -extern __printf(2, 3)
> > -void warn_alloc(gfp_t gfp_mask, const char *fmt, ...);
> > +extern __printf(3, 4)
> > +void warn_alloc(gfp_t gfp_mask, nodemask_t *nodemask, const char *fmt, ...);
> >
> > extern void setup_per_cpu_pageset(void);
> >
> > diff --git a/mm/page_alloc.c b/mm/page_alloc.c
> > index 8f4f306d804c..7f9c0ee18ae0 100644
> > --- a/mm/page_alloc.c
> > +++ b/mm/page_alloc.c
> > @@ -3031,12 +3031,13 @@ static void warn_alloc_show_mem(gfp_t gfp_mask)
> > show_mem(filter);
> > }
> >
> > -void warn_alloc(gfp_t gfp_mask, const char *fmt, ...)
> > +void warn_alloc(gfp_t gfp_mask, nodemask_t *nodemask, const char *fmt, ...)
> > {
> > struct va_format vaf;
> > va_list args;
> > static DEFINE_RATELIMIT_STATE(nopage_rs, DEFAULT_RATELIMIT_INTERVAL,
> > DEFAULT_RATELIMIT_BURST);
> > + nodemask_t *nm = (nodemask) ? nodemask : &cpuset_current_mems_allowed;
>
> Small nit: wouldn't it be helpful to know if ac->nodemask is actually NULL
> rather than setting it to cpuset_current_mems_allowed here? We know the
> effective nodemask from cpuset_print_current_mems_allowed(), but we don't
> know if there's a bug in the page allocator which is failing to set
> ac->nodemask appropriately if we blindly set it here when cpusets are not
> enabled.
You are right that games with the nodemask are dangerous and can
potentially lead to unexpected behavior. I wanted to make this code as
simple as possible though and printing mems_allowed for NULL nodemask
looked like the way. Feel free to post a patch to handle null nodemask
in the output if you think it is an improvement.
--
Michal Hocko
SUSE Labs
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