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Date: Fri, 17 Feb 2017 11:13:29 +0800 From: Chen-Yu Tsai <wens@...e.org> To: Maxime Ripard <maxime.ripard@...e-electrons.com>, David Airlie <airlied@...ux.ie> Cc: Chen-Yu Tsai <wens@...e.org>, dri-devel@...ts.freedesktop.org, linux-sunxi@...glegroups.com, linux-arm-kernel@...ts.infradead.org, linux-kernel@...r.kernel.org Subject: [PATCH 6/7] drm/sun4i: Save newly created layer in layers array in sun4i_layers_init sun4i_layers_init allocates an array to store pointers to newly created layers returned by sun4i_layer_init_one(), but fails to actually store them. But it actually returns the empty array to unsuspecting users. Save the pointers in the array, so that they may be used later. Signed-off-by: Chen-Yu Tsai <wens@...e.org> --- drivers/gpu/drm/sun4i/sun4i_layer.c | 1 + 1 file changed, 1 insertion(+) diff --git a/drivers/gpu/drm/sun4i/sun4i_layer.c b/drivers/gpu/drm/sun4i/sun4i_layer.c index 92ecc967dcb1..41bc0f860f5c 100644 --- a/drivers/gpu/drm/sun4i/sun4i_layer.c +++ b/drivers/gpu/drm/sun4i/sun4i_layer.c @@ -183,6 +183,7 @@ struct sun4i_layer **sun4i_layers_init(struct drm_device *drm) SUN4I_BACKEND_ATTCTL_REG0_LAY_PIPESEL(plane->pipe)); layer->id = i; + layers[i] = layer; }; return layers; -- 2.11.0
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