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Message-ID: <20170228130903.GF3817@X58A-UD3R>
Date: Tue, 28 Feb 2017 22:09:03 +0900
From: Byungchul Park <byungchul.park@....com>
To: Juri Lelli <juri.lelli@....com>
Cc: peterz@...radead.org, mingo@...nel.org,
linux-kernel@...r.kernel.org, juri.lelli@...il.com,
rostedt@...dmis.org, kernel-team@....com
Subject: Re: [PATCH v3] sched/deadline: Change the time to replenish runtime
for sleep tasks
On Tue, Feb 28, 2017 at 11:35:15AM +0000, Juri Lelli wrote:
> Hi,
>
> On 23/02/17 15:14, Byungchul Park wrote:
> > Let's consider the following example.
> >
> > timeline : o...................o.........o.......o..o
> > ^ ^ ^ ^ ^
> > | | | | |
> > start | | | |
> > original runtime | | |
> > sleep with (-)runtime | |
> > original deadline |
> > wake up
> >
> > When this task is woken up, a negative runtime should be considered,
> > which means that the task should get penalized when assigning runtime,
> > becasue it already spent more than expected. Current code handles this
> > by replenishing a runtime in hrtimer callback for deadline. But this
> > approach has room for improvement:
> >
> > It will be replenished twice unnecessarily if the task sleeps for
> > long time so that the deadline, assigned in the hrtimer callback,
> > also passed. In other words, one happens in the callback and the
> > other happens in update_dl_entiry() when waking it up.
> >
> > So force to replenish it for sleep tasks when waking it up.
> >
> > Signed-off-by: Byungchul Park <byungchul.park@....com>
> > ---
> > kernel/sched/deadline.c | 13 ++++++-------
> > 1 file changed, 6 insertions(+), 7 deletions(-)
> >
> > diff --git a/kernel/sched/deadline.c b/kernel/sched/deadline.c
> > index 27737f3..cb43ce9 100644
> > --- a/kernel/sched/deadline.c
> > +++ b/kernel/sched/deadline.c
> > @@ -498,8 +498,9 @@ static void update_dl_entity(struct sched_dl_entity *dl_se,
> > struct dl_rq *dl_rq = dl_rq_of_se(dl_se);
> > struct rq *rq = rq_of_dl_rq(dl_rq);
> >
> > - if (dl_time_before(dl_se->deadline, rq_clock(rq)) ||
> > - dl_entity_overflow(dl_se, pi_se, rq_clock(rq))) {
> > + if (dl_time_before(dl_se->deadline, rq_clock(rq)))
> > + replenish_dl_entity(dl_se, pi_se);
> > + else if (dl_entity_overflow(dl_se, pi_se, rq_clock(rq))) {
> > dl_se->deadline = rq_clock(rq) + pi_se->dl_deadline;
> > dl_se->runtime = pi_se->dl_runtime;
> > }
> > @@ -621,13 +622,11 @@ static enum hrtimer_restart dl_task_timer(struct hrtimer *timer)
> > * __dequeue_task_dl()
> > * prev->on_rq = 0;
> > *
> > - * We can be both throttled and !queued. Replenish the counter
> > - * but do not enqueue -- wait for our wakeup to do that.
> > + * We can be both throttled and !queued. Wait for our wakeup to
> > + * replenish runtime and enqueue p.
> > */
> > - if (!task_on_rq_queued(p)) {
> > - replenish_dl_entity(dl_se, dl_se);
>
> Hasn't this patch the same problem we discussed a couple of weeks ago?
No. This patch solves the problem by calling replenish_dl_entity() when
a dl task is woken up.
The problem was that it cannot consider negative runtime if we replenish
the task when it's woken up. So I made replenish_dl_entity() called even
on wake-up path, instead of simple assignment.
IMHO, this patch avoids double-replenishing properly, but adds additional
condition on wake-up path to acheive it. To be honest, I don't think it's
worth as I expected.
Thank you,
Byungchul
>
> https://marc.info/?l=linux-kernel&m=148699950802995
>
> Thanks,
>
> - Juri
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